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All-new gameplay footage with developer commentary + Q&A session on Twitch.tv/GOGcom!

This coming Monday, GOG.com and CD PROJEKT RED invite you to a special live streamed event at the GOG.com Twitch channel!

We'll be showcasing 15 minutes of completely fresh The Witcher: Wild Hunt gameplay highlights, while Damien Monnier - Senior Gameplay Designer, and Miles Tost - Level Designer, will be coming in live from the studio to provide developer commentary for the new footage. They'll be offering their insight, and an exclusive peek at the development process behind closed curtains at CD PROJEKT RED.

Once the gameplay commentary is finished, we will hold a live Q&A session on the air. Damien Monnier and Miles Tost will take the time to respond to live comments coming in via Twitch chat, as well as to select questions from the GOG.com community forums! It's a rare opportunity to ask about all the saucy details of The Witcher: Wild Hunt development.

If you have any questions for the folks at CD PROJEKT RED, you can submit them right here in this thread. You have until Sunday, Jan 25 at 7:00 PM GMT to submit your questions, when we'll be selecting the most interesting ones to throw at the devs during the live chat.

The live stream will begin on Monday Jan 26 7:00 PM GMT / 2:00 PM EST / 11:00 AM PST (you will find a countdown clock below) at Twitch.tv/GOGcom. Follow our channel for an e-mail alert when we go live. We'll see you there!
Post edited January 23, 2015 by G-Doc
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RyuzakiL: Are you planning to release The Witcher 3 on Linux/Steam OS?
And will it be a native port this time.
Post edited January 25, 2015 by Glennh
Will wearing light armor increase your speed and endurance and heavy armor slow you down and consumes more vigor?
1.If there will be a possibility to kick chickens? Or they will be like obstacles.(all animals though)
2.Will the monsters respawn? Like you cleaned some area, then you come back to this area and mobs are respawned(especially griiffins or some othere rare enemies)?
Good luck, and have a good,progressive time till release of Wild Hunt.
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Question:

1. Is any plans or chance to make a Linux / SteamOS version of The Witcher 3?
2. New Red Engines is support now or it will be in future OpenGL?
3. What does the announcement of your game on Steam mean (The Witcher 3 coming soon to SteamOS)? It's your mistake, steam mistake or truth? :
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BlacKHeaDSg1: Source: games.slashdot.org/comments.pl?sid=6048819&cid=48382141If

"(...)the team behind Witcher 3 (the most anticipated open-world fantasy game ever) have agreed to ruin the performance of that game on AMD GPUs (when it is released early next year) in order to gain Nvidia funding."

I really want to know the truth about this.
Doubtful and it rather resembles an ugly hoax to me, but I would still love a statement from CDP on this.
Because everything nVidia hardware ever did for me were quick switches to ATi/AMD. Awful to change the scene like that.
I want to ask about 12 Unknown Free DLCS to the witcher 3 Wild Hunt
And I want to ask about the consequences of your actions in The Witcher 3 Wild Hunt
can ACTIONs really divert the course of the main story or even the side missions ????
1. What colour is Swallow-potion going to be? What made you change its colour to red?
2. Will I need a flint to make a bonfire?
Attachments:
Post edited January 26, 2015 by Haralder
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GodzRising: On PC, the savegames of The Witcher 2, can be imported in The Wicher 3?
Yes. It's already been confirmed mate.
Will Geralt's skin color changes when he drink's some toxic elixirs? Like in the books or in CGI trailer from your first game.
1. Do you plan to add something to a collector's edition for the PC?
2. Is it possible to import a save from The Witcher 2?
Q1-How many armours and weapons are there in the game?(like estimation)
Q2-Can geralt have romance with triss ?(any time)
Q3-In order to make a armour or weapon, we need to find some diagram first or not?
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Q1: Will there be a Linux/SteamOS port?
Post edited January 25, 2015 by bart452
will The Witcher 3 be optimized towards 30FPS or 60FPS or higher? (i hope 60FPS or higher)
Post edited January 25, 2015 by The-Dutch-Gamer
Will I be able to customize the interface of the game?
Post edited January 25, 2015 by Aladdin111
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Will this game be on Linux/SteamOS and will you use open standard multiplatform tools such as OpenGL for native Linux support instead of proprietary Windows wrappers for future Linux games? There is demand for Linux games and Linux gamers want our games treated with HIGH PRIORITY. We don't want to be treated as third class citizens. Remember Project Red No Tux No Bux.