Cthulhu Saves Christmas Update v2.01 (06 February 2020)
- Fixed a bug that could cause the game to crash when starting a battle from the main menu.
Standalone installer updated (
v2.00 ⇒ v2.01): 11 February 2020.
***
Dead Cells (this is a mess)
Update 1.7.0 (10 February 2020)
Bug fixes
- Fixed random quarter scrolls appearing in difficulties below 3BC.
- Fixed Catcher damaging traps on every frames.
- Fixed Telluric Shock making you invincible when used in a pit.
- Fixed Frostbite damage calculation.
- Fixed Heart of Ice not working on slowed enemies.
- Fixed Ice Armor not preventing poison to be applied (Knives Throwers, Scorpios, etc.).
Standalone installers updated
11 February 2020:
- Base game:
1.5.7 ⇒ 1.7.4.
-
Dead Cells: Rise of the Giant DLC - Windows & Mac:
1.5.7 ⇒ 1.7.4; Linux not updated yet.
-
Dead Cells: The Bad Seed DLC - Windows & Mac added (v.1.7.4); no Linux yet.
No idea what changed from
1.7.0 to
1.7.4.
***
Ministry of Broadcast Update (10 February 2020)
Hello, Contestants!
Today, we share a brief update about the game's next update so that you can stay updated.
- Ukrainian localization - Привіт!
- Single checkpoint unlocking feature - We improved how progress unlocks in the Rewind menu.
- Added fullscreen switching to the settings
- Fixed several minor bugs.
We're actively working on more improvements and other great stuff, so stay tuned for more updates!
Standalone installers updated
11 February 2020:
- Windows:
2.6 ⇒ 2.7;
- Mac:
1.6 ⇒ 1.7.
***
Planet Nomads Updates 1.0.6.2 & 1.0.6.3 (10 February 2020) Changelog posted in the game forum by user
Tominion.
Windows & Linux standalone installers updated (
1.0.6.1 ⇒ 1.0.6.3): 11 February 2020.
***
Thea 2: The Shattering Patch HOTFIX 2.0211.0649 (11 February 2020)
- Added the option to pay with a cosmic seed for special class when chosen human child grows up
- Modified pirate attack quests so that you may escape the encounter
- Fixed a few cemetery events where the rewards were too high for the challenge level
- Removed several unused events from Wrath of Sea DLC module (ones that were copies of events moved elsewhere)
- Added the baby troll growing up events on sea
- Added a 'leave' option to sea loot
- Added voiceover which was missing in the Mokosh god quest
- Fixed task slots when creating new tasks on water
- Group info on HUD will show details instead of portraits by default
Standalone installer updated:
2.0102.0624 ⇒ 2.0210.0647.
***
Victory at Sea Pacific Patch 1.7.0 (10 February 2020)
Gameplay:
- Automatic aerial scouting prioritises areas ahead of a moving fleet.
- Improved terrain avoidance for fleets on the bridge.
- Tweaked the behaviour of column formations.
- Fleets containing coastal defence boats will automatically resupply if their fuel runs out.
- Flights gained through capturing or repairing an airfield take time to construct.
- Aircraft will try not to land on destroyed airfields if an operational airfield is in range.
- Fleets defending another fleet will follow their target more closely.
- Tweaked global anti-aircraft damage chances.
- Fleets with orders queued up after a repair and resupply order will undock and carry them out.
- Ships may carry ammo for other aircraft loadouts than the ones they spawn with.
Bug Fixes:
- Starting a war with a second faction no longer causes certain fleets to ressurect.
- Fixed a bug causing flights to take off without full fuel tanks.
- Aerial torpedo models no longer appear reversed.
- Fixed a bug causing unexplained hits from shells.
- Fixed a bug that could cause landing aircraft to skip their landing sequence.
- The Erie-class gunboat has its correct six-inch guns.
- Ensured airfields regain a full complement of flights upon being repaired.
- Fixed the fleet orders radial menu allowing incompatible orders being queued together.
- The fleet screen shows the correct depth bomb count and capacity.
UI:
- A fleet's estimated time of arrival is displayed on the fleet orders radial menu.
Modding:
- Mods can include multiple variants of the same aircraft class and role.
- Added aircraft damage multiplier and aircraft armour-piercing stats for mods.
- Fixed the first salvo of modded weapons not loading ammo and firing.
- Torpedo tubes fire as guns, if their weapon is modded to be a gun.
Standalone installers updated (
1.6.2 ⇒ 1.7.0): 11 February 2020.
***
Standalone installers updated
11-12 February 2020 with no changelog:
-
Coffee Talk:
1.0.142 ⇒ 1.0.16.
Also, from updates/changelogs posted earlier:
-
Hearthlands:
1.1.3 ⇒ 1.2.1.
-
Kenshi:
1.0.40 ⇒ 1.0.44 (changelog posted in the game forum by
HaTsUnE_NeKo).
-
Kingdom Come: Deliverance – A Woman's Lot [DLC]:
1.9.4.404-502 ⇒ 1.9.5.404-503 (base game doesn't seem to have been updated?).
-
A Legionary's Life:
1.2.3 ⇒ 1.2.7.
-
The Pedestrian - Linux:
1.0.7 ⇒ 1.0.8.