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mrkgnao: Regardless of Judas's response, I'd appreciate it if you posted your findings (or a link to your findings posted elsewhere) here.
I second this.
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HypersomniacLive: I second this.
Knowing skeletonbow , prepare for a wall of text :P
Some problems I've discovered while downloading my game catalogue so far using Galaxy client:

Celtic Kings: Rage of War
- Several of the extras are missing. The links are there but when you try to download them they fail with "server error"

Broken Sword 3
- Several of the extras are missing. The links are there but when you try to download them they fail with "server error"

Battle Realms
- Before bundling it contained two manuals, one for the base game, another for the expansion pack. The manual for the base game is now missing. The original filename was "battle_realms_manual_.zip" which contains a trailing underscore for some reason. Please add the missing manual back.

Akalabeth:
- Not a bug specifically, just a curious observation. The original setup_akalabeth_2.0.0.1.exe is 15,584,960 bytes however the current file is 19,005,672 bytes and has the exact same filename. There is no clear reason why the two files differ in size so greatly or why the filename and version weren't changed when altering them. GOG has allegedly recompressed a lot of the older packaging with better compression in newer builds but that would shrink the size of the newer file rather than increasing it in size by 3.5MB. Galaxy does not offer a changelog for this game currently either. Were files added to the game during an update to make it get larger? Just curious as it seems odd such an old game would increase in size suddenly like that.

The Bard's Tale:
- Galaxy client bug, or server/CDN glitch: The Bard's Tale sometimes shows up in the library normally available for install or download on Windows, while other times it shows up with a red "Not yet available" tag on it. Reloading several times eventually makes the red notice disappear and the game becomes available for install/download once again. I've noticed this also for one of the Penumbra games and a small number of other games as well as the Hotline Miami free movie thingie. It's random whether or not these warnings show up but it appears they all show up at the same time or not at all.

King's Quest 7:
- The Galaxy library page for this game lists the KQ8 Reference Card as an extra, which should be coupled with KQ8 not KQ7.


I'm keeping track of these issues locally and will add more as I find them and also keep track of the status of them in case they get fixed.
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skeletonbow: snip
Just a suggestion - but why not start up your own thread for such a thing? Doesn't make sense to have it in this one, that's all.
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skeletonbow: Some problems I've discovered while downloading my game catalogue so far using Galaxy client:

Celtic Kings: Rage of War
- Several of the extras are missing. The links are there but when you try to download them they fail with "server error"
Just downloaded all of them without a problem.

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skeletonbow: Broken Sword 3
- Several of the extras are missing. The links are there but when you try to download them they fail with "server error"
Just downloaded all of them without a problem.

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skeletonbow: Battle Realms
- Before bundling it contained two manuals, one for the base game, another for the expansion pack. The manual for the base game is now missing. The original filename was "battle_realms_manual_.zip" which contains a trailing underscore for some reason. Please add the missing manual back.
IIRC, this game was never bundled/unbundled. There are two manuals in my library, both downloading just fine:
- Battle Realms Manual (battle_realms_original_manual.zip)
- Battle Realms: Winter of the Wolf Manual (battle_realms_wotw_manual.zip)

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skeletonbow: Akalabeth:
- Not a bug specifically, just a curious observation. The original setup_akalabeth_2.0.0.1.exe is 15,584,960 bytes however the current file is 19,005,672 bytes and has the exact same filename. There is no clear reason why the two files differ in size so greatly or why the filename and version weren't changed when altering them. GOG has allegedly recompressed a lot of the older packaging with better compression in newer builds but that would shrink the size of the newer file rather than increasing it in size by 3.5MB. Galaxy does not offer a changelog for this game currently either. Were files added to the game during an update to make it get larger? Just curious as it seems odd such an old game would increase in size suddenly like that.
All the free games were updated on or around April 29, 2015. The nature of the change was adding Galaxy compatibility, which was usually done without changing file name or version. References:
http://www.gog.com/forum/general/the_what_did_just_update_thread/post7998
http://www.gog.com/forum/general/the_what_did_just_update_thread/post8014
http://www.gog.com/forum/general/the_what_did_just_update_thread/post8018
Post edited January 25, 2016 by mrkgnao
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skeletonbow: The Bard's Tale:
- Galaxy client bug, or server/CDN glitch: The Bard's Tale sometimes shows up in the library normally available for install or download on Windows, while other times it shows up with a red "Not yet available" tag on it. Reloading several times eventually makes the red notice disappear and the game becomes available for install/download once again. I've noticed this also for one of the Penumbra games and a small number of other games as well as the Hotline Miami free movie thingie. It's random whether or not these warnings show up but it appears they all show up at the same time or not at all.
I don't use Galaxy, so can't comment.

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skeletonbow: King's Quest 7:
- The Galaxy library page for this game lists the KQ8 Reference Card as an extra, which should be coupled with KQ8 not KQ7.
This is a known side-effect of the unbundling. Many unbundled games simply duplicate all the extras across all sub-games, regardless of any logic. KQ78 is no exception. From time to time, Judas fixes one of these, splitting the extras appropriately, but the rate is such that many still remain.
Post edited January 25, 2016 by mrkgnao
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micktiegs_8: Just a suggestion - but why not start up your own thread for such a thing? Doesn't make sense to have it in this one, that's all.
Just a suggestion - but why not start by reading this:
https://www.gog.com/forum/general/the_what_did_just_update_thread/post11718

this:
https://www.gog.com/forum/general/the_what_did_just_update_thread/post11719

and this:
https://www.gog.com/forum/general/the_what_did_just_update_thread/post11722

... just an idea, that's all.
I too like having all of this in one place... Saves on trying to search for information you might not even know you need.
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skeletonbow: JudasIscariot: I'm redownloading my game backups spread out over time to lighten the load on my monthly ISP cap and to make sure I have the newest version of all of the games+extras and am not missing anything. The process I'm following is roughly this:

1) Visit GOG website in Firefox, view library, filter to see "Updated" games.
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Geralt_of_Rivia: I hate to break it to you but you are already doing it wrong at step 1).

So many games had their flags gone AWOL that you can't rely on flags anymore. Flags are known to appear for Mac updates (which are not useful to most people) or not appear at all at random.

So if you want to make sure you have the latest version of everything you have to redownload your whole library.
The update flags were never really reliable ever TBH. As long as you haven't clicked on one to view the details though they stick around, so they indicate games I added to my account but did not yet download at all, as well as a handful flagged as having been updated with no sub-second way to find out why, so I started with games I did not yet have a backup of at all.
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skeletonbow: ... just an idea, that's all.
Thanks. I tend to do other things in my free time, so I'm glad you felt it necessary to douche me to correction. I'll be sure to read every fucking comment with an attention to detail next time.
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skeletonbow: Celtic Kings: Rage of War
- Several of the extras are missing. The links are there but when you try to download them they fail with "server error"
Broken Sword 3
- Several of the extras are missing. The links are there but when you try to download them they fail with "server error"
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mrkgnao: Just downloaded all of them without a problem.
Good to know that the problem is not happening for all users. This must mean it is a single server or few servers that are missing the files or having some other type of problem in the CDN.

I've attached 2 screenshots to show the specific files that fail with the server error notification. Note that out of the main game and 4 extras for Celtic Kings, only these 3 specific files fail, and the ame thing for Broken Sword, screenshot also attached of the problematic files. Restarting Galaxy has no effect on the problem either.

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skeletonbow: Battle Realms
- Before bundling it contained two manuals, one for the base game, another for the expansion pack. The manual for the base game is now missing. The original filename was "battle_realms_manual_.zip" which contains a trailing underscore for some reason. Please add the missing manual back.
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mrkgnao: IIRC, this game was never bundled/unbundled. There are two manuals in my library, both downloading just fine:
- Battle Realms Manual (battle_realms_original_manual.zip)
- Battle Realms: Winter of the Wolf Manual (battle_realms_wotw_manual.zip)
Right, I wasn't implying that it was bundled but rather the set of files that I have from before GOG started unbundling games in the catalogue which I had previously downloaded with GOG Downloader that had two manuals now differs from what Galaxy client downloads if you download everything. With Galaxy there is only one manual being downloaded at least for me, the wotw manual. This can be reproduced by moving any directories containing previously downloaded copies of the game completely out of the way, and redownloading the game extras. This ensures a previously downloaded version of the manual isn't present after the new download completes.

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skeletonbow: Akalabeth:
- Not a bug specifically, just a curious observation. The original setup_akalabeth_2.0.0.1.exe is 15,584,960 bytes however the current file is 19,005,672 bytes and has the exact same filename. There is no clear reason why the two
<snip>
Were files added to the game during an update to make it get larger? Just curious as it seems odd such an old game would increase in size suddenly like that.
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mrkgnao: All the free games were updated on or around April 29, 2015. The nature of the change was adding Galaxy compatibility, which was usually done without changing file name or version. References:
http://www.gog.com/forum/general/the_what_did_just_update_thread/post7998
http://www.gog.com/forum/general/the_what_did_just_update_thread/post8014
http://www.gog.com/forum/general/the_what_did_just_update_thread/post8018
Hmm, that could explain it perhaps. Seems a little odd that adding Galaxy support added 4MB compressed to the package though, wile other games such as Ultima 4 Quest for the Avatar shrunk from 27MB to 17MB. Perhaps something was removed from that game though too.

Thanks.
Attachments:
Post edited January 25, 2016 by skeletonbow
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skeletonbow:
Have you tried downloading without galaxy?
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skeletonbow: King's Quest 7:
- The Galaxy library page for this game lists the KQ8 Reference Card as an extra, which should be coupled with KQ8 not KQ7.
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mrkgnao: This is a known side-effect of the unbundling. Many unbundled games simply duplicate all the extras across all sub-games, regardless of any logic. KQ78 is no exception. From time to time, Judas fixes one of these, splitting the extras appropriately, but the rate is such that many still remain.
Ahhh, right. I just went through and looked at a bunch of stuff and there are a multitude of gigabytes of duplicated files which are greatly increasing the disk footprint. Windows has no easy built-in way of cleaning that up, however the GNU 'hardlink' utility does a great job of resolving duplicates in Linux. I'm going to see if there is a Win32 port of GNU 'hardlink' program available in Cygwin. If so, that'd be great replacing duplicated files on a volume with hardlinks pointing to the same inode instead of wasting truckloads of space, and without having to do it one file at a time manually. If I manage to find it and get it to work in Windows, I'll report the disk space savings back that I get out of it, but I imagine it is going to be 50+GB or more. :)
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micktiegs_8: Thanks. I tend to do other things in my free time, so I'm glad you felt it necessary to douche me to correction. I'll be sure to read every fucking comment with an attention to detail next time.
Treat others the way you like to be treated and you'll find it works wonders.
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mrkgnao: Have you tried downloading without galaxy?
No, actually I'm specifically downloading with Galaxy on purpose to make sure that Galaxy provides all of the files since Galaxy does not use the same back end servers that the website or GOG downloader use, so there can be discrepancies and if nobody notices them and reports them they may never be fixed. Ideally they should have automated QA tests that catch missing files, bad filesystem permissions/ownership on the servers and such, and a complete manifest of all files that should be available which is tested via automation to check for problems but I don't think we're there yet. :)

A day is likely to come when GOG downloader no longer works so I don't want to continue relying on it.
Post edited January 25, 2016 by skeletonbow
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mrkgnao: Have you tried downloading without galaxy?
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skeletonbow: No, actually I'm specifically downloading with Galaxy on purpose to make sure that Galaxy provides all of the files since Galaxy does not use the same back end servers that the website or GOG downloader use, so there can be discrepancies and if nobody notices them and reports them they may never be fixed. Ideally they should have automated QA tests that catch missing files, bad filesystem permissions/ownership on the servers and such, and a complete manifest of all files that should be available which is tested via automation to check for problems but I don't think we're there yet. :)

A day is likely to come when GOG downloader no longer works so I don't want to continue relying on it.
I suggested trying downloading without galaxy only to see if the issue is specific to galaxy (and should therefore be posted on mantis). And I was not thinking of the GOG downloader, which has its own issues, but rather of plain browser download.
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mrkgnao: I suggested trying downloading without galaxy only to see if the issue is specific to galaxy (and should therefore be posted on mantis). And I was not thinking of the GOG downloader, which has its own issues, but rather of plain browser download.
Good point, testing right now...
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skeletonbow: Good point, testing right now...
The GOG downloader links on the website redirect me to an https URL on edgecast CDN which uses an SSL certificate which is not valid for cdn.gog.com so I'm unable to test at the moment. I tested with a number of random files in different games, all same results.

Update: GOG Downloader problem resolved. Not sure specifically what the problem was or what specifically fixed it, but it's working again now for me and I was able to test that the files provided by it are the complete set, so only Galaxy was missing them but Judas just fixed that as per my message below so those issues are resolved now.
Post edited January 25, 2016 by skeletonbow