nightcraw1er.488: At release. Steam already had the original, and those who brought that got an extra 50% off. Here Cruise for a Corpse e did not get the original, and they refused to give the 50% off because the original was not here. So we lost out both ways, and they refused to even look at methods of running checks so users could get that discount.
amok: I see, so the people who already owned it at steam got a discount. I have it at Origin, and so I never did get a discount.
KoA was never sold here, so impossible to provide the same discount, and it was not possible to verify ownership. To be honest, this seems fair to me, and creating s system just to verify if you own the game or not just for having a -50% of a game seems like it is not worth the development time it would take. Not sure what the problem is here
It is also not correct that steam had 60% off KoA (or even 50% as you say now) , it only applied to those who already owned the game there before. I, for example, did not have that discount. Nor anyone else who had not bought it on Steam before
It was possible to check, several options were given in threads at the time. Second it is irrelevant, what is relevant is that we on gog did not get the Pringles nor got the discount, so we have lost out twice. Preventing access to the original game is not an reason for charging double for other groups. Not sure why that is so hard to understand, it’s simple, we got screwed twice.
PixelBoy: Marcin Iwinski:
"I would feel much safer if I could download all my games and play them off-line without running a client application first, without accessing the Internet."
GamesRater: Nice find/quote.....btw: I would maybe be willing to give a dollar to anyone who can find the contradiction in the statement...any takers?
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Vendor-Lazarus: What incentive do devs have in making a DRM-free version of a game available on GOG when they can access the GOG userbase through Galaxy?
GamesRater: The same one which caused the ones that did so to come to GOG at all: more money/sales/word of mouth from customers here.....i.e. they can't access the entire userbase and our purchasing power if they went galaxy only as not all of us use galaxy.
Sidenote: Now I am wondering if they have to make a version for the offline installers, or let GOG make one from the files they provide, as part of the contract they work out with gog.
Vendor-Lazarus: You might not care about DRM, but many who support GOG do..
GamesRater: This is a false equivalence: I am ok with this, so I must be ok with DRM
I care, and am not a fan of DRM......I just don't see this as the end of days or drm free on GOG like some seem to and refuse to fall prey to panic and worry.
Games from epic require the epic client to run, there will be no offline installers for them. It is only for the drm platform.