Posted September 06, 2021
high rated
UnderRail
Version 1.1.4.5
Bugs
Hopefully fixed the multiplying ghosts
TNT will now properly destealth targets
You'll now be able to activate Bullet Time while on jet ski or immobilized, and it will no longer use Blitz specialization cooldown reduction
Spikes and blades will now properly add to the sledgehammer value
[Expedition] Fixed the value of Stabilization Wings
Fixed Hypno Goggles and other variable rares starting durability
Bullet strap belt will not longer help with acid vial reloading
Fixed the glitch with the stun animation of some hunchback mutants
Frigid Environment debuff will now be able to reduce from 100% resistance as well
Fixed several nonfunctional ventilation shafts in a random early game dungeon
Fixed numerous unintended faction relations with mutated player which were happening upon reloading the game
Minor dialog and map fixes
Pathfinder: Wrath of the Righteous
This patch is for the Windows version, Mac version is coming soon!
Beware of possible spoilers below!
Quests
Spoiler: fixed the logics in the first dialogue with the Herald of Iomedae while following the Angel Mythic Path
Spoiler: a battle in Greybor’s quest in chapter 5 didn’t start - fixed
Dry Crossroads - couldn’t exit the area - fixed
Couldn’t speak about the shield during Sosiel’s quest if you refused to recruit Regill - fixed
Battered Spirit could be interrupted by a dialogue between Sosiel and Regill - fixed
Areas
Weather effects slowed down, when they shouldn't have - fixed.
Fixed the lighting in Pulura’s Fall and Heart of Mystery.
The Next-Door Theater’s location in Drezen has been fixed.
Sosiel could be seen painting without an easel - fixed. Now he has his easel again
Shrine of the Three couldn’t be completed - fixed
Crusade
Some of the Generals’ starting abilities didn’t work - fixed.
Mass Hold Person didn't work in tactical combat - fixed
Song of Seasons didn't work correctly - fixed
Fixed building models in garrisons
Mouse cursor in tactical battles was changing incorrectly - fixed
Penetrating Strike didn’t work - fixed
Fixed a formula in the rituals for the Generals
AoE targeting in the tactical battles has been fixed
Fixed a loop when a tactical battle started
Pillaged resources weren’t displayed after battle - fixed
Classes & Mechanics
Detect Magic ability was available, though didn't do anything. Now it’s no longer available.
Arcane Trickster prestige-class was impossible to pick even with all prerequisites met - fixed
Persistent metamagic could not be applied to any spells - fixed
Swarms dealt damage each time they touched a unit instead of once per round - fixed
Some of Mythic Angel's summons had zero charges - fixed
Arcanist's Arcane Reservoir could sometimes stop replenishing after rest - fixed
Turn-based mode
After moving while mounted and attacking, it was possible to continue to move - fixed.
Items
Armor is not displayed when equipped on pets - fixed
Metamagic effects didn’t apply to scrolls crafted on rest - fixed
Kinetic diadems applied incorrect bonus values - fixed
Draven's Hat gave unlimited quicken metamagic - fixed
Triceratops spawned from a statuette didn't have a proper sound bank - fixed
User Interfaces
Opening the encyclopedia from the tutorial didn’t show the correct page - fixed
In the character sheet, additional attacks of the animal companion were not displayed - fixed
Fixed broken links in the credits
Fixed broken links in the character’s history
Fixed texts in the rest UI
On Windows 7, video was not displayed in the tutorials and during the launch of the game - fixed
After exiting the city building mode while a building is selected, Esc key would stop working - fixed
The DC of cooking during the rest was displayed incorrectly - fixed
Misс
Bows' visuals have been improved.
Occasionally you couldn’ pause by pressing the spacebar - fixed.
The tank is always selected from the party to loot containers, even if he/she is farther away from it than others. Now the character, who can get to it faster, will pick the loot.
Monitor lizard animal companion was moving backwards - fixed
A crash to the main menu could occur when loading a location, due to a unit missing the visual part - fixed
Fixed an issue when a scimitar was sheathed incorrectly
Version 1.1.4.5
Bugs
Hopefully fixed the multiplying ghosts
TNT will now properly destealth targets
You'll now be able to activate Bullet Time while on jet ski or immobilized, and it will no longer use Blitz specialization cooldown reduction
Spikes and blades will now properly add to the sledgehammer value
[Expedition] Fixed the value of Stabilization Wings
Fixed Hypno Goggles and other variable rares starting durability
Bullet strap belt will not longer help with acid vial reloading
Fixed the glitch with the stun animation of some hunchback mutants
Frigid Environment debuff will now be able to reduce from 100% resistance as well
Fixed several nonfunctional ventilation shafts in a random early game dungeon
Fixed numerous unintended faction relations with mutated player which were happening upon reloading the game
Minor dialog and map fixes
Pathfinder: Wrath of the Righteous
This patch is for the Windows version, Mac version is coming soon!
Beware of possible spoilers below!
Quests
Spoiler: fixed the logics in the first dialogue with the Herald of Iomedae while following the Angel Mythic Path
Spoiler: a battle in Greybor’s quest in chapter 5 didn’t start - fixed
Dry Crossroads - couldn’t exit the area - fixed
Couldn’t speak about the shield during Sosiel’s quest if you refused to recruit Regill - fixed
Battered Spirit could be interrupted by a dialogue between Sosiel and Regill - fixed
Areas
Weather effects slowed down, when they shouldn't have - fixed.
Fixed the lighting in Pulura’s Fall and Heart of Mystery.
The Next-Door Theater’s location in Drezen has been fixed.
Sosiel could be seen painting without an easel - fixed. Now he has his easel again
Shrine of the Three couldn’t be completed - fixed
Crusade
Some of the Generals’ starting abilities didn’t work - fixed.
Mass Hold Person didn't work in tactical combat - fixed
Song of Seasons didn't work correctly - fixed
Fixed building models in garrisons
Mouse cursor in tactical battles was changing incorrectly - fixed
Penetrating Strike didn’t work - fixed
Fixed a formula in the rituals for the Generals
AoE targeting in the tactical battles has been fixed
Fixed a loop when a tactical battle started
Pillaged resources weren’t displayed after battle - fixed
Classes & Mechanics
Detect Magic ability was available, though didn't do anything. Now it’s no longer available.
Arcane Trickster prestige-class was impossible to pick even with all prerequisites met - fixed
Persistent metamagic could not be applied to any spells - fixed
Swarms dealt damage each time they touched a unit instead of once per round - fixed
Some of Mythic Angel's summons had zero charges - fixed
Arcanist's Arcane Reservoir could sometimes stop replenishing after rest - fixed
Turn-based mode
After moving while mounted and attacking, it was possible to continue to move - fixed.
Items
Armor is not displayed when equipped on pets - fixed
Metamagic effects didn’t apply to scrolls crafted on rest - fixed
Kinetic diadems applied incorrect bonus values - fixed
Draven's Hat gave unlimited quicken metamagic - fixed
Triceratops spawned from a statuette didn't have a proper sound bank - fixed
User Interfaces
Opening the encyclopedia from the tutorial didn’t show the correct page - fixed
In the character sheet, additional attacks of the animal companion were not displayed - fixed
Fixed broken links in the credits
Fixed broken links in the character’s history
Fixed texts in the rest UI
On Windows 7, video was not displayed in the tutorials and during the launch of the game - fixed
After exiting the city building mode while a building is selected, Esc key would stop working - fixed
The DC of cooking during the rest was displayed incorrectly - fixed
Misс
Bows' visuals have been improved.
Occasionally you couldn’ pause by pressing the spacebar - fixed.
The tank is always selected from the party to loot containers, even if he/she is farther away from it than others. Now the character, who can get to it faster, will pick the loot.
Monitor lizard animal companion was moving backwards - fixed
A crash to the main menu could occur when loading a location, due to a unit missing the visual part - fixed
Fixed an issue when a scimitar was sheathed incorrectly