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tinyE: JUST the demo?

That's weird.
Indeed, very rare to see some extra love for a demo. Nice though as I did not try it yet and have not been sold on the paid game yet.

Probably as muntdefems says, the languages will be added to the main game too.

(Annoying how you have to right click, choose copy, move cursor, right click, choose paste in Windows after getting used to Linux' way.)
Post edited September 13, 2017 by Themken
if anyone hasn't tried it, great game. Snag the demo. A must for Commandos fans.
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tinyE: JUST the demo?

That's weird.
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muntdefems: Well, judging by this bit of the changelog...

- Analog to the full version update, the 1.4.4 demo provides three new languages, everything else remains unchanged.
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muntdefems: ...I guess the update for the full game must be on the way (or already here and MaGog just missed it until her next refresh).
The update to the full game has been here for a while now :)
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JudasIscariot: The update to the full game has been here for a while now :)
Yep, you're right. :P
high rated
And a pair of non-file updates to end the day:

---------------------------

Games included in this batch:

· Shadow Tactics: Blades of the Shogun [Demo]
· Xanadu Next

---------------------------

Shadow Tactics: Blades of the Shogun [Demo] has changed

>>> Supported languages changed *FROM* Audio and text: English, Japanese. Text only: Brazilian-Portuguese, Chinese, German, Spanish, French, Korean, Polish, Russian *TO* Audio and text: English, Japanese. Text only: Brazilian-Portuguese, Chinese, German, Spanish, French, Korean, Polish, Russian, Turkish

---------------------------

Xanadu Next has changed

>>> Features changed *FROM* Single-player, Achievements *TO* Single-player, Achievements, Controller support, Cloud saves, Overlay
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Themken: (Annoying how you have to right click, choose copy, move cursor, right click, choose paste in Windows after getting used to Linux' way.)
You don't have to use that method; ctrl+z = undo, ctrl+x = cut, ctrl+c = copy, ctrl+v = paste.
high rated
Added the Shadow Tactics: Blades of the Shogun Demo changelog to the respective game forum*.

PaterAlf added the Ashes of the Singularity: Escalation one.

zambrey added the Darkwood changelog.


@Judas - the forum link of Shadow Tactics: Blades of the Shogun Demo goes to General Discussion; please look into it.
high rated
Banished
Patch 1.0.7 (14 September 2017)
GOG Galaxy enhancements

Added GOG Galaxy cloud saves

Added support for GOG Galaxy's overlay feature.
This update adds a few bug fixes as well as tweaks for modders.
high rated
There was a hell of a lot of noise today due to some API changes, so I hope I got everything. Here goes:

Ys SEVEN

#### Update 1.0.0.7 (14 September 2017)

-Fixed an issue that caused computers with certain locales to crash when saving progress or loading a save
-2560x1440 and 3840x2160 resolution support added
-Mouse cursor now disappears when a gamepad is connected
-Players may now switch characters while using EXTRA skills
-Fixed an issue where certain controllers could not use Guard or Skills by default
-Cleaned up some graphical issues in the UI.
-Added safety measures to prevent the game from being flagged by certain antivirus programs
-The game will now pre-compile shaders on lower end computers.
-The EXTRA skill gauge will no longer occasionally empty when no EXTRA skill is used
-The Item menu now opens when it shares the same button assignment as Cancel
The Legend of Heroes: Trails of Cold Steel

#### Patch 1.3.5 (14 September 2017)

* We're happy to announce the release of version 1.3.5 of ToCS!
* It contains fixes to crash bugs which affected some users, as well as significant graphics fixes/improvements to Bareahard and some more text changes.
* The full changelog from version 1.3 follows:

##### Text improvements

* Fix reference to console version in some tutorial text.
* Fix book text layout in a few chapters.
* More text fixes throughout the game.

##### Bug fixes

* Fix crash issue on some configurations in a chapter 5 cutscene (might also affect other locations).
* Fix intermittent crash issue on some systems related to an XAudio dll reference counting bug.

##### Graphics improvements

* Generate correct mip-maps and rebuild map assets for Bareahard (fixes flickering of many ground and object textures).
RiME

#### Update 1.04 (14th September 2017)

##### General

* Optimized Water Shaders.
* Fixed an issue that would prevent users from interacting with objects after canceling a -Perspective Puzzle using SHIFT instead of the E key.
* Fixed an issue with Arabic localization where the patch version number would appear mirrored.

##### Update 1.03

##### General:

* Alt-Enter to swap between full-screen and windowed should now function properly.
* By default, bloom is now turned off.
* By default, depth of field is turned off.
* When launching RiME on a computer with multiple monitors attached, RiME would load on the monitor that is alphabetically first, even if it was not set as main. This should no longer happen.
* Fixed an issue in the Extras menu that would cause navigation issues when swapping -between keyboard/controller.
* Lowered the volume of the music in the credits.
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WinterSnowfall: RiME

#### Update 1.04 (14th September 2017)
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WinterSnowfall:
GOG invents new filename scheme again:
setup_rime_152498_signed_(14865).exe
setup_rime_152498_signed_(14865)-1.bin
setup_rime_152498_signed_(14865)-2.bin

How about some unsigned installers next time?
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kbnrylaec: How about some unsigned installers next time?
I recently saw a Galaxy build for Tooth and Tail versioned as "oops, renamed", so nothing is impossible :P.
high rated
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WinterSnowfall: I recently saw a Galaxy build for Tooth and Tail versioned as "oops, renamed", so nothing is impossible :P.
xD


Are you ready for a big batch of updates from Legacy MaGog? Here it goes!

---------------------------

Games included in this batch:

· Banished
· Crypt of the NecroDancer
· Divinity: Original Sin 2
· Divinity: Original Sin 2 - Divine Ascension [DLC]
· Divinity: Original Sin 2 - Divine Edition
· Divinity: Original Sin 2 - Eternal Edition
· Project Highrise
· TerraTech [In Dev]
· TerraTech: Deluxe Edition [Premium] [In Dev]
· TerraTech: R&D Pack [In Dev] [DLC]
· Tyranny - Commander Edition
· Wolcen: Lords of Mayhem [In Dev]

---------------------------

[Part 1 of 6]

---------------------------

A game has been added: Divinity: Original Sin 2 - Divine Ascension [DLC]

---------------------------

A game has been added: Divinity: Original Sin 2 - Divine Edition

---------------------------

A game has been added: Divinity: Original Sin 2 - Eternal Edition

---------------------------

Banished has changed

>>> Features changed *FROM* Single-player *TO* Single-player, Cloud saves, Overlay


[FILE UPDATES]

* File added: Windows installer, English 32-bit --- Name: setup_banished_32_1.0.7_(14938).exe --- Size: 122.3 MB --- Date: Thu 14 Sep 2017 10:59:54 GMT --- Version: 1.0.7

* File changed: Windows installer, English --- Name *FROM* setup_banished_2.5.0.9.exe *TO* setup_banished_64_1.0.7_(14938).exe --- Size *FROM* 173.5 MB *TO* 122.5 MB --- Date *FROM* Mon 23 May 2016 09:57:19 GMT *TO* Thu 14 Sep 2017 10:59:38 GMT --- Version *FROM* 1.0.6 (gog-9) *TO* 1.0.7


[CHANGELOG UPDATED]
Patch 1.0.7 (14 September 2017)

GOG Galaxy enhancements
- Added GOG Galaxy cloud saves
- Added support for GOG Galaxy's overlay feature.
- This update adds a few bug fixes as well as tweaks for modders.
(Full changelog)

---------------------------

Crypt of the NecroDancer has changed


[FILE UPDATES]

* File changed: DLC: AMPLIFIED: Linux installer, English --- Name *FROM* gog_crypt_of_the_necrodancer_amplified_dlc_2.7.0.9.sh *TO* crypt_of_the_necrodancer_amplified_dlc_en_2_58_14917.sh --- Size has not changed (1.9 GB) --- Date *FROM* Tue 22 Aug 2017 14:47:41 GMT *TO* Wed 13 Sep 2017 12:13:05 GMT --- Version *FROM* 1.28 (DLC 2.56) *TO* 1.29 (DLC 2.58)

* File changed: DLC: AMPLIFIED: Mac OS X installer, English --- Name *FROM* dlc_crypt_of_the_necrodancer_en_1_28_DLC_2_56__14025.pkg *TO* dlc_crypt_of_the_necrodancer_en_1_29_DLC_2_58__14941.pkg --- Size *FROM* 1.9 GB *TO* 1.8 GB --- Date *FROM* Mon 07 Aug 2017 11:08:28 GMT *TO* Thu 14 Sep 2017 13:46:09 GMT --- Version *FROM* 1.28 (DLC 2.56) *TO* 1.29 (DLC 2.58)

* File changed: DLC: AMPLIFIED: Windows installer, English --- Name *FROM* setup_crypt_of_the_necrodancer_amplified_1.28(dlc_2.56)_(14023).exe *TO* setup_crypt_of_the_necrodancer_amplified_1.29(dlc_2.58)_(14916).exe --- Size *FROM* 822.9 MB *TO* 767.6 MB --- Date *FROM* Mon 07 Aug 2017 07:43:01 GMT *TO* Wed 13 Sep 2017 13:03:30 GMT --- Version *FROM* 1.28 (DLC 2.56) *TO* 1.29 (DLC 2.58)

* File changed: Linux installer, English --- Name *FROM* gog_crypt_of_the_necrodancer_2.4.0.7.sh *TO* crypt_of_the_necrodancer_en_1_29_14917.sh --- Size *FROM* 1.5 GB *TO* 1.4 GB --- Date *FROM* Tue 22 Aug 2017 14:39:46 GMT *TO* Wed 13 Sep 2017 12:06:02 GMT --- Version *FROM* 1.28 (DLC 2.56) *TO* 1.29 (DLC 2.58)

* File changed: Mac OS X installer, English --- Name *FROM* crypt_of_the_necrodancer_en_1_28_dlc_2_56__14025.pkg *TO* crypt_of_the_necrodancer_en_1_29_dlc_2_58__14941.pkg --- Size *FROM* 1.5 GB *TO* 1.4 GB --- Date *FROM* Mon 07 Aug 2017 11:06:01 GMT *TO* Thu 14 Sep 2017 13:43:51 GMT --- Version *FROM* 1.28 (DLC 2.56) *TO* 1.29 (DLC 2.58)

* File changed: Windows installer, English --- Name *FROM* setup_crypt_of_the_necrodancer_1.28(dlc_2.56)_(14023).exe *TO* setup_crypt_of_the_necrodancer_1.29(dlc_2.58)_(14916).exe --- Size has not changed (1.5 GB) --- Date *FROM* Mon 07 Aug 2017 07:41:50 GMT *TO* Wed 13 Sep 2017 13:02:23 GMT --- Version *FROM* 1.28 (DLC 2.56) *TO* 1.29 (DLC 2.58)


[CHANGELOG UPDATED]
Crypt of the NecroDancer Patch 1.29 (14 September 2017)

- The "change skin" option is now usable in the base game.
- The Danganronpa soundtrack will not play while using the "random soundtrack" option.
- The Shopkeeper will not sing while the Danganronpa soundtrack is used.


Amplified Patch 2.58 (14 September 2017)

- Added graphics to Danganronpa/Shiren skins to work with Amplified DLC content (Quartz Armor, Heavy Glass Armor, glowing outline while on a wire).
- Various localization corrections.

Bug fixes:
- Fixed bug where if you used custom music for King Conga, it affected Nocturna’s final boss fights as well.
- Re-fixed bug where Food Shopkeeper could have more than 1 hp in Randomizer mode and it would crash the game.
- Coda: put enemies back in for King Conga 5.
(Full changelog)
high rated
---------------------------

[Part 2 of 6]

---------------------------

Divinity: Original Sin 2 has changed

>>> Features changed *FROM* Single-player, Multi-player, Co-op, Achievements *TO* Single-player, Multi-player, Co-op, Achievements, Cloud saves, Overlay

>>> Release date changed *FROM* Unknown *TO* September 14, 2017

>>> Addition date changed *FROM* October 28, 2016 *TO* September 14, 2017


[FILE UPDATES]

* File removed: Patch 3.0.77.309 [Windows]

* File removed: Windows installer, English (parts 1-4)

* File added: DLC: Divine Ascension: artbook --- Size: 50.0 MB --- Version: [empty]

* File added: DLC: Divine Ascension: concept arts --- Size: 980.0 MB --- Version: [empty]

* File added: DLC: Divine Ascension: lorebooks --- Size: 34.0 MB --- Version: [empty]

* File added: DLC: Divine Ascension: map --- Size: 7.0 MB --- Version: [empty]

* File added: DLC: Divine Ascension: soundtrack (FLAC) --- Size: 555.0 MB --- Version: [empty]

* File added: Windows installer, English (part 1 of 7) --- Size: 1.0 MB --- Version: 3.0.141.716

* File added: Windows installer, English (part 2 of 7) --- Size: 4.0 GB --- Version: 3.0.141.716

* File added: Windows installer, English (part 3 of 7) --- Size: 4.0 GB --- Version: 3.0.141.716

* File added: Windows installer, English (part 4 of 7) --- Size: 4.0 GB --- Version: 3.0.141.716

* File added: Windows installer, English (part 5 of 7) --- Size: 4.0 GB --- Version: 3.0.141.716

* File added: Windows installer, English (part 6 of 7) --- Size: 4.0 GB --- Version: 3.0.141.716

* File added: Windows installer, English (part 7 of 7) --- Size: 873.0 MB --- Version: 3.0.141.716

---------------------------

Project Highrise has changed


[FILE UPDATES]

* File changed: DLC: Las Vegas: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.5.8.2 *TO* 1.5.9.1

* File changed: DLC: Las Vegas: Windows installer, English --- Size has not changed (4.0 MB) --- Version *FROM* 1.5.8.2 *TO* 1.5.9.1

* File changed: DLC: Miami Malls: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.5.8.2 *TO* 1.5.9.1

* File changed: DLC: Miami Malls: Windows installer, English --- Size *FROM* 4.0 MB *TO* 3.0 MB --- Version *FROM* 1.5.8.2 *TO* 1.5.9.1

* File changed: DLC: Tokyo Towers: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.5.8.2 *TO* 1.5.9.1

* File changed: DLC: Tokyo Towers: Windows installer, English --- Size has not changed (4.0 MB) --- Version *FROM* 1.5.8.2 *TO* 1.5.9.1

* File changed: Mac OS X installer, English --- Size has not changed (107.0 MB) --- Version *FROM* 1.5.8.2 *TO* 1.5.9.1

* File changed: Windows installer, English --- Size has not changed (109.0 MB) --- Version *FROM* 1.5.8.2 *TO* 1.5.9.1


[CHANGELOG UPDATED]
Patch 1.5.9.1 (14 September 2017)

- Fixed a bug where student apartments were showing up outside of the Tokyo Towers content pack
- Fixed a bug with some medium retail move-in queues failing to refill
- Fixed text display bug with communal bathrooms and recycling services showing the same info on mouseover
- Fixed contract bug in Industrial Conversion scenario
- Fixed missing header string in ADA population report

Changes:
- Updated game engine to Unity 2017.1.1


Patch 1.5.8 (08 September 2017)

New additions - Tokyo Towers Content Pack:
- New Tokyo-themed apartments
- New services for Tokyo apartments
- New class of restaurants - food stalls
- New Tokyo-themed lobbies and decorations
- New Tokyo artworks (paintings and sculptures)
- Two new Tokyo Towers scenarios
- New residential contracts

New additions - Base game:
- Opposite-facing versions of both rooftop restaurants and option to choose during move-in
- Opposite-facing versions of both penthouse apartments and option to choose during move-in

Changes (base and content pack):
- Retuning of residential services:
- Demand should be more balanced for all residential services
- Unhappiness for missed service calls for most apartments increased
- Overhaul of the decos ribbon
- Put items from expansions and content packs into relevant categories
- Moved fountains, lobby art and outdoor art items from expansions and content packs into relevant categories
- Changed consultant upgrade required for plaza items to be consistent throughout

Bug fixes:
- Fixed display problems with weather
(Full changelog)
high rated
---------------------------

[Part 3 of 6]

---------------------------

TerraTech [In Dev] has changed


[FILE UPDATES]

* File removed: DLC: R&D Pack: Windows installer, English (part 1 of 2)

* File removed: DLC: R&D Pack: Windows installer, English (part 2 of 2)

* File added: DLC: R&D Pack: Windows installer, English --- Size: 15.0 MB --- Version: 0.7.6

* File changed: DLC: R&D Pack: Mac OS X installer, English --- Size *FROM* 9.0 MB *TO* 8.0 MB --- Version *FROM* 0.7.4 (hotfix) *TO* 0.7.6

* File changed: Mac OS X installer, English --- Size *FROM* 266.0 MB *TO* 275.0 MB --- Version *FROM* 0.7.4 (hotfix) *TO* 0.7.6

* File changed: Windows installer, English --- Size *FROM* 259.0 MB *TO* 246.0 MB --- Version *FROM* 0.7.4 *TO* 0.7.6


[CHANGELOG UPDATED]
Patch 0.7.6 (14 September 2017)

New features / content / improvements:
- Tech blocks can now be sent to SCU using the radial menu. Be sure to save a Snapshot of them before sending -- otherwise you'll need to quickly press undo to get them back!
- Tech placement - Can manually choose where to place a Tech when loading from your inventory.
- Added new Venture Stunt Missions to Venture Grades 1, 2 & 3. Stunt Missions include all sorts of time trials, ramp jumps and some really big set piece stunts in Venture Grade 3.
- Added new Compressed Resource blocks for each corporation. These blocks hold multiple refined resource chunks of a single type for easier resource transport and storage. The contained resources can be retrieved using a Scrapper. To be used as an easy way to transport large numbers of resources -- be careful not let enemies blow them up though!
- Graduated the EXP Tank Track Left, Right and Middle to GeoCorp Grade 3.
- Techs can now be anchored/unanchored at the touch of a button (in the bottom left of the screen, next to your Snapshot button.
- Added new Ice biome. Wrap up warm and try not to slip.
- Added tyre tracks when driving.
- Optimised the speed at which block Attach Points appear when building. This should make building huge Techs a lot faster (4x faster actually).
- Added three new Hawkeye Blocks to the game:
- Hawkeye Havoc Shield (Grade 2).
- Hawkeye Payload Terminal (Grade 2).
- Hawkeye Pack Collector (Grade 1).
- Latest translations from the TT Translators updated in the game.

Game Balancing Tweaks:
- Increased the Block Survival Chance when blocks are detached from a destroyed enemy Tech, increasing opportunities to gain blocks via combat.
- A selection of Basic Blocks now have unlimited stock in the Trading Station.
- The Trading Station and Terminal shops now always stock a minimum of 4 GSO Small Collectors.
- Certain blocks sold in the Terminals and Trading Stations are now offered in pairs. -
- These blocks include all types of wheels, all pairs of left and right wings and various other Blocks that are less useful when encountered on their own.
- Large Techs will slow down the speed of rotating anchors.
- Saving snapshots will now prompt if you’d like to overwrite the old one instead of auto-renaming the new one.

Block tweaks:
- Increased the damage of the Hawkeye Auto Cannon.
- Special Hats and Colour Blocks are now available to buy at Trading Stations and Terminal shops in Campaign mode.

Resource tweaks:
- Increased the amount of Chunks that can be harvested from Slow to Mine Resource Givers (Oleite, Carbite, Rodite, Erudite, Celestite & Ignite) up to around 1000 Chunks total.
- Slowed down the rate at which Auto Miners produce a Chunk to once every 30 seconds. It now takes roughly 8 hours to fully exhaust an underground deposit.
- Adjusted the amount of energy gained from burning various Fuel Chunks:
- Olite and Olastic now produce less energy than Carbite and Carbius, as Carbite and Carbius are more rare.
- GSO Static Furnace Generators yield the same amount of energy for Raw and Refined versions of the Chunks. However, Refined Chunks will burn faster in a GSO Furnace Generator. GSO Mobile Furnace Generators do the same, but only yield half the amount of energy.

EXP Block tweaks:
- Added new EXP Pacemaker block to R&D Test Chamber. This enables control over the speed at which crafting bases operate. Attach it to a crafting base, then right-click the block and hold to access the speed controls. Available in Campaign from GSO Grade 3 (R&D Pack only).
- EXP blocks are now available in Campaign mode.
- EXP blocks cannot be crafted, but they can be purchased, awarded for completing missions and scavenged from enemy Techs.
- Various Blocks have been promoted from R&D and are now available as various corporation blocks in the main game.

Bug Fixes:
- Resources in crafting missions now spawn directly onto the base to prevent players intercepting them as they drop from the sky.
- Fixed recipes switching between component factories, which loses resources.
- Inventory now closes when exiting the Build Beam.
- Closing the Inventory will no longer drop the currently selected block.
- Loads more bug fixes that aren't worth listing here.

Known Major Issues:
- Sumo, Gauntlet and R&D Test Chamber may start with an initial noticeable stutter depending on how many Tech snapshots are present in the TerraTech folder.
- Anchored blocks can be placed in close proximity to each other, causing them to overlap.
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
(Full changelog)

---------------------------

TerraTech [In Dev] has changed
TerraTech: Deluxe Edition [Premium] [In Dev] has changed
TerraTech: R&D Pack [In Dev] [DLC] has changed

>>> System requirements for Windows changed *FROM* Windows 7 / 8 / 10, Processor: Intel Core2 Duo T7600 @ 2.33GHz or AMD Athlon 64 FX-60 Dual Core, Memory: 4 GB RAM, Graphics: nVidia GeForce 520M or Intel HD 4000, DirectX: Version 9.0, Storage: 1 GB available space, Mouse, Keyboard, Recommended system requirements: Windows 7 / 8 / 10, Processor: Intel Core i5 750 @ 2.67GHz or AMD Phenom II X4 945, Memory: 6 GB RAM, Graphics: nVidia GeForce GTX 260 or ATI Radeon HD 5670, DirectX: Version 9.0, Storage: 2 GB available space *TO* 64-bit Windows 7 / 8 / 10, Processor: Intel Core2 Duo T7600 @ 2.33GHz or AMD Athlon 64 FX-60 Dual Core, Memory: 4 GB RAM, Graphics: nVidia GeForce 520M or Intel HD 4000, DirectX: Version 9.0, Storage: 1 GB available space, Mouse, Keyboard, Recommended system requirements: 64-bit Windows 7 / 8 / 10, Processor: Intel Core i5 750 @ 2.67GHz or AMD Phenom II X4 945, Memory: 6 GB RAM, Graphics: nVidia GeForce GTX 260 or ATI Radeon HD 5670, DirectX: Version 9.0, Storage: 2 GB available space
high rated
---------------------------

[Part 4 of 6]

---------------------------

Tyranny - Commander Edition has changed


[FILE UPDATES]

* File removed: Patch 1.1.2.0094 [Windows]

* File added: Patch 1.2.0.0124 [Windows] --- Size: 12.0 MB --- Version: 14752 -> 14923

* File changed: DLC: Bastard's Wound: Mac OS X installer, English --- Size has not changed (493.0 MB) --- Version *FROM* 1.2.0.0080 *TO* 1.2.0.0122

* File changed: DLC: Bastard's Wound: Windows installer, English --- Size has not changed (426.0 MB) --- Version *FROM* 1.2.0.0079 *TO* 1.2.0.0124

* File changed: DLC: Coat of Arms: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.2.0.0080 *TO* 1.2.0.0122

* File changed: DLC: Coat of Arms: Windows installer, English --- Size *FROM* 5.0 MB *TO* 6.0 MB --- Version *FROM* 1.2.0.0079 *TO* 1.2.0.0124

* File changed: DLC: Portrait Pack: Mac OS X installer, English --- Size has not changed (213.0 MB) --- Version *FROM* 1.2.0.0080 *TO* 1.2.0.0122

* File changed: DLC: Portrait Pack: Windows installer, English --- Size *FROM* 218.0 MB *TO* 219.0 MB --- Version *FROM* 1.2.0.0079 *TO* 1.2.0.0124

* File changed: DLC: Pre-Order: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.2.0.0080 *TO* 1.2.0.0122

* File changed: DLC: Pre-Order: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.2.0.0079 *TO* 1.2.0.0124

* File changed: DLC: Tales from the Tiers: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* 1.2.0.0080 *TO* 1.2.0.0122

* File changed: DLC: Tales from the Tiers: Windows installer, English --- Size has not changed (6.0 MB) --- Version *FROM* 1.2.0.0079 *TO* 1.2.0.0124

* File changed: Linux installer, English --- Size has not changed (7.4 GB) --- Version *FROM* v1.2.0.0081 *TO* 1.2.0.0121

* File changed: Mac OS X installer, English --- Size *FROM* 7.2 GB *TO* 7.3 GB --- Version *FROM* 1.2.0.0080 *TO* 1.2.0.0122

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (1.0 MB) --- Version *FROM* 1.2.0.0079 *TO* 1.2.0.0124

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (4.0 GB) --- Version *FROM* 1.2.0.0079 *TO* 1.2.0.0124

* File changed: Windows installer, English (part 3 of 3) --- Size has not changed (2.9 GB) --- Version *FROM* 1.2.0.0079 *TO* 1.2.0.0124


[CHANGELOG UPDATED]
Patch 1.2.0.0121 (14 September 2017)

- This patch addresses issues that were preventing players from completing various quests after the 1.2.0 update. Below are a list of the specific fixes that are included in this update, please note that many of these notes contain spoilers for the DLC and end game content:
- Companions wielding Penumbra can now be removed from the party without causing errors.
- Fixed a rare case where players could no longer leave Bastard's Wound after completing the content there.
- Armor values now correctly recalculate after loading a save for a character with a stance that affects armor.
- Added localized text for several lines that were displaying English text.
- Readded a missing line of Graven Ashe's Dialog.

Spoilers
- Locations within Bastard's Wound now unlock more consistently regardless of the order quests are completed in.
- Teleporters in Bastard's Wound now correctly route to the locations.
- Bleden Mark now correctly appears in Asheweald after dealing with the Voices of Nerat as part of 'The Third Degree' quest.
- Final quest now triggers if Graven Ashe is the last Archon to submit to the Fatebinder, while the quest 'Never Free' is active.
- 'Knapping on the Job' now updates correctly if the Forge-bound are no longer in Lethian's Crossing when the Fatebinder goes to speak with them.
- 'The Weight of the Aegis' quest will now advance if Barik is brought to Lohara after getting Lohara to agree to examine Barik.
(Full changelog)