Posted December 12, 2018
high rated
Slime Rancher has been updated to version 1.3.2b
Patch 1.3.2b (12 December 2018)
Other Changes:
Puddles be praised! The pond received a makeover!
Gilded Gingers now appear in two locations daily and, if you listen closely, are easier to locate. Happy hunting!
Game credits got a little longer because our team got a little bigger :)
Special event slimes (ie: Party Gordo) are now hidden until discovered and are no longer required in order to complete the “Pro Style” achievement.
Adjusted fruit and veggie growth to make sure they’re always ripe when entering a certain secret area.
Fixes:
Fixed colliders in the lab and docks that were causing drones to do gymnastics while navigating and interacting in those areas.
Fixed a bug where the shop occasionally wouldn’t add a slime key to your inventory after you purchased it.
Fixed a visual bug where drones appeared to be shrinking items rather than vacuuming them up.
Fixed an issue where scareslimes sometimes weren’t scary enough. Scareslimes are back to being 2 spooky 4 slimes.
Fixed a bug where Playset Slime Toys were not properly reducing the agitation of slimes dressed in the corresponding Playset Fashion Pods.
Fixed a bug that caused tarrs to stop chomping if you stood still. The best ways to deal with tarr is to blast them with water or to RUN!
Fixed a bug where the slime key count on the map did not include keys that you had already discovered.
Fixed an issue with the Newbucks UI where it could get stuck on the screen.
Minor localization fixes and improvements.
Other Changes:
Puddles be praised! The pond received a makeover!
Gilded Gingers now appear in two locations daily and, if you listen closely, are easier to locate. Happy hunting!
Game credits got a little longer because our team got a little bigger :)
Special event slimes (ie: Party Gordo) are now hidden until discovered and are no longer required in order to complete the “Pro Style” achievement.
Adjusted fruit and veggie growth to make sure they’re always ripe when entering a certain secret area.
Fixes:
Fixed colliders in the lab and docks that were causing drones to do gymnastics while navigating and interacting in those areas.
Fixed a bug where the shop occasionally wouldn’t add a slime key to your inventory after you purchased it.
Fixed a visual bug where drones appeared to be shrinking items rather than vacuuming them up.
Fixed an issue where scareslimes sometimes weren’t scary enough. Scareslimes are back to being 2 spooky 4 slimes.
Fixed a bug where Playset Slime Toys were not properly reducing the agitation of slimes dressed in the corresponding Playset Fashion Pods.
Fixed a bug that caused tarrs to stop chomping if you stood still. The best ways to deal with tarr is to blast them with water or to RUN!
Fixed a bug where the slime key count on the map did not include keys that you had already discovered.
Fixed an issue with the Newbucks UI where it could get stuck on the screen.
Minor localization fixes and improvements.