micktiegs_8: No wall of text here, just a partial passive aggressive post.
I've been here a long time, since goodoldgames dot com. Back then, curation 'choices' were understood by everyone.
Now that we've been in the realm of good/middle/garbarge/new/somewhat new/old/games (yes you read correctly), it's like a damn roller coaster.
Anyway I'll leave this here. Looking forward to the sad sacks who do the rounds 'grudge-downvoting' like it means anything. To everybody else, you're all truly wonderful - have a good one.
Was there a time when GOG's curation strategy / process seemed more decipherable?
Other than "classics era," I've been baffled by GOG's curation strategy / process.
IMO GOG does procure some good games (ie Wildermyth, Darkest Dungeon, Pathfinder Wrath of the Righteous, Gloomhaven, Call of Juarez Gunslinger, etc.), but...
... they seemingly turn down a number of interesting titles as well. I've been dismayed to have a number of indie developers respond to my inquiries with something akin to "We wanted to release there but GOG turned us down." Were some of these projected to sell poorly on the platform? We'll never know. A few of these developers have claimed that they didn't fully understand why their games were turned down. That would seem a communication issue. How can they fix an issue if they don't understand exactly what the issue is? Dunno... that's obviously just one side of the story.
But moreso than titles that have been turned down, my attention has been on developers / publishers who have released a number of games on GOG suddenly foregoing day one releases on GOG... or not releasing new games on GOG at all. This seeming lack of retention of devs / publishers is worrisome. And while we don't know the particulars (little of this may be GOG's doing), I'd certainly like to know "why?"
I'd love to see listings of games as they go through the curation process. This could generate customer interest and keep players from purchasing a game elsewhere (I certainly would delay purchases elsewhere if I knew DRM-free versions of games had a good chance of releasing on GOG in the near future), but this could potentially make negotiations difficult for GOG on a number of levels (I'd hate to see the fallout should a very popular game publicly go through the curation process only to get rejected. yikes). I don't profess to know all of the behind-the-scenes back-and-forth. Dunno the answer.