Kingdom Come: Deliverance -> no offline updates yet
#### Update 1.3.1 (09 March 2018)
* The game now has Save and Exit feature.
* Saving is much more robust and saves won't get corrupted even if the game crashes while saving.
##### Performance improved
* LoD switching tweaked, reducing pop-in and improving texture streaming.
* Stuttering in some areas reduced.
* Slightly smoother framerate on Vsync 30. (Consoles and some PCs)
##### Improved lockpicking
* New interface design makes it much easier to hold the sweet spot while turning the lock.
* Easy and Very Easy trunks are now easier to lockpick when playing with controller. (Mouse difficulty unchanged)
##### Improved pickpocketing
* You will no longer get caught if you stop at the beginning of the minigame. (Unless someone sees you)
* The risk indicator is now much more precise. When green, you are sure not to get caught.
* Alchemy bench will no longer shoot you into the air.
* The last quest with Lord Capon is now visible on the map when he is ready to assign it to you.
* Guards won't frisk you so often.
* Your horse shouldn't get stuck when jumping fences.
* Horse items are cleaned along with player items in bathhouses.
* You can see when looking at a bed whether it will save your game.
* You can sleep on beds without having to sit down first.
* Levelling up stealth by sneaking past enemies is more consistent.
* Sneaking past sleeping NPCs is now easier.
* Some easily accessible trunks with extremely good loot have been removed.
* Cave mushrooms can now be found in many other damp places.
* You can no longer autocook potions that you haven't brewed by hand at least once before.
* German voiceovers will no longer cut off in mid-sentence in cutscenes.
* Late game player strength tweaked
* Some combat perks that were unintentionally overpowered were tuned down.
* Weapons scale less with high-level stats.
* It should now be much harder to kill high-level enemies with one hit. (Unless they're helmetless. Stupid Runt...)
* Other combat system tweaks
* Untargeted attack exploit fixed.
* Enemy combat archery AI improved.
* Guards now react to combat more aggressively.
* And many other minor tweaks.
* (PC only) It is now possible to select different types of anti-aliasing.
* (PC only) It is now possible to set VSync to 30 or 60, or disable it completely.
* (PC only) Steam Cloud saving enabled.
* And over 300 other fixes in various quests.
* Improved CPU load balancing - better performance.
* Turkish subtitles added.
J.R.
Heroes of Hammerwatch -> grrr, also no offline updates yet, but probably, ehm... soon to come
#### Patch 63 (09 March 2018)
##### Gameplay:
* Added achievements
* Fixed item shop exploit, now the shop can be randomly empty instead
* Certain debuffs can now affect bosses
* Increased enemy health for large lobbies
* Scorched Earth now does damage to static enemies (towers, spawners)
* Consecrated Ground now properly heals other players
* You can now only pass the levelcap by going in to NG+ yourself
##### Balance:
* Paladin
* Reduced armor gain by level from 1 to 1.2.
* Reduced resistance gain by level from 0.5 to 0.25.
##### Priest
* Increased health regen gained by level from 0.025 to 0.05.
* Divine Protection: Removed from default Priest, (opening up for optional builds without Divine Protection).
* Divine Protection: Reduced damage percentage absorbed from 40%/45%/50%/55%/60% to 30%/35%/40%/45%/50%.
* Holy Light: Changed scaling of healing amount from 3/3/4/4/5/5 to 2/3/4/5/6/7.
##### Thief
* Reduced mana gained by level from 8.5 to 8.
* Increased mana regen gained by level from 0.05 to 0.075.
##### Warlock
* Reduced health gained by level from 9 to 8.
* Reduced mana gained by level from 18 to 17.
* Gargoyle: Changed scaling of mana cost from 45 to 45/55/65/75.
* Gargoyle: Increased cooldown from 2s to 4s.
* Gargoyle: Increased duration of Gargoyle from 4s/5s/6s/7s to 6s/8s/10s/12s.
* Gargoyle: Decreased range of Gargoyle bolts from 80 to 60.
##### Wizard
* Blast Wave: Changed scaling of mana cost from 35 to 35/40/45/50.
* Meteor Shower: Increased mana cost from 75/90/110 to 80/120/160.
##### Technical:
* Added console functions lobby_members to list everyone in your lobby and lobby_kick for kicking a player
* Fix for random load screens appearing and causing disconnects
* Added g_save_slot function to cfg in order to manage multiple separate saves
* * *
#### Patch 60 (09 March 2018)
##### Gameplay:
* Fixed missing potion bug
* Lowered xp-gain a bit in NG+
* Fixed cost on armor piercing blessing
* Fix for archives boss books getting stuck
##### Technical:
* Fixed a disconnection issue
* Added ability to name multiplayer games
* * *
#### Patch 59 (09 March 2018)
##### Gameplay:
* Lowered tax rates
* Removed experience loss from death
* Full heal and potion refill when entering mines
* Fixed bug where the wrong character titles got applied
* Tooltips added for showing tax rate and gold gain
##### Technical:
* Fix for certain rejoining issues
* Can't accept invites when not connected to network
* Fix Steam Controller still being used which could cause crashes on startup