Waifu4Life: Not their problem if you country's currency exchange rate sucks.
It mostly isn't a matter of exchange rate but of wages, which are often much lower outside a few wealthy countries even for the same work. For example, based on relative median wages (2021) the regional price in Mexico should be the equivalent of $17.41 (vs. $39.99 in the US), so even with the regional price available elsewhere it is still more expensive there.
For exchange rates, anyone whose currency is increasing significantly in value vs USD should keep an eye on
this thread and wait for a price update to get a better price (likely in a few weeks before the Halloween sale if not earlier). For the UK or anywhere the currency is dropping in value vs USD prices will be worse after the update (if my calculations are right this particular game would be 3.92£ more expensive in the UK if prices updated to the current exchange rate according to Google, based on the USD price not the slightly higher regional price).
An interesting article, thanks! I really appreciate many of these features. To mention one, the message log is something I use all the time in games that have one.
In case anyone from GOG is reading, this is another game that shows the weakness in how the developer is listed on the game page, since PH3 is reasonably added to the developer credits but now you can't easily look for all games by Falcom. At least searching the catalog for Falcom works again (the special sale has most of them but is missing Tokyo Xanadu).
Also, since it isn't clearly stated on the game page it is worth mentioning that the limited offer soundtrack is not the full soundtrack but only a selection of 10 tracks. Most Falcom games available here have the soundtrack in either ogg/vorbis or opus in the game directory (unfortunately not Tokyo Xanadu), although without metadata or useful file names and often more abrupt endings than on the official soundtrack (I think Falcom will ship CDs around the world but they are unreasonably expensive).
Edit: I can confirm that the game_pc/bgm directory contains 78 files, 271MB of audio in opus via opusenc --bitrate 192 (96 is usually considered lossless quality for almost all music if you aren't processing it in a way that conflicts with the lossy encoding). 3 hours, 2 minutes and 16 seconds total (vs 22 minutes 45 seconds in the limited time soundtrack).