for a game update with just some basic information in it. xD
So here is the full changelog for...
The Tenants - Tenancy Update Welcome to the Tenancy Update, the first major update in The Tenants Early Access. Hello there, Landlords! Welcome to the Tenancy Update, the first major update in The Tenants Early Access. Being the first big update planned on our roadmap (
available here), this patch has been in the works for quite a while and it involves a plethora of new content and several massive features that address the biggest shortcomings of the current gameplay loop.
Keep in mind that as a result of the scope of it all, your old saves will no longer work after the update and you'll have to start a new game. We'll try to avoid save wipes as much as possible in further development. Now, without further ado, let's go over the most significant changes in more detail.
New content We're constantly working on new content to add to the game and this update is no exception as a number of new Elite Contracts and dozens of new furniture items make their way into the game. One might especially enjoy the set of contracts involving designing a
wedding reception space as well as the interior of a chapel for where the ceremony is set to take place.
It wouldn't be a tenancy update without a new tenant archetype! Wondersville folks have taken the time to expand their horizons and now you'll be able to meet and house
Artists who enjoy units designed with a bit more pizzazz in mind than usual. Try to meet their demands and you might make some money off of them too!
Additionally, we've added
a fair share of items based on your suggestions posted on our official Discord (
available here). If you're not a member yet, make sure to join us as we'll gladly talk all things game related with you and our lovely community will make you feel right at home.
New tenant interactions As mentioned in the last development update, we took some time to reflect on the core game mechanics and decided to rework the set of the bland attributes that define the in-game tenants. Instead of the core tenant qualities that ultimately don't translate to any meaningful gameplay,
we've introduced a new system of tenant traits, likes and dislikes. Together with the archetype, they now form a three-tier pyramid that describes your renter:
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Archetype (1) defines what needs they have regarding furniture and apartment layout; it tells you what they do and what potential events they can trigger.
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Traits (4) say if they're a "bad" or "good" tenant, they affect how you manage them.
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Likes and dislikes (4) come into play when increasing their happiness with the new services system and gifts.
Image For instance, you can now have an Artist who is Diligent, Easygoing, and yet Clumsy and Picky. They're also someone who loves Sweets and Feel Good Movies, all the while disliking Shopping and Flowers. By having access to these more defined characteristics, you'll be better equipped to handle your tenants in a meaningful manner. As part of the changes, we're rolling out a new feature called
Services & Sabotage through which you'll be able to take the initiative and treat your tenant to an exquisite meal with a private cooking show at home to make them happier, or to send in an annoying trumpet player next door to make them.. less happy. You'll also be able to purchase
Gifts which affect their happiness depending on what they like and dislike.
Image Mid tenancy renovation requests To accompany the changes mentioned above, we've decided that it's time to implement a feature that we had wanted to have in the game for quite some time already. We're of course talking about the tenant renovation requests, which add a new layer to the whole tenancy thing.
Starting now, you'll be receiving
occasional requests from the tenants who have been with you for a while. These requests will range from simple stuff like adding in some hobby-related equipment to full-blown kitchen revamps. Most tenants will be reasonable with their demands; however, there may be some hotheaded renters out there requesting a full makeover on day one. Taking on these odd jobs will be of course optional, though your tenants might like you less if you turn down their requests. Likewise, accepting a request and then failing to deliver will result in a relationship drop.
Image Completing such a request will greatly increase your tenant's happiness and make them more loyal towards you. In some cases, you might even be rewarded with some cash or a unique item!
Considering how big and tricky the system is, we're aiming to gather feedback on this first iteration, and with future updates we'll be adding in more new and interesting requests to spice up the mid and late game. Skill tree With the introduction of all the new features and mechanics, we've decided to organize everything and group it into
unlockable perks. You'll finally be able to improve Uncle Steve's walking speed or repair chance on top of it as the tree comes split into three categories, all with plenty of exciting stuff to unlock. While working on the new skills app, we also took some time to spruce up the phone's UI and improve the interface of all the other apps as well.
Tutorial changes Given the number of changes and new features, we also made some adjustments to the in-game tutorial and the main questline. The reworked tutorial aims to ease you into the new systems that affect your tenancies by introducing new mechanics step by step. For example, now you'll not only have to renovate the old RV for Uncle Steve, but also
babysit Pedro himself for some time while learning the basics of Gifting and Sabotage.
With all this in mind, we still worked hard to make all the features as intuitive as possible by themselves, so even if you give no second thought to the tutorial, you should still be able to make use of the new options and systems.
Creative mode One of the most common suggestions we have received since launch is the idea to introduce a new game mode that is more laid back in nature. And we listened! If you're not a fan of the constant time management aspect of the game, you will enjoy the new
Creative mode, where time stops in renovation mode, the jobs pay better, the progression speed is higher and things in general are just a little bit less hectic.