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dgnfly: This is the same women who wrote for Mass Effect: Andromeda. Which was called stupid fan fiction.
Too bad, one angry gamer is defunct because they actually did an article about her.
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GamezRanker: If one had the original URL, they could probably look it up on wayback machine(internet archive).
I’m too lazy, So just write Mass effect Andromeda and just read away. It would have been easier if people weren't so triggered, the site wouldn't have been taken offline. It was the last bastions of true free speech.
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Lethargus: This Sam, everyone is speaking of, doesn't hate Kotor and is also not in charge. Courtney Woods is the lead writer

https://bsn.boards.net/thread/18790/kotor-remake-aspyr-courtney-writer

I'm more worried about the inexperience of the company to make a game from scratch. Until now they only portet games to different plattforms.
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dgnfly: I would say, Be even more worried.

This is the same women who wrote for Mass Effect: Andromeda. Which was called stupid fan fiction.
Too bad, one angry gamer is defunct because they actually did an article about her.
I haven't played Andromeda. She also wrote for DA:Inquisition (also unknown to me) and ToR. Maybe I have to see a playthrough.
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Lethargus: I haven't played Andromeda.
Probably the most boring RPG I ever played. Playing it was like trying to eat cardboard. It's to RPGs what cereal mascots are to Looney Tunes.
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KOTOR WAS LEGENDARY a remake will never be as good!!!!!!!!!!!!!!!!!!!!!
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Lethargus: I haven't played Andromeda.
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Breja: Probably the most boring RPG I ever played. Playing it was like trying to eat cardboard. It's to RPGs what cereal mascots are to Looney Tunes.
You wasted money on that game?

The dev team was full of diversity hires and even a racist anti-white guy in charge. There were plenty of signs that it was gonna suck ass. I Never touched the game and never will, Same goes for the Dragon age game he mentioned I played the first and that one was pretty good but it sure went downhill fast with that franchise.
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Breja: Probably the most boring RPG I ever played.
Is it even an rpg, I thought mass effect games have evolved more into something like cover shooters?
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dgnfly: You wasted money on that game?

The dev team was full of diversity hires and even a racist anti-white guy in charge. There were plenty of signs that it was gonna suck ass. I Never touched the game and never will, Same goes for the Dragon age game he mentioned I played the first and that one was pretty good but it sure went downhill fast with that franchise.
A few years back I got it for $5 on sale. The combat was decent, the story and characters completely forgettable.

I remember the characters from the original Mass Effect games. I can only recall a couple of companions from Andromeda and I only remember the nickname of one, Peebee, because it reminded me of a peanut butter and jelly sandwich.
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Breja: Probably the most boring RPG I ever played.
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morolf: Is it even an rpg, I thought mass effect games have evolved more into something like cover shooters?
It's not really an RPG at all, but it was labeled as such, so I judge it in the cathegory it ran in. The previous ME games definitely kept simplifying things, but they still let you make choices and have interactions that did allow for some roleplay, even gameplay otherwise was more squad-shooter than anything else. But Andromeda doesn't allow for any of that anymore. Your dialogue options don't matter, you can't make any choices that matter, you can't even give your character any personality or voice of their own. I really wanted to play it as a Captain Sisko like guy, so a good guy but one who would get angry and yell at people who piss him off, but the game never allowed me to show any emotion. Whatever I chose, my character always remained an emotionless lukeworm blank slate.
Post edited September 18, 2021 by Breja
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Breja:
thx, sounds terrible. Wonder if they'll push this Kotor remake into a similar direction, given how it's supposed to be more action-focused, if I understand correctly.
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Breja:
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morolf: thx, sounds terrible. Wonder if they'll push this Kotor remake into a similar direction, given how it's supposed to be more action-focused, if I understand correctly.
To be fair, I wouldn't necessairly blame any one person or the writers in general. I have no idea what the behind the doors truth was, but it felt to me a lot like there was a decision made higher up to sort of overcorrect after the mess and backlash of ME3, and to make Andromeda very "safe". The basic premise of the game is actually quite interesting and had tons of potential, but it feels like then someone came in and said "no, the chart says we need this trope and this trope and a companion like this and this". That would explain the soulless apathy that just radiates from Andromeda after the first hour or so.
Post edited September 19, 2021 by Breja
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Breja: Probably the most boring RPG I ever played. Playing it was like trying to eat cardboard. It's to RPGs what cereal mascots are to Looney Tunes.
Ok, I like Andromeda(not love, just like), and still have to say: this comment made me nearly fall out of my chair laughing
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morolf: Is it even an rpg, I thought mass effect games have evolved more into something like cover shooters?
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Breja: It's not really an RPG at all, but it was labeled as such, so I judge it in the cathegory it ran in. The previous ME games definitely kept simplifying things, but they still let you make choices and have interactions that did allow for some roleplay, even gameplay otherwise was more squad-shooter than anything else. But Andromeda doesn't allow for any of that anymore. Your dialogue options don't matter, you can't make any choices that matter, you can't even give your character any personality or voice of their own. I really wanted to play it as a Captain Sisko like guy, so a good guy but one who would get angry and yell at people who piss him off, but the game never allowed me to show any emotion. Whatever I chose, my character always remained an emotionless lukeworm blank slate.
If anything, ME: Andromeda felt more like an open-galaxy/open-world sci-fi version UbiSoft game with Ubi-like side quests everywhere (kill X guys, destroy X things, collect X things, etc etc).
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MysterD: If anything, ME: Andromeda felt more like an open-galaxy/open-world sci-fi version UbiSoft game with Ubi-like side quests everywhere (kill X guys, destroy X things, collect X things, etc etc).
Kind of like a MMORPG.
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After reading about the writers they've hired... not interested.

Few years back there was a pretty extensive fan remake that looked great... until either EA or Disney killed it.

Guess it's just not meant to be... or not meant to be done well.
Post edited September 20, 2021 by kai2
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YaTEdiGo: Oh nice take Blizzard... they cannot control harrashers in their offices, but they save the world censoring a Hellish Game full of sucubbus.
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GamezRanker: Like a number of companies(game or otherwise) changing logos or posting fluff social media posts during certain times of the year, they'd rather do such stuff to appear a certain way to others than do anything that's actually needed/helpful....especially if it takes a certain amount of effort/money/etc.
Exactly