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There's an update for ADOM (from 3.2.2 to 3.2.2.1) but nothing in the changelog. Any idea what's new?
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Staredown: There's an update for ADOM (from 3.2.2 to 3.2.2.1) but nothing in the changelog. Any idea what's new?
You mean 3.3.2.1 and no, there's nothing even on the game's official changelog page.

Bad North

#### Update 1.06 (31 December 2018)

##### Balance

* Plunge can now drop from a height of 2 at upgrade level 1 and 2
* Slight buff to archers
* Replenish can begin before all units make it to the house, if some are delayed
* Fixes progression blocker if commander is stunlocked
* Early game enemy types appear a little sooner

##### Features

* Easy Difficulty mode
* Keyboard remapping
* Gamepad layout cheatsheets
* Loadout / Deployment order is retained from turn to turn
* Game will detect if you trap yourself on the campaign map and trigger a game over

##### Performance

* Improved Island Generation so failures are less likely
* Should reduce the chance of having islands stuck under the fog
* Improved some framerate spikes due to garbage collection

##### Bug Fixes

* Possible fix for game sometimes hanging at start
* Fix for archers sometimes shooting through cave walls
* Fixed issues where units would occasionally stick on each other (introduced in 1.04)
* Fix for potential progression blocker if some soldiers made it into a house but the commander gets stunlocked on their way there
* Fix for squads occasionally forgetting to follow their commander back out of a house
* Improved handling of corrupted campaign save files
* Fix for units being invisible on some Mac Graphics APIs
* Fix for commander flags getting stuck on houses
* Cycling through squads will show godrays, indicating the selected squad
* Experimental touch mode on PC will correctly show pause buttons on-screen
* Fleeing archers will be able to shoot from the ship before their commander arrives
* Fix for the squad destination marker sometimes becoming invisible
* On PC, the game will remain visible when you tab out of it

##### Polish

* Miscellaneous UI polish
* Squads will now exit the house and pretend they were helping, if they were replenishing when the battle was won
* Corpses get highlighted like grass
* Flee will popup an icon once the ship is considered fully fled (50% to the fog)
* Better highlighting of right click to move on PC
* Sparklier snow
60 Parsecs!

#### Update 1.0.17.12 (29 December 2018)

##### Mission: April One - Update

* New playable character - April Angelle!
* New game mode - Missions!
* New gameplay feature - Universal Resource Generator!

* Polish language version!
* Korean language version!

* A brand new music track!
* Update to Emmet's captain trait!
* Not one, not two, but three new achievements!
* Souper fun with Soup-O-Matic in scavenge!

* Fix to Extreme Makeover achievements
* Minor bugfixes and tweaks
The following offline installers have also been updated:
-> ADOM (Ancient Domains Of Mystery) to version 3.3.2.1 (Windows only)
-> Speed Brawl to version 1.1.0.2
-> Cultist Simulator to version 2018.12.b.1.bis (Windows and Mac installers)
-> Tooth and Tail to version 1.4.0.1b
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Oooops, yesterday I forgot to post the last updates of 2018:

---------------------------

Games included in this batch:

· Deathtrap Dungeon
· Renowned Explorers: International Society
· Zombasite

---------------------------

Deathtrap Dungeon has changed


[FILE UPDATES]

* File changed: Windows installer, English --- Name *FROM* setup_deathtrap_dungeon_1.0_it_fix_(17101).exe *TO* setup_deathtrap_dungeon_1.0_hotfix_(26008).exe --- Size *FROM* 173.5 MB *TO* 170.7 MB --- Date *FROM* Wed 13 Dec 2017 14:07:17 GMT *TO* Wed 19 Dec 2018 16:18:38 GMT --- Version *FROM* 1.0-it *TO* 1.0 hotfix

* File changed: Windows installer, French --- Name *FROM* setup_deathtrap_dungeon_french_1.0_it_fix_(17101).exe *TO* setup_deathtrap_dungeon_1.0_hotfix_(french)_(26008).exe --- Size *FROM* 173.6 MB *TO* 170.8 MB --- Date *FROM* Wed 13 Dec 2017 *TO* Wed 19 Dec 2018 --- Version *FROM* 1.0-it *TO* 1.0 hotfix

* File changed: Windows installer, Italian --- Name *FROM* setup_deathtrap_dungeon_italian_1.0_it_fix_(17101).exe *TO* setup_deathtrap_dungeon_1.0_hotfix_(italian)_(26008).exe --- Size *FROM* 173.6 MB *TO* 170.8 MB --- Date *FROM* Wed 13 Dec 2017 *TO* Wed 19 Dec 2018 --- Version *FROM* 1.0-it *TO* 1.0 hotfix

* File changed: Windows installer, German --- Name *FROM* setup_deathtrap_dungeon_german_1.0_it_fix_(17101).exe *TO* setup_deathtrap_dungeon_1.0_hotfix_(german)_(26008).exe --- Size *FROM* 170.0 MB *TO* 167.1 MB --- Date *FROM* Wed 13 Dec 2017 14:08:22 GMT *TO* Wed 19 Dec 2018 16:18:55 GMT --- Version *FROM* 1.0-it *TO* 1.0 hotfix


[NO CHANGELOG]

---------------------------

Renowned Explorers: International Society has changed


[FILE UPDATES]

* File removed: Windows installer, English

* File added: Windows installer, English (part 1 of 2) --- Size: 994.0 MB --- Version: 522

* File added: Windows installer, English (part 2 of 2) --- Size: 1007.0 MB --- Version: 522

* File changed: DLC: More To Explore: Windows installer, English --- Size *FROM* 69.0 MB *TO* 70.0 MB --- Version *FROM* 520 *TO* 522

* File changed: DLC: The Emperor's Challenge: Windows installer, English --- Size *FROM* 24.0 MB *TO* 25.0 MB --- Version *FROM* 520 *TO* 522


[NO CHANGELOG]

---------------------------

Zombasite has changed


[FILE UPDATES]

* File changed: DLC: Orc Schism: Mac OS X installer, English --- Size has not changed (41.0 MB) --- Version *FROM* 1.021 *TO* 1.022

* File changed: Mac OS X installer, English --- Size has not changed (307.0 MB) --- Version *FROM* 1.021 *TO* 1.022


[NO CHANGELOG]
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WinterSnowfall: ...
BTW, you don't need to watch the following games and DLCs anymore (reason here):

· >observer_
· 60 Seconds!
· Absolver
· Absolver: Adalian Forest Pack [DLC]
· Absolver: Deluxe Edition Upgrade [DLC]
· Absolver: Deluxe Edition [Premium]
· AER - Memories of Old
· Alien Rampage
· Antihero
· Antihero Book Club [DLC]
· Antihero Deluxe Edition [Premium]
· Antihero Oliver Character [DLC]
· Antihero: Armello Character Pack [DLC]
· ART OF FIGHTING 2
· Batman: The Enemy Within - The Telltale Series
· Battle Brothers
· Battle Brothers - Beasts & Exploration - Supporter Edition Upgrade [DLC]
· Battle Brothers - Beasts & Exploration [DLC]
· Battle Brothers - Supporter Edition Upgrade [DLC]
· Battle Chasers: Nightwar
· Battle Chasers: Nightwar Digital Extras [DLC]
· Battle Chef Brigade Deluxe
· Beholder
· Beholder - Blissful Sleep [DLC]
· Black Mirror
· Black Mirror Digital Extras [DLC]
· Bubsy: The Woolies Strike Back
· Bulb Boy
· Bulb Boy Soundtrack Remastered [DLC]
· Call of Cthulhu: Dark Corners of the Earth
· Children of Zodiarcs
· Children of Zodiarcs Collector's Edition [Premium]
· Children of Zodiarcs Collector's Upgrade [DLC]
· Coma: Recut Deluxe Edition Upgrade, The [DLC]
· Coma: Recut Deluxe Edition, The [Premium]
· Coma: Recut, The
· Conqueror A.D. 1086
· Cosmic Star Heroine
· Crime Cities
· Cryptark
· Cryptark Soundtrack [DLC]
· Cuphead
· Cuphead OST [DLC]
· Darkside Detective, The
· Darkwood
· de Blob 2
· Dead Cells
· Dead Cells OST [DLC]
· Deep Sky Derelicts
· Distant Worlds: Universe
· Doom 3: BFG Edition
· Dungeons 3
· Dungeons 3: Clash of Gods [DLC]
· Dungeons 3: Evil of the Caribbean [DLC]
· Dungeons 3: Lord of the Kings [DLC]
· Dungeons 3: Once Upon A Time [DLC]
· ECHO
· ELEX
· ELEX Digital Extras [DLC]
· Epic Pinball: The Complete Collection
· Fictorum
· Fictorum OST [DLC]
· Figment
· Finding Paradise
· Finding Paradise Soundtrack [DLC]
· Furi
· Furi - One More Fight [DLC]
· Furi Original Soundtrack [DLC]
· Galaxy of Pen and Paper
· GAROU: MARK OF THE WOLVES
· Gauntlet™ Slayer Edition
· Gauntlet™ Slayer Edition - Lilith the Necromancer Pack [DLC]
· Gorogoa
· Gorogoa - Soundtrack [DLC]
· Guild 3, The [In Dev]
· Hand of Fate 2
· Hand of Fate 2: A Cold Hearth [DLC]
· Hand of Fate 2: Outlands and Outsiders [DLC]
· Hand of Fate 2: The Servant and the Beast [DLC]
· Hat in Time - Seal the Deal, A [DLC]
· Hat in Time OST, A [DLC]
· Hat in Time, A
· Heart of China
· Hellblade: Senua's Sacrifice
· Helldorado
· Hello Neighbor
· Hello Neighbor Alpha Version [Demo]
· Hob
· Homeworld: Deserts of Kharak
· Homeworld: Deserts of Kharak - Expedition Guide [DLC]
· Homeworld: Deserts of Kharak - Khaaneph Fleet Pack [DLC]
· Homeworld: Deserts of Kharak - Soban Fleet Pack [DLC]
· Homeworld: Deserts of Kharak - Soundtrack [DLC]
· Homeworld: Emergence
· Humans Bundle, The
· Immortal Planet
· Immortal Redneck
· In the Shadows
· Inner World - The Last Wind Monk, The
· IRONCLAD
· Jalopy
· Jazz Jackrabbit 2 Collection
· Jazz Jackrabbit Collection
· Journey Down Trilogy, The
· Ken Follett's The Pillars of the Earth
· Ken Follett's The Pillars of the Earth - Soundtrack [DLC]
· Kingdoms and Castles
· Kingsway
· Legend of Heroes: Trails of Cold Steel - Costume Pack, The [DLC]
· Legend of Heroes: Trails of Cold Steel - Shining Pom Bait Pack, The [DLC]
· Legend of Heroes: Trails of Cold Steel - Special Item Pack, The [DLC]
· Legend of Heroes: Trails of Cold Steel, The
· LEGO® Batman 2 DC Super Heroes™
· LEGO® Star Wars™ - The Complete Saga
· LEGO® Star Wars™ III - The Clone Wars™
· Mafia
· Mages of Mystralia
· Mages of Mystralia - Original Soundtrack [DLC]
· Megaton Rainfall
· Minecraft: Story Mode - Season Two
· NecroVisioN
· NecroVisioN: Lost Company
· NEO TURF MASTERS
· Nex Machina
· Niche - a genetics survival game
· Niche - soundtrack [DLC]
· Nine Parchments
· Pandora: First Contact - Gold Edition
· Phantom Trigger
· Polaris Sector - Gold Edition
· Prodigy Tactics
· PULSTAR
· Quake 4
· Raiden V: Director's Cut
· Reah: Face the Unknown
· REAL BOUT FATAL FURY 2: THE NEWCOMERS
· Reigns: Her Majesty
· Reigns: Her Majesty - The Book of the Lady of the Wood [DLC]
· Reigns: Her Majesty Soundtrack [DLC]
· RIOT - Civil Unrest [In Dev]
· Rise of the Dragon
· River City Ransom: Underground
· River City Ransom: Underground OST [DLC]
· Robo Rumble
· Rogue Trooper Redux
· Rogue Trooper Redux Collector's Edition Upgrade [DLC]
· Rogue Trooper Redux: Collector's Edition [Premium]
· Ruiner
· Ruiner Soundtrack [DLC]
· Schizm: Mysterious Journey
· SENGOKU 3
· Serial Cleaner
· Serious Sam's Bogus Detour
· Seven: The Days Long Gone
· Seven: The Days Long Gone Digital Collector's Edition [Premium]
· Seven: The Days Long Gone [Demo]
· Shadowhand
· SHOCK TROOPERS: 2ND SQUAD
· Sine Mora EX
· Songbringer
· Space Pirates and Zombies 2
· SpellForce 3
· SpellForce 3 Digital Extras [DLC]
· SpellForce 3: Soul Harvest [Upcoming]
· Sphinx and the Cursed Mummy
· Sphinx and the Cursed Mummy Soundtrack [DLC]
· Sphinx and the Cursed Mummy: Authoring Tools [DLC]
· Star Hammer: The Vanguard Prophecy
· STAR WARS™ - The Force Unleashed™ Ultimate Sith Edition
· STAR WARS™: The Force Unleashed™ II
· Stars in Shadow
· Stars in Shadow: Legacies [DLC]
· SteamWorld Dig 2
· SteamWorld Dig 2 OST Feat. El Huervo [DLC]
· Sudden Strike 2 Gold
· Sudden Strike 3
· Sudden Strike 4
· Sudden Strike 4 - Africa: Desert War [DLC]
· Sudden Strike 4 - Finland: Winter Storm [DLC]
· Sudden Strike 4: Road to Dunkirk [DLC]
· Sudden Strike Gold
· Suffering, The
· Suffering: Ties That Bind, The
· Sundered®: Eldritch Edition
· Sunless Skies [In Dev]
· Syberia 3: The Complete Journey
· Tacoma
· Tangledeep
· Tangledeep Original Soundtrack [DLC]
· Tender Loving Care
· Think of The Children
· Titanic: Adventure Out of Time
· Tooth and Tail
· Tooth and Tail - Official Soundtrack [DLC]
· Tormentum: Dark Sorrow
· Tower 57
· Tower 57 Two-pack [Premium]
· Vaporum
· West of Loathing
· Westerado: Double Barreled
· What Remains of Edith Finch
· What Remains of Edith Finch Soundtrack [DLC]
· Yono and the Celestial Elephants
· Ys SEVEN
· Zwei: The Ilvard Insurrection
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muntdefems: BTW, you don't need to watch the following games and DLCs anymore (reason here):
Yep, saw the news :). Well, I expect I'll be stepping on your toes for a bit until I figure some things out, but I'll get used to the new landscape in the end.
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muntdefems: BTW, you don't need to watch the following games and DLCs anymore (reason here):

· >observer_
· [...]
· Zwei: The Ilvard Insurrection
That's a mighty list alright.
Nice to hear that MaGOG's cutoff date has been changed ... maybe one day it will even revert back to "none at all" but I'd say that would only happen if GOG would remove every game with lootboxes in it aka GWENT and I doubt that.

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muntdefems: Deathtrap Dungeon has changed

[FILE UPDATES]

* File changed: Windows installer, English --- Name *FROM* setup_deathtrap_dungeon_1.0_it_fix_(17101).exe *TO* setup_deathtrap_dungeon_1.0_hotfix_(26008).exe --- Size *FROM* 173.5 MB *TO* 170.7 MB --- Date *FROM* Wed 13 Dec 2017 14:07:17 GMT *TO* Wed 19 Dec 2018 16:18:38 GMT --- Version *FROM* 1.0-it *TO* 1.0 hotfix

* File changed: Windows installer, French --- Name *FROM* setup_deathtrap_dungeon_french_1.0_it_fix_(17101).exe *TO* setup_deathtrap_dungeon_1.0_hotfix_(french)_(26008).exe --- Size *FROM* 173.6 MB *TO* 170.8 MB --- Date *FROM* Wed 13 Dec 2017 *TO* Wed 19 Dec 2018 --- Version *FROM* 1.0-it *TO* 1.0 hotfix

* File changed: Windows installer, Italian --- Name *FROM* setup_deathtrap_dungeon_italian_1.0_it_fix_(17101).exe *TO* setup_deathtrap_dungeon_1.0_hotfix_(italian)_(26008).exe --- Size *FROM* 173.6 MB *TO* 170.8 MB --- Date *FROM* Wed 13 Dec 2017 *TO* Wed 19 Dec 2018 --- Version *FROM* 1.0-it *TO* 1.0 hotfix

* File changed: Windows installer, German --- Name *FROM* setup_deathtrap_dungeon_german_1.0_it_fix_(17101).exe *TO* setup_deathtrap_dungeon_1.0_hotfix_(german)_(26008).exe --- Size *FROM* 170.0 MB *TO* 167.1 MB --- Date *FROM* Wed 13 Dec 2017 14:08:22 GMT *TO* Wed 19 Dec 2018 16:18:55 GMT --- Version *FROM* 1.0-it *TO* 1.0 hotfix

[NO CHANGELOG]
Has it been updated for real this time? The last time it has been reported the offline installer has not been updated.
Post edited January 02, 2019 by MarkoH01
high rated
Many GOG game updates have no official update flag.
I started to record it since Nov 2017. Only games I have are listed here. [1]

Report for Dec 2018:
Total updates: 61
Games updates: 34 (Some games have multiple updates, daily basis)
Flags I got: 56

92% real updates have an official flag. 8% are missing.

All Pathfinder: Kingmaker updates have no flag.
If the game do not count, 100% real updates have an official flag.

Report for year 2018:
Total updates: 1145
Games updates: 673 (Some games have multiple updates, daily basis)
Flags I got: 911 (Including week-delayed flags)

80% real updates have an official flag. 20% are missing.

All Pathfinder: Kingmaker updates have no flag.
If the game do not count, 82% real updates have an official flag.

[1] Dec 2018 real updates: https://pastebin.com/e2h12jSJ
[2] Nov 2018 record: https://www.gog.com/forum/general/the_what_did_just_update_thread/post21286
high rated
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muntdefems: Deathtrap Dungeon has changed
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MarkoH01: Has it been updated for real this time? The last time it has been reported the offline installer has not been updated.
Yep, the new offline installers are available this time. The other day only the changelog was updated (and I guess the Galaxy patch too).
high rated
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MarkoH01: Has it been updated for real this time? The last time it has been reported the offline installer has not been updated.
avatar
muntdefems: Yep, the new offline installers are available this time. The other day only the changelog was updated (and I guess the Galaxy patch too).
Meanwhile, the updated installers for King of Dragon Pass are still missing. Galaxy only I suppose.
high rated
2 January:

---------------------------

Games included in this batch:

· Dead Cells
· Long Dark, The [removed on Nov 7, 2018]
· Witcher 3: Wild Hunt, The
· Witcher 3: Wild Hunt - Game of the Year Edition, The [Premium]

---------------------------

[Part 1 of 2]

---------------------------

Dead Cells has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 413.0 MB *TO* 423.0 MB --- Version *FROM* 1.0.2 *TO* 1.1.10


[NO CHANGELOG]

---------------------------

Long Dark, The [removed on Nov 7, 2018] has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 3.9 GB *TO* 5.6 GB --- Version *FROM* 1.37 *TO* v1.44

* File changed: Mac OS X installer, English --- Size *FROM* 4.1 GB *TO* 5.7 GB --- Version *FROM* 1.37 *TO* 1.44

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (1.0 MB) --- Version *FROM* 1.37 *TO* 1.44

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (4.0 GB) --- Version *FROM* 1.37 *TO* 1.44

* File changed: Windows installer, English (part 3 of 3) --- Size *FROM* 33.0 MB *TO* 1.7 GB --- Version *FROM* 1.37 *TO* 1.44


[CHANGELOG UPDATED]
Patch 1.44 (02 January 2019)

CHANGELIST v1.44 [44110]

NOTE: Please be aware there may be WINTERMUTE story spoilers in the changelist.

- [ALL] Fixed colour grading for early-morning ambient lighting effects.
- [SURVIVAL MODE] Fixed Rabbitskin Hat not appearing on the Paper Doll screen for the female survivor.
- [WINTERMUTE] Improved the Old Bear’s pathing when in the cave system during the What One Man Can Do mission in Episode Two. Please note we’re still working to resolve all scenarios where the Old Bear can become stuck.


CHANGELIST v1.43 [44083]

- [ALL] Fixed the entrance to the basement at Skeeter Ridge in Pleasant Valley appearing in the wrong spot.


CHANGELIST v1.42 [44062]

NOTE: Please be aware there may be WINTERMUTE story spoilers in the changelist.

- [ALL] Fixed 'Suppress Discovery Text' setting being carried from WINTERMUTE into Survival Mode.
- [ALL] Fixed issue where gaining an Affliction during a Struggle was not saving the game.
- [ALL] Fixed scrollbar leaving a gap when scrolling to the bottom of the list in the Crafting menu, keeping some Crafting options hidden.
- [ALL] Fixed being unable to light a Torch from a campfire.
- [WINTERMUTE] Fixed incorrect location text appearing when reloading the game indoors in Milton.
- [WINTERMUTE] Fixed arms clipping into camera during the Bear encounter at Carter Dam when FOV was set above 90.
- [WINTERMUTE] Removed deer carcass from the Survival Bowl sequence in Episode One that could cause a crash.
- [WINTERMUTE] Fixed Episode Two not starting correctly when a player walks beyond the Cave transition trigger at the end of Episode One.
- [WINTERMUTE] Fixed the Old Bear not rearing up before starting its attack when in the Bear Cave.
- [WINTERMUTE] Fixed Rifle not returning to player inventory at the end of What One Man Can Do mission in Episode Two.
- [WINTERMUTE] Fixed Bear becoming stuck in flee after stepping off a fallen tree adjacent to the Bear Spear in Episode Two.
- [SURVIVAL MODE] Fixed missing truck in Pleasant Valley.


THE LONG DARK - REDUX version 1.4.1 RELEASE NOTES

Please note that “Predux” (i.e. the previous version of the episodes) story saves are not compatible with Redux.


Changelog: 1.41

There are some rendering issues when using the latest NVidia drivers on Linux. We are working on a solution. This issue does not affect AMD video cards.

GENERAL FIXES
- General performance improvements across the game
- Widespread audio optimizations
- Upgraded to a new version of Unity, enabling widespread improvements across the game

GENERAL ART FIXES
- [Enviro] Numerous optimizations to improve performance
- [Enviro] Fixed numerous areas the player could become stuck in
- [Enviro] Fixed numerous areas the player could get outside of the intended play area
- [Enviro] Fixed numerous clipping and floating objects
- [Enviro] Performed various optimizations to avoid texture popping
- [Enviro] Improved alignment on some power lines
- [Enviro] Updated many snow banks, rocks, and fauna
- [Enviro] Numerous environment improvements
- [Enviro] Improved Aurora visuals; reduced the visible banding effect
- [Enviro] Improved blood decal lifetime
- [Enviro] Improved waterfall splash effects appearance when dark
- [Enviro] Improved light flicker visuals during an Aurora event
- [Enviro] Update to many items to prevent floating after an object is broken down
- [Enviro] Improved decal sorting
- [Enviro] Improved grass reflections lighting for time of day
- [Enviro] Fixed many instances of grass clipping through trees and railway tracks
- [Broken Railroad] Fixed invisible rocks near Rope Climb
- [Broken Railroad] Fixed overlapping pipes and debris near the Maintenance Yard
- [Carter Dam] Fixed box clipping into wall
- [Mystery Lake] Fixed corpses spawning sunken into the ground
- [Coastal Highway] Fixed stretched snow textures around some cabins
- [Mystery Lake] Fixed visual artifacts in river terrain
- [Mountain Town] Fixed flickering textures on mountain near Milton
- [Mountain Town] Fixed missing texture on rocks near transition to Mystery Lake
- [Mountain Town] Fixed missing collison on the barn at Paradise Meadow Farms
- [Mountain Town] Fixed flickering textures on the cars outside of Milton
- [Mountain Town] Fixed player being able to clip through parts of the silo

USER INTERFACE
- [Mac/PC/Linux] Fixed Xbox One menu buttons appearing for 1 frame when using a PS4 controller
- [PC/Mac/Linux] Fixed selection swapping back and forth when cursor placed between two buttons
- [UI] Improved the visibility of HUD button prompt when using a controller
- [UI] Improved Main Menu appearing off-center in 21:9
- [UI] Fixed back button taking player to wrong screen when viewing a Note at the end of a Survival Game
- [UI] Fixed Reticle appearing over non-interactable cabinets
- [UI] Fixed alignment of UI when reading a note
- [UI] Fixed Online Messaging only showing only the latest announcement, instead of all new announcements
- [UI] Fixed Back button option being highlighted by mistake in certain scenarios
- [UI] Fixed player being unable to back out of Save/Load menu if it was empty
(To be continued in the next post)
high rated
---------------------------

[Part 2 of 2]

---------------------------

Long Dark, The [removed on Nov 7, 2018] has changed


[CHANGELOG UPDATED]

(Continued from the previous post)
WINTERMUTE FIXES
- [WINTERMUTE] Improved map markers to allow merging of critical information when multiple icons are at the same location
- [WINTERMUTE] Fixed frightened Wolves becoming aggressive after game is saved and loaded
- [WINTERMUTE] Fixed conditions that caused players to start Episode Two holding a lantern
- [WINTERMUTE] Fixed pelts not curing if partially cured when completing Episode One
- [WINTERMUTE] Added option to easily start Episode Two if the player quit after completing Episode One
- [WINTERMUTE] Fixed issue that caused audio to cut out when entering certain cars in Milton
- [WINTERMUTE] Fixed multiple sound effects playing when climbing rope breaks
- [WINTERMUTE] Fixed Neighbours Note clipping into ground
- [WINTERMUTE] Fixed deer carcass disappearing when loading an autosave
- [WINTERMUTE] Fixed Wolves not always fleeing from flares
- [WINTERMUTE] Fixed Wolves being able to attack players while in Dialogue Mode
- [WINTERMUTE] Fixed weather not restoring correctly when loading a game
- [WINTERMUTE] Improved accuracy of the Episode Completion stat
- [WINTERMUTE] Fixed issue that caused players to be pushed into another room when opening the vault door in the Bank
- [WINTERMUTE] Numerous wildlife pathfinding updates

SURVIVAL MODE
- [Survival Mode] Fixed player being able to use weapons while afflicted with a sprained wrist by saving then reloading the game
- [Survival Mode] Fixed issue with mapping in Mountain Town on some legacy save files
- [Survival Mode] All bedrolls now use the same skill when repairing
- [Survival Mode] Prevented deer from fleeing to inaccessible areas in the Ravine transition
- [Survival Mode] Fixed items becoming lost under the Farmhouse in Pleasant Valley after a struggle
- [Survival Mode] Fixed animal sound effects playing when leaving Trapper’s Cabin
- [Survival Mode] Fixed issue where a cairn found in Coastal Highway could be found twice
- [Survival Mode] Fixed issue that could cause Rifles placed on racks to fall off when player exits the building
- [Survival Mode] Fixed Bear spawning in terrain in Mystery Lake

ALL GAME MODES
- [All] General gameplay tuning across a variety of systems.
- [All] Improved aiming mechanics for thrown Stones, to make Rabbit Hunting a bit easier.
- [All] Retuned Wolf flee behaviour to react to being hit by a thrown Stone (probability is subject to Experience Mode).
- [PC/Mac/Linux] Fixed cinematic audio continuing to play when the game is minimized
- [All] Bear breath effect optimization
- [All] Male survivor can no longer be heard breathing when Survivor Voiceover is turned Off
- [All] Fixed players arms becoming stuck if entering a wolf struggle while holding a Flashlight
- [All] Decreased campfires placement size to avoid players trapping themselves
- [All] Fixed condition that could result in the the player becoming stuck when picking up a stunned Rabbit
- [All] Fixed exploit that allowed Encumbered players to travel uphills at regular speed by crouching and standing repeatedly
- [All] Fixed Cooking Pots sinking into cooking surfaces
- [All] Improved how items snap onto cooking surfaces
- [All] Fixed last Cartridge in a stack dropping as a box
- [All] Fixed Bows and Rifles floating above placed location
- [All] Fixed placed Campfires sinking slightly after player leaves area
- [All] Fixed “You are not thirsty” message appearing incorrectly when trying to drink soda or tea
- [All] Fixed player becoming stuck in animation if attacked by a wolf while reloading the Rifle
- [All] Fixed Distress Pistol becoming stuck in hand if the reload button was pressed rapidly
- [All] Fixed instances where subtitles could play when turned off
- [All] Fixed issue where the fade to black after wolf struggle hid the get up animation
- [All] Fixed unplugging the controller during movie a not pausing playback
- [All] Fixed Ropes becoming inaccessible if player saves and reloads while on a ledge
- [All] Adjusted Flashlight lighting effect
- [All] Player can no longer enter a door when a Struggle has been initiated
- [All] Improved wildlife pathfinding in Milton
- [All] Fixed issue that caused Aurora to not appear correctly when using OpenGL
- [All] Improved wildlife pathfinding in Paradise Meadows Farm
- [All] Fixed player being able to throw a Flare while opening a car trunk
- [All] Fixed flickering sky that could occur during wind storm
- [All] Fixed not being able to place a Campfire on concrete
- [All] Fixed unlocked lockers in Trapper’s Cabin requiring a pry bar to open

CUSTOM EXPERIENCE SETTINGS
- [Custom Settings] Updated several description strings to reflect specific settings more accurately.
- [Custom Settings] Fixed "Struggle player strength bonus" option not working correctly
- [Custom Settings] Fixed "Struggle damage received modifier" option not working correctly
- [Custom Settings] Fixed “Stick, Branch, and Stone spawn frequency” always being set to high
- [Custom Settings] Fixed Hidden Caches in River Valley not appearing as empty in Custom Mode
- [Custom Settings] Fixed animals fleeing when Custom Mode set to Interloper mode
- [Custom Settings] Fixed Blizzard Frequency not working correctly
- [Custom Settings] Fixed Wildlife Respawn Frequency not working correctly
- [Custom Settings] Fixed Wolf Spawn Chance settings not matching intended preset
- [Custom Settings] Fixed Cabin Fever and Parasites being On when using the Pilgrim preset
- [Custom Settings] Fixed Medical Treatment voice over playing when Survivor Monologue was disabled
- [Custom Settings] Fixed Custom Experience options being unavailable until user scrolls to the bottom of the menu
- [Custom Settings] Fixed "Interrupt If Freezing Starts While Sleeping" option not taking effect
(Full changelog)

---------------------------

Witcher 3: Wild Hunt, The has changed


[FILE UPDATES]

* File added: Patch (1.31 to 1.32) --- Name: patch_the_witcher_3_wild_hunt_1.31_(A)_to_1.32.exe --- Size: 332.8 MB --- Date: Wed 02 Jan 2019 12:29:20 GMT --- Version: 1.32


[CHANGELOG UPDATED]
Update 1.32 (14 November 2018)

- added official ZHS (Simplified Chinese language) support
(Full changelog)

---------------------------

Witcher 3: Wild Hunt - Game of the Year Edition, The [Premium] has changed


[FILE UPDATES]

* File added: Patch (1.31 to 1.32) --- Name: patch_the_witcher_3_wild_hunt_-_game_of_the_year_edition_1.31_(A)_to_1.32.exe --- Size: 638.1 MB --- Date: Wed 02 Jan 2019 12:28:26 GMT --- Version: 1.32


[CHANGELOG UPDATED]
Update 1.32 (14 November 2018)

- added official ZHS (Simplified Chinese language) support
(Full changelog)
high rated
Book of Demons

#### Update 1.00.17927 (2 January 2019)

* Fix problem with Arachgod not always getting out of hiding
* Fixed incorrect number of stars in the equipped projectile tooltip
* Legendary Fan Card now have more useful magical companion variant
* Add prize collection under pad stick
* Crows in Town are once again usable with a controller (Left Trigger + Thumbstick)
* Fixed a possible crash in upgrade window when displaying a tooltip
* Fixed card upgrade window not refreshing after a card was downgraded
* Fix to language change restart doesn't save the game
* Fix algorithm fixing scroll allocations in the roguelike mode
* Fixed confusing avatar research related tooltip
* Fixed missing string on Avatar research screen when using the controller
* Fixed incorrect upgrade cost in the variant window (was calculated based on equipped variant)
* Fixed Fortune Teller's gossip sometimes not unlocking properly
* Fixed missing credits
* Fixed Healer's missing VO
* Supporters added to credits
Desert Child

#### Update 1.0.2 (01 January 2019)

##### Patch Notes:

* Increased difficulty for New Game +
* Added 1 second delay between shots for Shotgun
* Added confirmation for when player selects New Game in Pause Menu
* Fixed issue with monitors with high refresh rates, affecting performance
* Fixed issue where memory wouldn’t dump, causing game to crash
* Fixed issue with unlocking Vicious Trophy
* Fixed issue with 2nd player going off screen during multiplayer
* Fixed issue with volume fluctuation during Pizza Delivery
* Fixed issue where opponent name overlaps on screen
* Fixed issue where music doesn’t loop in Main Menu and Pause Menu
* Fixed misspelled words in Spanish language
* Fixed misspelled words in English language
* Fixed issue with American language
* Fixed issue with English language
* Fixed issue with Portuguese language
* Fixed issue with text out of boundary box when Mum calls
* Fixed issue with Skateboarder overlapping phone UI
* Fixed issue with Yoga Man overlapping phone UI
* Fixed issues with Supa Dupa Laza Bazooka not behaving properly
avatar
WinterSnowfall: ...
My toes were safe today. Well done! :D
high rated
Convoy just updated to version 1.1.52.36

[CHANGELOG UPDATED]

Patch 1.1.52 (03 January 2019)

Updated the Unity engine from v4 to v2017.
Fixed performance UI.
Fixed problems with higher or unusual resolutions.
Fixed an issue with lethal objects not being removed on end of combat.

Fixed a broken part of the Omni-directional Booster mainquest.

Removed the option Pixel Perfect from the options menu.
Added post processing effects.
Added an option to disable post processing effects.
Added key binding options.
Added 14 new scenarios.
Added 1 new car with 4 variations.
Added more road details like bushes and rocks.
Post edited January 03, 2019 by zlaywal