Posted March 28, 2017
blotunga: Why shouldn't you be able to rest in the wilderness? Haven't you been camping? And why would the town guards let you sleep on the streets? I think in this matter Baldur's Gate's approach was fine. You could rest in the wilderness, but with the risk of being attacked during the night. In towns you could rest but only in inns. Also why would towns be completely safe? Crime and violence happen in towns usually even more often than outside. So I have to vote for WRPGs here too.
DaCostaBR: Pretty much this. Also, considering that JRPGs have a massive gameplay disconnect where you randomly get pulled from the overworld into an alternate dimension to fight an enemy, it's no surprise that towns are also completely separate from the overworld and from the battle system.
In WRPGs you are always playing the game. If you can press a button and swing your sword in the wild, of course you can press the same button and do the same thing inside a town, unless it would be illogical to do so like in the case blotunga stated.