Vainamoinen: John Birch Society stuff, dragonbeast. John Birch Society stuff once again.
Video games growing up as a medium isn't political.
Neither change will be achieved by force nor will its status quo will be preserved by force.
The change of the medium, however, is inevitable, regardless of direction.
Dude, we're not US citizens... aren't you German or Finish? Where the heck did you study 50s and 60s USA history? Do you actually think most here even know you're being condescending other than from having context on you as 'text author'? At least if you say KKK a majority will actually get it from the 'text'...
Now, if the growth of games is expected to be in politically correct ways, and favoring narratives of social activism, then what else do you call it if not political? Fantasy? Inclusion? Social Justice?
Hopefully it will never get to actual physical violence, but the language of dehumanization, demonization, and coercive tactics - be they of threatened violence or ostracism are obvious all around. And you know what really helps get us there? The feeling of moral superiority you so obviously know and enjoy.
The change of the medium, much as it may pain you, is going to be driven along two axis which can already be seen:
1 - more casual, more fundamental gamification, return to arcade, rogue likes etc... in other words the opposite of the narrative heavy, cinematographic gaming that was trending up for the last 15 years or so
2 - VR, social online communities, the return of simulation genre, a lot of almost pathological experiences from porn to psychadelic. You see this today already from Minecraft to Euro Truck Simulator, via Papers Please.
So you are the ones trying to shoehorn gaming into a specific political through, albeit in a conflicted fashion as the ones that are sincere articulating what they like to play (Idle Thumbs since that's something we have in common) are feeling the pull of the 2 axis I mentioned.
The not games stuff will be around, and will likely have its own scene, which I expect will happily say they are an art form with formal aspects related to gaming, while considering themselves as not gaming - kind of like tv advertisements are not cinema but share formal aspects, though the art / consumer relation there is the opposite. Talented devs regardless of their politics will find ways to communicate messages through gameplay mainly in the simlike sandboxy experiences, also as chrome involving the more gamey games. And none of this is to say AAA won't exist, just with mostly entertainment driven narratives, as today.