Posted February 17, 2021
rtcvb32: Some games, where the users generate the content (Mario Maker for example) the concept is very simple and the levels are nearly infinite if you want to go there.
They also vary in quality. While there are some really good levels out there, there are also some terrible levels. This can also be said of mods for games with significant modding communities. Some of them are great, but others are just terrible.
Incidentally, Super Mario Maker 2's online multiplayer could be described like this: You are playing multiplayer versus on levels that:
* Are made by amateurs, rather than professional game developers
* Are not of consistent quality (as I mentioned above)
* Are frequently not designed with multiplayer in mind
* (Which, of course, leads to some levels that are impossible to clear in multiplayer, or that can easily be put into an unwinnable state)