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On the desolate moon of Lorian, a long-dormant Deadsuit awakens from slumber — armed and combat-ready, memory clear of purpose. But something new is stirring…

Ghost Song, atmospheric, action metroidvania is available on GOG! Journey beneath the surface on a 2D adventure of self-discovery, ancient mysteries, and cosmic terror. Explore winding caverns lit only by bioluminescent flora, battle strange and powerful creatures, and acquire new abilities to help you unearth this alien world’s long-buried secrets.

Descend deep into the darkness — only then will you learn (or is it remember?) the truth.
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Trooper1270: A premonition, or it's come back to haunt you ?...
Probably...or I saw it mentioned on Steam...
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dtgreene: Some questions to try and determine what type of Metroidvania this is:
* Is your primary form of attack melee or ranged?
* Do you earn XP and level up by killing enemies?
* Is there a currency? Are there any towns?
* Do enemies frequently drop immediate pick-ups when used? (Immediate pick-ups are things like health/ammo refills that take effect the instant you pick them up.)
* Do enemies occasionally drop items that go into some sort of inventory?
* How does saving and player death work in this game?
After more playing I've found some modules drop from enemies. I don't know if it's completely random. But I've had 3 or 4 drop from different enemies that didn't drop on the first time I killed them (except 1) so it feels fairly random.