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There will be blood. Delicious blood.



<span class="bold">Vampire&reg;: The Masquerade - Bloodlines&trade;</span>, the timeless RPG masterpiece that has sucked many a gamer's time, is now available, DRM-free on GOG.com.

Intoxicating. Macabre. Vital. These are both traits of blood and of Vampire®: The Masquerade - Bloodlines™, the RPG that forever changed expectations on how the creatures of the night should be depicted in videogames. Was it the ridiculous replayability? The versatility of our vampiric abilities? The gripping visual and sound design? Perhaps the memorable NPCs and stellar writing. One thing is for certain: much like the daunting Antediluvians, this is a game whose allure only grows stronger with time. No point in resisting it any longer.



Sink your teeth into the definitive bloodsucking experience that is <span class="bold">Vampire&reg;: The Masquerade - Bloodlines&trade;</span>, DRM-free on GOG.com.

Note: This version includes third-party technical fixes, courtesy of Wesp5. The full unofficial patch, which also includes additional content, can be found over at <span class="bold">Patches Scrolls</span>.


Twitch alert
Want to watch some entrancing nightly exsanguinations? Join Memoriesin8Bit as he launches a series of Bloodlines streams on <span class="bold">twitch.tv/gogcom</span>, starting Monday, 6 PM UTC.
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SeduceMePlz: I'd wondered if this might come to GOG since Paradox bought White Wolf. However it happened, I'm glad to see it here. Fantastic RPG despite some flaws. One of the best. Bought. :)
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shmerl: Bloodlines isn't owned by Paradox. They only own the settings. The actual game is owned by Activision. This question is more critical for future Vampire: The Masquerade games (which are coming!). Those will be owned by Paradox already.
After trying for years, GOG just happened to get Bloodlines right after Paradox acquired White Wolf? Could be a coincidence, but I doubt it. I'd guess that Paradox had something to do with this deal (despite Activision seeming to retain publishing rights).

Regardless, I'm glad it's here.
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MacArthur: ^^^ They did spend the money to make it done in the first place.
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shmerl: Which they recovered multiple times already. By now it's pure profit for them, with literally zero input. I'm not saying you shouldn't buy the game. I'm just not convinced that such high price is justified. On the other hand, it can be a way for GOG to attract such legacy publishers here. They see $$$ and are more eager to do something. So it's kind of a price that we might need to pay to get it DRM free from the likes of Activision.
I agree that troika deserves today most of the dough coming from the title, but the rights busness just doesn't work that way. Also Bloodlines was a total disaster at release (less than 100 000 copies sold, far from the 1 000 000 that its development shoud have cost...) and I'm not sure the 500 000 owners from steam (probably most of them bought it at 5 dollars...) is enough to compensate.

I mean it's certainly right to spit on EA for crashing origin, in particular for keeping the dough of it while having never done anything else than buy the company. But that doesn't seem very fair for activision and Bloodlines : they did take the risk of the investment.
Only one thing to say, and that's: Finally!!
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JudasIscariot: Did you mention something about Wine not showing the progress bar in our Windows installers? Because the installation progress bar works fine on my Wine 1.9.8, see the attached picture :)
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shmerl: I just run the installer for Bloodlines using Wine 1.9.8 from PlayOnLinux. Progress bar isn't showing up during installation. In fact it's stuck on the first screen with path selection, but in the end, installation succeeds.
Don't know then. Installer works for me as it always does: progress bar moves to a certain point and and then it finishes :) Nvidia 364.19 drivers and all :)

Try a non-PoL version perhaps? :)
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SeduceMePlz: I'd wondered if this might come to GOG since Paradox bought White Wolf. However it happened, I'm glad to see it here. Fantastic RPG despite some flaws. One of the best. Bought. :)
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shmerl: Bloodlines isn't owned by Paradox. They only own the settings. The actual game is owned by Activision. This question is more critical for future Vampire: The Masquerade games (which are coming!). Those will be owned by Paradox already.
If Paradox now owns White Wolf (and, therefore, the World of Darkness IPs), then Activision would probably only be able to release the game here with Paradox's say-so (and Paradox could potentially even have served as further leverage on Activision, now that so many Paradox titles are sold here).
Compare Hasbro/Wizards of the Coast and the classic licensed "Gold Box"-era D&D games: even though GOG now owns the rights to the old SSI D&D titles sold here, if their license with Hasbro were to lapse, they would not be able to sell them any more.
Cool, and apparently fairly priced too. Probably will take it on a sale, good idea to include unofficial patches. Heard this was a buggy mess. :)
Nice to see this finally here.
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HunchBluntley: If Paradox now owns White Wolf (and, therefore, the World of Darkness IPs), then Activision would probably only be able to release the game here with Paradox's say-so (and Paradox could potentially even have served as further leverage on Activision, now that so many Paradox titles are sold here).
Hard to say, but I red somewhere Paradox saying that they have no control over Bloodlines. So I assume it's mostly Activision's territory.

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JudasIscariot: Try a non-PoL version perhaps? :)
Yeah, there must be some difference if it works for you. Did you manage to squeeze anything from anisotropic filtering by the way?
Post edited April 26, 2016 by shmerl
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shmerl: Yeah, there must be some difference if it works for you. Did you manage to squeeze anything from anisotropic filtering by the way?
I haven't even messed with anything like that. The only thing I had to do was give the game a virtual desktop of 1920 x 1200 so that the game would see that resolution as when I first started the game 1920 x 1200 was not available to choose from in the video options menu.

Anything else with fancy terminology such as "anisotropic filtering" i didn't even touch. The game looks just as good as I remember it.

Also, I really wish there were tooltips for fancy effects in games. I really don't care to have to whip out the Rosetta Stone for each and every option in order to figure out what it actually does. Seriously, just put in "this bit makes the jaggies go away" or "this bit makes objects look better".
FINALLY.

took a while.

will buy it later today for sure.
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JudasIscariot: Anything else with fancy terminology such as "anisotropic filtering" i didn't even touch. The game looks just as good as I remember it.
It's not really that cryptic :)

https://en.wikipedia.org/wiki/Anisotropic_filtering
http://www.extremetech.com/computing/78546-antialiasing-and-anisotropic-filtering-explained

Basically, it makes distant objects at steep viewing angles look sharper.

See an example from Wikipedia: [url=https://en.wikipedia.org/wiki/Anisotropic_filtering#/media/File:Anisotropic_filtering_en.png]https://en.wikipedia.org/wiki/Anisotropic_filtering#/media/File:Anisotropic_filtering_en.png[/url]

The game itself doesn't support this feature, but Nvidia provides an override which helped image quality in Bloodlines run in Wine in the past. For example stand on any long street in the game, and note how road dividing line becomes very blurry and washed out in the distance. Anisotropic filtering made it sharp in the whole visible range. But now it just doesn't work for me anymore.

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JudasIscariot: Also, I really wish there were tooltips for fancy effects in games. I really don't care to have to whip out the Rosetta Stone for each and every option in order to figure out what it actually does. Seriously, just put in "this bit makes the jaggies go away" or "this bit makes objects look better".
May be some games can give a brief overview of the fancy graphics terms for educational purposes, but I guess developers assume people who care can do some searching :)
Post edited April 26, 2016 by shmerl
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JudasIscariot: Anything else with fancy terminology such as "anisotropic filtering" i didn't even touch. The game looks just as good as I remember it.
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shmerl: It's not really that cryptic :)

https://en.wikipedia.org/wiki/Anisotropic_filtering
http://www.extremetech.com/computing/78546-antialiasing-and-anisotropic-filtering-explained

Basically, it makes distant objects at steep viewing angles look sharper.

See an example from Wikipedia: [url=https://en.wikipedia.org/wiki/Anisotropic_filtering#/media/File:Anisotropic_filtering_en.png]https://en.wikipedia.org/wiki/Anisotropic_filtering#/media/File:Anisotropic_filtering_en.png[/url]

The game itself doesn't support this feature, but Nvidia provides an override which helped image quality in Bloodlines run in Wine in the past. For example stand on any long street in the game, and note how road dividing line becomes very blurry and washed out in the distance. Anisotropic filtering made it sharp in the whole visible range. But now it just doesn't work for me anymore.

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JudasIscariot: Also, I really wish there were tooltips for fancy effects in games. I really don't care to have to whip out the Rosetta Stone for each and every option in order to figure out what it actually does. Seriously, just put in "this bit makes the jaggies go away" or "this bit makes objects look better".
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shmerl: May be some games can give a brief overview of the fancy graphical terms for educational purposes, but I guess developers assume people who care can do some searching :)
Having to go OUT of the game to look something up is, well, annoying, Tooltips on mouseover were invented for a reason :P

Does the Nvidia override work in non-PoL Wine?
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JudasIscariot: Does the Nvidia override work in non-PoL Wine?
I just tested it with Debian default Wine (1.8.1) and it still doesn't work. I assume something changed in the driver / OpenGL implementation, that it doesn't affect Wine anymore as before. The override itself is found in nvidia-settings. Launch it and find Antialiasing Settings > Anisotropic Filtering. Set it to 16x and check if you see any difference. So far the only things that somewhat improves visuals for me is "texture sharpening" setting.
Finally here! Thanks! Last time,I played this game was 2008. This game has lot of bugs but that´s why unofficial patch should fix most of those. I hope, i get this game working on my gaming laptop, which has Windows 10 64-bt pro.
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JudasIscariot: Having to go OUT of the game to look something up is, well, annoying, Tooltips on mouseover were invented for a reason :P
Portal 2 tells you you what every single option is when you click them the first time.
The problem is when you already know and just want to change the settings. :P
Post edited April 26, 2016 by omega64