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You can now store your card for later use.

When making any purchase with a credit or debit card, you can now select the option to save your card for later use.



If your payment is successful, that card will be remembered for later use. You'll be able to select it during your next checkout without retyping the info every time. Simple, straightforward, and probably very familiar.


We're taking advantage of tried and tested industry-standard solutions used across the world today. Among other things, this means your entered payment data isn't actually kept anywhere on GOG.com. Once your bank approves the purchase, your entered card number is replaced with a unique, encrypted token that can be used only by us to process your future payments, and which cannot be reverse engineered to resolve your card number and data. From time to time, we'll also ask you to verify your information based on a number of security factors, like if you haven't used that card in a long time.

While it's not required, we also strongly recommend enabling Two-Step Login before saving your payment details.

Keep in mind that you can easily remove your saved payment method through the My Account / Orders section. We'll also automatically invalidate all payment tokens for any account that hasn't been used in a long time.


We hope the feature turns out to be particularly useful soon, when you may just feel compelled to click really, really fast.
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de_Monteynard: I seem to distinctly remember a bluetext saying that GOG will never implement such as system, as it would be too much of a security risk.
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Johny.: Believe me - it's safe as f***. :)
That is good to hear. I was just remembering something said by either Judas or TET (or maybe someone else). It is also possible they were talking about something else.

Still, it is nice to get such direct and unequivocal confirmation from the top.
Huh, after reading the post, I thought this uses hashing, but after reading the comments, doesn't seem like it anymore.
low rated
Ugh.

Can't say I'm too pleased about this development.

How ironic I was <i>just saying</i> the other day that one of the things I like about GOG is they DON'T store that information.

Now they do. That sucks, actually.

History
has shown that it is likely at some point the "system" will do something "mistakenly". Oops!

I expect at some point, card data will be saved even for those that never turn on the option to do so. Worse, there may not even be any indication it happens. How would we even know of the system saves the data starting right off; even though we are told, and we "think" it isn't? How would we even know?


Thankfully, I have a card that has virtual numbers. I'll now have to gen one up for GOG.

I know one thing - starting immediately, I'll never enter my "normal" card number again here. It has suddenly become too much of a risk.
Thanks, but I'm pretty sure this is another feature will never use.

Edit: I Bet that it's presented right now because spring sale is so close:)
Post edited March 17, 2016 by truhlik
high rated
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Martek: Ugh.

Can't say I'm too pleased about this development.

How ironic I was <i>just saying</i> the other day that one of the things I like about GOG is they DON'T store that information.

Now they do. That sucks, actually.

History
has shown that it is likely at some point the "system" will do something "mistakenly". Oops!

I expect at some point, card data will be saved even for those that never turn on the option to do so. Worse, there may not even be any indication it happens. How would we even know of the system saves the data starting right off; even though we are told, and we "think" it isn't? How would we even know?

Thankfully, I have a card that has virtual numbers. I'll now have to gen one up for GOG.

I know one thing - starting immediately, I'll never enter my "normal" card number again here. It has suddenly become too much of a risk.
Technically their not storing your card number, they are storing a unique token that allows you to make purchases. So it's kind of impossible for someone to get your card numbers because again it's not actually stored. Second it, why is it like everything GOG does anymore turns to fear mongering. It's optional, this "OMG it's going to be stored even if we don't enable it" paranoia is a little absurd.
Post edited March 17, 2016 by user deleted
No, thank you. I have enough with PayPal, so no need for extra risks.
high rated
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Martek: How ironic I was <i>just saying</i> the other day that one of the things I like about GOG is they DON'T store that information.
We don't save the credit/debit card details. See the OP and other comments. :)
Hm, can I choose if the information is stored or not? I`m perfectly happy with the way it is now, I don`t mind typing in my PSC number everytime I buy something.
That sucks.
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Smannesman: Interesting, I've seen a lot of people praise the fact that this kind of information wasn't stored.
Yes, it put GOG above pretty much all other online retailers if you ask me.
Post edited March 17, 2016 by Primo_Victoria
high rated
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Martek: Ugh.

Can't say I'm too pleased about this development.

How ironic I was <i>just saying</i> the other day that one of the things I like about GOG is they DON'T store that information.

Now they do. That sucks, actually.

History
has shown that it is likely at some point the "system" will do something "mistakenly". Oops!

I expect at some point, card data will be saved even for those that never turn on the option to do so. Worse, there may not even be any indication it happens. How would we even know of the system saves the data starting right off; even though we are told, and we "think" it isn't? How would we even know?


Thankfully, I have a card that has virtual numbers. I'll now have to gen one up for GOG.

I know one thing - starting immediately, I'll never enter my "normal" card number again here. It has suddenly become too much of a risk.
Your card number isn't saved ever, no matter what happens. There isn't even an option to let GOG save it. What happens is if you tick the "save this card for later use" checkbox your bank generates a sort of "virtual credit card number" that only GOG can use. You'll be able to tell if this happens because suddenly you'll have an option to use a stored card. This virtual credit card number becomes useless if stolen, and you can revoke it without revoking your real card number.
Do you accept canned beans and ammunition for payment?
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Bouchart: Do you accept canned beans and ammunition for payment?
I do.
Even though I use Paypal it's nice to have options for those who need them. Does: "We hope the feature turns out to be particularly useful soon, when you may just feel compelled to click really, really fast." mean that some big-ish sale is on the horizon?
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Antoni_Fox: Yes, but then you are giving GOG free access to take money from you via PayPal whenever they want 24/7 with no questions asked ... Even if it's not to purchase a game. It's the same as giving somebody your debit card and PIN number. It can easily be abused and is unsafe. Hackers would love you for that too.
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Martek: I expect at some point, card data will be saved even for those that never turn on the option to do so. Worse, there may not even be any indication it happens. How would we even know of the system saves the data starting right off; even though we are told, and we "think" it isn't? How would we even know?
If you guys are that distrustful of what GOG will be doing with your payment data, why were you doing business with GOG in the first place? Seems rather strange to assume nefarious actions for the future but not assume them for the past. For all you know, GOG could have quietly saved and abused your payment data without you being aware of it all along.
Post edited March 17, 2016 by Zeyes
I use Paypal when buying on GOG for the simple reason that using my card quite simply fails every time...I talked to my bank about this but they couldn't see anything wrong on their end... so since that happened I have used Paypal.

Edit:

WOW...I just (accidentaly.. since I didn't expect it to work) bought Dying Light using my card, what gives? This is the first time in like a year or two that has worked.
Post edited March 17, 2016 by Kristian