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Wow, they managed to make UE4 look like a shovelware game from a 90's Windows 95 game compilation disc.

Say what you want about Hatred, at least it doesn't look like absolute dog shit and has a really awesome destruction system. All RWS did was clean up the static backgrounds and turn the voxels into really cartoony ugly models, then rip out the original's last level to replace it with something else.

You know what would have been a better idea? Give your fans a proper Postal 3. Since they thought it'd be a good idea to outsource it to a dev called TRASHMASTERS.
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snowkatt: well that too
but also why you seemed so tetchy the last few weeks
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tinyE: The depression combined with JerkMuter makes me one screwed up old man.

<...>
we're not THAT old ;-p
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CARRiON.FLOWERS: You know what would have been a better idea? Give your fans a proper Postal 3. Since they thought it'd be a good idea to outsource it to a dev called TRASHMASTERS.
no they were just quite keenly aware of what the game was
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CARRiON.FLOWERS: Wow, they managed to make UE4 look like a shovelware game from a 90's Windows 95 game compilation disc.

Say what you want about Hatred, at least it doesn't look like absolute dog shit and has a really awesome destruction system. All RWS did was clean up the static backgrounds and turn the voxels into really cartoony ugly models, then rip out the original's last level to replace it with something else.

You know what would have been a better idea? Give your fans a proper Postal 3. Since they thought it'd be a good idea to outsource it to a dev called TRASHMASTERS.
While they're at it let them fix Carmageddon 3. Where the hell did they get off making it an actual racing game!?
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CARRiON.FLOWERS: Wow, they managed to make UE4 look like a shovelware game from a 90's Windows 95 game compilation disc.

Say what you want about Hatred, at least it doesn't look like absolute dog shit and has a really awesome destruction system. All RWS did was clean up the static backgrounds and turn the voxels into really cartoony ugly models, then rip out the original's last level to replace it with something else.

You know what would have been a better idea? Give your fans a proper Postal 3. Since they thought it'd be a good idea to outsource it to a dev called TRASHMASTERS.
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tinyE: While they're at it let them fix Carmageddon 3. Where the hell did they get off making it an actual racing game!?
Stainless handled the Carmageddon series, not RWS, though Stainless is actually friends with RWS. Funnily enough both did let someone else handle the third entry in each series. But to be perfectly fair, TDR 2000 is better enjoyed and interpreted as being a spinoff than canon to the first two games (and the new one). It's got more of an emphasis on the racing part (checkpoints give you TIME in addition to credits where the original series did not provide extra time, only through splatting pedestrians, hitting opponents or collecting time bonus power-ups) otherwise it's still the same destruction derby vehicular homicide experience as the others. The same CANNOT be said for Postal III however.

My impressions so far with the POSTAL Redux? It's pretty bad man. Does not feel good. Hard is annoying and everything wrong with the original is still present. The grenades are STILL difficult to use. There's not enough blood or gore. The voice acting is garbage and there's less of it. Levels somehow feel smaller and shorter than they did in the original likely due to less enemies even on Hard. Hard is artificially hard because hostiles shoot you off screen more often than not and it seems to only be concerned with damage numbers. Weapons are not satisfying to use. Executing feels pointless and the executions are as lame as the original's even with the shotgun's head explosion. I still hate the presentation, it reminds me of some kind of weird mobile port with claimed 'enhanced' graphics and modern controls but otherwise largely still the same game, seems cheap and like a bad imitation of the original.

Otherwise the ONLY thing I seem to like so far is ... um ... actually I don't really like much of anything. Maybe the level art being nicer to look at, but that's really stretching it.

Goddammit RWS you had ONE JOB.
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tinyE: While they're at it let them fix Carmageddon 3. Where the hell did they get off making it an actual racing game!?
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Cyanosis: Stainless handled the Carmageddon series, not RWS, though Stainless is actually friends with RWS. Funnily enough both did let someone else handle the third entry in each series. But to be perfectly fair, TDR 2000 is better enjoyed and interpreted as being a spinoff than canon to the first two games (and the new one). It's got more of an emphasis on the racing part (checkpoints give you TIME in addition to credits where the original series did not provide extra time, only through splatting pedestrians, hitting opponents or collecting time bonus power-ups) otherwise it's still the same destruction derby vehicular homicide experience as the others. The same CANNOT be said for Postal III however.

My impressions so far with the POSTAL Redux? It's pretty bad man. Does not feel good. Hard is annoying and everything wrong with the original is still present. The grenades are STILL difficult to use. There's not enough blood or gore. The voice acting is garbage and there's less of it. Levels somehow feel smaller and shorter than they did in the original likely due to less enemies even on Hard. Hard is artificially hard because hostiles shoot you off screen more often than not and it seems to only be concerned with damage numbers. Weapons are not satisfying to use. Executing feels pointless and the executions are as lame as the original's even with the shotgun's head explosion. I still hate the presentation, it reminds me of some kind of weird mobile port with claimed 'enhanced' graphics and modern controls but otherwise largely still the same game, seems cheap and like a bad imitation of the original.

Otherwise the ONLY thing I seem to like so far is ... um ... actually I don't really like much of anything. Maybe the level art being nicer to look at, but that's really stretching it.

Goddammit RWS you had ONE JOB.
SHIT!
SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT!!!!
To be a little more positive, there seems to be a lot planned for it down the line, so maybe there'll be improvements or something, idk. As it stands the original is oddly the superior version here. You can see more around you (much more, Redux handicaps your vision terrible), the blood is transparent (maybe that's all it needs in the new one) and looks more 'dirty' than the solid and flat look it has now. The characters and voices are admittedly still cheesy in the original (and they're too noisy compared to the Redux where they're way too quiet) but the explosions and fire effects are way more visually consistent. The current Steam update of the original Postal also has really great controller support added since then making it far more accessible now.
Question: has the save system been changes from the original? Always found the limited saves annoying.
I also understand that the Special Delivieris Exapnsion levels are NOT in Postal"Redux.
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mike_cesara: Postal on steam 1.99€, here 5.19€.
I wonder if the price of redux will be 2.5x higher as well, if it come..
Screw it, there are other games to play : )
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Grargar: You can blame GOG for that. They are stubbornly refusing to put a pricetag lower than $6 for old games.
GOG can't afford to,except on sales. They are not as big a operation as STEAM is. Bigger companies can afford to offer discounts;smaller companies cannot.
Post edited May 22, 2016 by dudalb
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dudalb: GOG can't afford to,except on sales. They are not as big a operation as STEAM is. Bigger companies can afford to offer discounts;smaller companies cannot.
Except that's not true. At all. Not only do other smaller stores offer their games below $6 (like Fireflower with 1C games), but even GOG does so as evidenced by some of their indie games. GOG can also offer games with variable price points. The exception in both cases are the old games, where not only do they refuse to offer a game below $6, but also stubbornly refuse to allow any pricing between $6 and $10; no $7, no $8, no $9 for old games.
Post edited May 22, 2016 by Grargar
I see no point in buying this
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RottenRotz: I see no point in buying this
Are you not a fan or do you think screwing with the original is totally unnecessary? I can see both points but I'm curious where you stand.
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dudalb: Question: has the save system been changes from the original? Always found the limited saves annoying.
Same as the original, die once and you restart the map. Thankfully they're all pretty small but it's still inconvenient. Do yourself a favor and don't start it on Hard until you get used to the way things work, even if you're good at the original.
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Cyanosis: My impressions so far with the POSTAL Redux? It's pretty bad man. Does not feel good. Hard is annoying and everything wrong with the original is still present. The grenades are STILL difficult to use. There's not enough blood or gore. The voice acting is garbage and there's less of it. Levels somehow feel smaller and shorter than they did in the original likely due to less enemies even on Hard. Hard is artificially hard because hostiles shoot you off screen more often than not and it seems to only be concerned with damage numbers. Weapons are not satisfying to use. Executing feels pointless and the executions are as lame as the original's even with the shotgun's head explosion. I still hate the presentation, it reminds me of some kind of weird mobile port with claimed 'enhanced' graphics and modern controls but otherwise largely still the same game, seems cheap and like a bad imitation of the original.

Otherwise the ONLY thing I seem to like so far is ... um ... actually I don't really like much of anything. Maybe the level art being nicer to look at, but that's really stretching it.

Goddammit RWS you had ONE JOB.
That's deeply disappointing. I played the original demo endlessly on my Mac for hours on end, and when the full game hit GOG it was an instabuy for me. I was actually looking forward to Redux and hoping it would come here as a free upgrade for owners of the original version.

Would it have really been that hard for RWS to take the original game, add widescreen support and put in some higher-res background graphics?
It may have already been mentioned, but the RWS twitter does show the GOG logo in the corner: https://twitter.com/RWSbleeter
I got this at launch and I am going to be honest... it is actually better than the original in terms of gameplay so far. You can't spam the machine gun at long range like you used to, the action is more fluid, and there is some added challenge as well.