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Jack into the underbelly of Hong Kong.

<span class="bold">Shadowrun: Hong Kong</span>, the newest entry in the revived tech-meets-magic universe, is available now for Windows, Mac OS X, and Linux, DRM-free on GOG.com.

The Shadowrun renaissance continues in Shadowrun: Hong Kong the newest Kickstarted entry in the gritty cRPG series. If you're familiar with the increasingly impressive Shadowrun releases you should know what to expect - this time we're entering an Awakened Hong Kong, where life is cheap and everything is for sale. You're thrown into a high-tech-meets-magic corporate conspiracy, once again destined to navigate a complex network of contracts and social graces. If you're not yet familiar with the series, the Shadowrun experience is a mix of brilliant writing, a unique cyberpunk universe with a splash of magic, and challenging tactical combat. It's a cRPG lover's dream come true, and it seems we're not waking up anytime soon.

For more extra goodness, you can pick up the <span class="bold">Shadowrun: Hong Kong - Deluxe Edition</span>, complete with original soundtrack and PDF Art of Shadowrun: Hong Kong book. If you're not ready to make the commitment before trying the game, you can always upgrade later on.

Curse, deck or charm your way across the seedy underbelly of <span class="bold">Shadowrun: Hong Kong</span>, available now, DRM-free on GOG.com!

Stream watch:

Want to see the game in action? The MatCatPlays streaming pair will show it off tomorrow (Friday, August 21st) at Twitch.tv/GOGcom starting at 10pm GMT / midnight CEST / 6pm Eastern / 3pm Pacific. Jack in, jack out!
So how does Shadowrun: Hong Kong compare to the previous Shadowrun games?
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IronArcturus: So how does Shadowrun: Hong Kong compare to the previous Shadowrun games?
Interesting question!
But isn't it a bit early for such comparison?
i'm up for the twitch gameplay review :-)
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SeduceMePlz: snip
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CharlesGrey: Missing the point that Kickstarter isn't supposed to be a platform for cheap pre-order deals. :/
Why is it a good idea to give the people who actually make the game possible (or provide extra funding to make the game better) a worse deal than those who preorder later on?

Put another way:

Which of these sound better?

A. Help us fund this game and get the best price in return.

B. Help us fund this game and get a worse deal than later preorder customers.

Which do you think will encourage more pledges? Which strikes you as the better way to treat your most enthusiastic fans?
Post edited August 21, 2015 by SeduceMePlz
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CharlesGrey: Missing the point that Kickstarter isn't supposed to be a platform for cheap pre-order deals. :/
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SeduceMePlz: If I'm missing the point, then explain it to me: Why is it a good idea to give the people who actually make the game possible (or provide extra funding to make the game better) a worse deal than those who preorder later on?
The thing is, Kickstarter was never about "getting the best deal", it's about helping out ( small ) developers and creative folks, so they have the financial power to bring their visions into reality, without being dependent on traditional publisher deals. Harebrained Schemes have delivered on their promise ( several times now ) and have put the backer money to good use, to craft the games the fans wanted. That's really all the backers could ask for, and it's a whole lot more than backers of numerous other projects received.

If you're basing your decision to no longer support them on the sole fact that you paid a few bucks more than the regular customers, rather than the quality of this and their previous releases, then yes, maybe Kickstarter is not for you. If you just want the best possible deal and experience, it's pretty much universally better to wait until after release, perhaps even a year or so, so you get the best price and a fully patched up product. Or, y'know, you could feel some pride in the fact that you were among the people that helped the developer to realize this project, and just enjoy the game.
Post edited August 21, 2015 by CharlesGrey
From the edit I made to my previous post as you were posting your reply:

Which of these sound better?

A. Help us fund this game and get the best price in return.

B. Help us fund this game and get a worse deal than later preorder customers.

Which do you think will encourage more pledges? Which strikes you as the better way to treat your most enthusiastic fans?
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Garran: Judas, I've sent a ticket, but so you know what's happening (or at least what I'm seeing) with the preorder key not working: whether by clicking the "redeem now!" link on the game page in your account, or manually going to the redeem page and entering the code, you end up presented with the redeem page saying that you're redeeming a free item but lacking a "Continue" button (it only has "Cancel") and below that showing 0 / 1 items selected with nothing to select. An account reset doesn't make any difference.
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JudasIscariot: Thanks for letting me know and for sending in the ticket :) Did you take a screenshot of this?
I've got the same problem. Is it worth sending in a ticket of my own? It seems several people already have sent in tickets of their own for this issue.
I'm downloading SR:HK through GOG Galaxy. It's said 'getting file list' for well over an hour. Should I try just downloading like normal through the GOG site? I'm assuming a million other people are downloading the game too right now.
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CharlesGrey: Missing the point that Kickstarter isn't supposed to be a platform for cheap pre-order deals. :/
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SeduceMePlz: If I'm missing the point, then explain it to me: Why is it a good idea to give the people who actually make the game possible (or provide extra funding to make the game better) a worse deal than those who preorder later on?
If allowed, I think that both arguments are right.

On one hand Kickstarter is not a pre-order discount mechanism.

On the other hand backers make a game possible or better and should get the best deal, but since this isn't explicitly stated there's no guarantee.
Haven't touched a game for months... This may just be the game that gets me playing again...
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Cheesewheeljones: I'm downloading SR:HK through GOG Galaxy. It's said 'getting file list' for well over an hour. Should I try just downloading like normal through the GOG site? I'm assuming a million other people are downloading the game too right now.
I would recommend that you download the game as a backup through gog galaxy and then install it manually.
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Cheesewheeljones: I'm downloading SR:HK through GOG Galaxy. It's said 'getting file list' for well over an hour. Should I try just downloading like normal through the GOG site? I'm assuming a million other people are downloading the game too right now.
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KevZapata: I would recommend that you download the game as a backup through gog galaxy and then install it manually.
Thanks Kev, I'll give that a try.
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SeduceMePlz: If I'm missing the point, then explain it to me: Why is it a good idea to give the people who actually make the game possible (or provide extra funding to make the game better) a worse deal than those who preorder later on?
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CharlesGrey: The thing is, Kickstarter was never about "getting the best deal", it's about helping out ( small ) developers and creative folks, so they have the financial power to bring their visions into reality, without being dependent on traditional publisher deals. Harebrained Schemes have delivered on their promise ( several times now ) and have put the backer money to good use, to craft the games the fans wanted. That's really all the backers could ask for, and it's a whole lot more than backers of numerous other projects received.

If you're basing your decision to no longer support them on the sole fact that you paid a few bucks more than the regular customers, rather than the quality of this and their previous releases, then yes, maybe Kickstarter is not for you. If you just want the best possible deal and experience, it's pretty much universally better to wait until after release, perhaps even a year or so, so you get the best price and a fully patched up product. Or, y'know, you could feel some pride in the fact that you were among the people that helped the developer to realize this project, and just enjoy the game.
Pretty much this. I also wanted to add this, which is tangentially relevant: https://www.youtube.com/watch?v=9GhlLVSuX4g
Backed and downloading!! =)
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SeduceMePlz: Preorder: $20 for Deluxe Edition

Backer: $15 pledge + $10 upgrade = $25 for Deluxe Edition

Might even out later if non-backers are charged at least $5 for the mini-campaign, but still...

Won't be pledging to any of their future Kickstarters.
Backers got extras that the Deluxe Edition doesn't have, such as all the Shadowrun soundtracks, not just HK. All the Deluxe Edtion has that $15 backers didn't get is the digital art book. In terms of cost, I just don't see anything to get that upset about.

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IronArcturus: So how does Shadowrun: Hong Kong compare to the previous Shadowrun games?
I'm about 4 hours in now, it's living up to my expectations and then some. I love the new character models for each race and the matrix so much better. The characters and writing are great and i'm just getting into it. However if you didn't like the other games this one isn't radically different. It's a more polished and feature enhanced version of the prior games, which is fine by me!