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Embark on a unique and unforgettable journey and guide the main heroine through her Gliding; a rite of passage that will take her across vast deserts and mesmerizing landscapes. Sable is now available on GOG.COM!

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high rated
Agreed, after yesterdays blunder with Hitman you should state on each game page the amount of content is locked off by DRM/online requirements.
Style is nice.

Wishlisted for now.
Looks wonderful visually, but I wish there was more to the gameplay, wishlisted for now.
Post edited September 23, 2021 by 72_hour_Richard
awesome.

thanks for the release, gog and the developers.

glad to see sable here :)
low rated
What Hitman Blunder!

Do you think that GOG can control every feature of a game? Those features of Hitman that are locked behind a third party site log in always were when it was on Steam.

It's not as if it was just done to slight GOG gamers and implemented when it was brought over here. It is up to the developers/ Publisher. 99 percent of Hitman is playable DRM free. The other option I suppose was just not to have it here. Win win for every one.

Take your fight elsewhere.

Sable looks great BTW. Wishlisted for now. :)

Thanks developers for releasing it here.
Post edited September 23, 2021 by greyhat
high rated
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greyhat: What Hitman Blunder!

Do you think that GOG can control every feature of a game? Those features of Hitman that are locked behind a third party site log in always were when it was on Steam.

It's not as if it was just done to slight GOG gamers and implemented when it was brought over here. It is up to the developers/ Publisher. 99 percent of Hitman is playable DRM free. The other option I suppose was just not to have it here. Win win for every one.

Take your fight elsewhere.
That'd be a valid argument if all the items one would get from the online experience was purely cosmetic. It isn't. The items you get from online missions are in fact, part of the progression, which is what makes it so entirely stupid.
Sable looks like a great game, but if I may be allowed a criticism, what is this new trend of implementing game achievements without the custom icons?
Nice graphics.
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mqstout: GOG, please disclose to what degree this game is DRMed (including online play), since you are now a DRMed game storefront, you must disclose this with every release. We can no longer assume a game is DRM-free.

(Sorry devs, GOG's done screwed up and you're caught in the crossfire. I won't be able to check your game out until they've fixed it.)
Same and while I would love to get this game till I can trust this game to have nothing but purely cosmetics or trophies locked via a drm I ain't buying this game as a result .. As cosemetics, trophies and multiplayer is one thing but a lot of locked content no that is not okay if its stuff that should be in the single player part already .. And before anyone says''this is off topic'' or to ''take this fight elsewhere'' the point is I hate to not support games released by quite passible good devs but when you now need to be careful after a huge blunder the other day I ain't taking the chance again till I know if drm is for very reasonable factors or not
low rated
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greyhat: What Hitman Blunder!

Do you think that GOG can control every feature of a game? Those features of Hitman that are locked behind a third party site log in always were when it was on Steam.

It's not as if it was just done to slight GOG gamers and implemented when it was brought over here. It is up to the developers/ Publisher. 99 percent of Hitman is playable DRM free. The other option I suppose was just not to have it here. Win win for every one.

Take your fight elsewhere.
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Darvond: That'd be a valid argument if all the items one would get from the online experience was purely cosmetic. It isn't. The items you get from online missions are in fact, part of the progression, which is what makes it so entirely stupid.
It may be stupid, I agree there but you are looking at features that were always tied in as an online service model. It has always been how that part of the game was structured. Tied in with leader boards, metrics, etc........

IO and the publishers are responsible for that not GOG.

Letting GOG know that you would rather see IO make the weapon progression independent is important but those calling it a blunder and GOG letting their DRM standards slide is just not true. GOG cant enforce the change only discuss it. You are better off letting IO know directly. This is how the developers designed the game. They are features they wanted tied to an online service and how it was coded right from the beginning.

It might not be as easy a thing to change as every one might think. So, it is fair to allow some concessions in this regard. The game it self is still DRM free excluding the online tied in portions.
Post edited September 23, 2021 by greyhat
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greyhat: It might not be as easy a thing to change as every one might think. So, it is fair to allow some concessions in this regard. The game it self is still DRM free excluding the online tied in portions.
Alright, let's chicken and egg this.
Who do you think had final approval to this release? Who do you think had to scour over hours of meetings to see about this game? Who would have been aware of the caveats?
low rated
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72_hour_Richard: Looks wonderful visually, but I wish there was more to the gameplay, wishlisted for now.
I remember watching some early videos a few years back and it seemed to have a lot of vertical exploration. I cant recall if they show cased any combat or not. At the time it felt like a combat lite or less, Zelda like game. Puzzle dungeons, etc.

Kind of like Rime. I should check out some new teaser videos and trailers.

I love the art style a lot.
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Darvond: That'd be a valid argument if all the items one would get from the online experience was purely cosmetic. It isn't. The items you get from online missions are in fact, part of the progression, which is what makes it so entirely stupid.
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greyhat: It may be stupid, I agree there but you are looking at features that were always tied in as an online service model. It has always been how that part of the game was structured. Tied in with leader boards, metrics, etc........

IO and the publishers are responsible for that not GOG.

Letting GOG know that you would rather see IO make the weapon progression independent is important but those calling it a blunder and GOG letting their DRM standards slide is just not true. GOG cant enforce the change only discuss it. You are better off letting IO know directly. This is how the developers designed the game. They are features they wanted tied to an online service and how it was coded right from the beginning.

It might not be as easy a thing to change as every one might think. So, it is fair to allow some concessions in this regard. The game it self is still DRM free excluding the online tied in portions.
Its either a blunder they allowed such a massive inaccessible part of the game of Hitman GOTY when not using the game a set way or it was intended ,, so either way its bad but at least referring to it as a blunder is assuming it was not checked fully over rather then willfully be like'' This is good despite most everything is locked off unless you have a online connection thats stable and go online for everything including progression and stuff that matters ' as the latter intended to be put on that way is real bad

Its why I ain't taking a chance with newly announced on here games like Sable here even though I want it till reviews and/or G.o.g preferable both confirm what all if any is locked behind a drm factor
Post edited September 24, 2021 by BanditKeith2
low rated
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greyhat: It might not be as easy a thing to change as every one might think. So, it is fair to allow some concessions in this regard. The game it self is still DRM free excluding the online tied in portions.
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Darvond: Alright, let's chicken and egg this.
Who do you think had final approval to this release? Who do you think had to scour over hours of meetings to see about this game? Who would have been aware of the caveats?
GOG presumably, with the understanding that those features were online locked. The same as Steams. But the base game would be DRM free. I am sure they went over it and IO said "we cant change those" as it is a current active online service still being used at Steam, Epic games, etc and most likely the same service they use for their newer Hit man games. That is how it's functionality works. If that service were no longer functional that might be a different story, as per GOGs old games where the weapon load out could potentially be ported over to offline installers and the online missions would probably be cut or possibly ported over. All that requires a fair amount more work.

But like I said those features are still an active online service IO is still maintaining. It is their choice. If GOG refused the game based on that we would not have it here.

In any case, this is derailing a thread meant for Sable. The discussion can be had in many other places. :)
Post edited September 23, 2021 by greyhat