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Looks like a lot of people are playing Pokemon GO.
On other day I visited 9GAG gaming tab, almost all post are related to Pokemon GO.
If you turn off AR in pokemon Go and select the power saving option your battery lasts alot longer, i went out for walk for around an hour and caught about dozen pokemon and only used about 20% of the battery on a iphone 6+
I'm going to try messing around with my phone a bit to see if it can work.
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Darvin: Only problem with the official pokemon games is that they're so easy, so you have to wait for the ROM hacks to come out years later to get much replay value. It's actually gotten worse in the most recent games since the enemy trainers have not kept up with the series' power creep. It's not just new pokemon that are better, old pokemon have been buffed too. It's gotten to the point where pokemon like Butterfree now have access to such powerful moves that they can curb-stomp elite 4 and champion teams if you do everything right. The games are still fun, but if you're actually serious about strategy then you'll realize the game has kid gloves on and you aren't going to get a satisfying challenge.
Or try speedrunning the games. The strategy in non-glitch speedruns gets really interesting, as many things that you generally don't see in casual or competitive play come up. One major example is the use of consumable items like X Accuracy and X Speed. (For example, in Gen 1, one strategy is to use X Speed to outspeed the opponent, X Accuracy to make it so that your attacks don't randomly miss, and then spam Fissure/Horn Drill to kill 5 of the enemy's Pokemon. Note that you *do* have to worry about PP in speedruns, as often stopping at a Pokemon Center takes too long, so that tends to counter-balance this strategy. X Speed is needed because, in Gen 1, OHKO attacks will miss if the opponent is faster.)

Glitch speedruns are another thing in (primarily) the first generation; just try collecting all 151 Pokemon in the first generation without a link cable. Note that the 151 run is *very* different from what one would consider "normal" Pokemon gameplay; you routinely do things like digging through your underflowed item inventory to find the one item whose memory location you need to change; this can involve things like dropping over 100 Master Balls at once!
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jimmmmmo: If you turn off AR in pokemon Go and select the power saving option your battery lasts alot longer, i went out for walk for around an hour and caught about dozen pokemon and only used about 20% of the battery on a iphone 6+
Turning off the AR also keeps the Pokemon at the center of the screen. Makes catching the blasted things much easier.
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dtgreene: Or try speedrunning the games. The strategy in non-glitch speedruns gets really interesting, as many things that you generally don't see in casual or competitive play come up. One major example is the use of consumable items like X Accuracy and X Speed. (For example, in Gen 1, one strategy is to use X Speed to outspeed the opponent, X Accuracy to make it so that your attacks don't randomly miss, and then spam Fissure/Horn Drill to kill 5 of the enemy's Pokemon. Note that you *do* have to worry about PP in speedruns, as often stopping at a Pokemon Center takes too long, so that tends to counter-balance this strategy. X Speed is needed because, in Gen 1, OHKO attacks will miss if the opponent is faster.)
I'm not much for doing speedruns myself, but I do enjoy reading and watching the tricks people do to pull them off. I'm well aware of the power Nidoking in generation 1. It's actually one of my favorite pokemon and I know a lot of trivia about it, and frequently use it when I play Smogon UU. As it happens, I use a Nidoking in my first run of pokemon Y and accidentally swept Diantha with it.

Using X Accuracy and X Speed with OHKO moves in generation 1 is a cool trick. The X items are, in general, highly underrated and in many games in the series boosting moves are hard to get access to so having an item is invaluable. However, as of generation 6 boosting move TM's have become significantly easier to acquire - Swords Dance, Bulk Up, and Calm Mind in particular are now TM's you're practically tripping over in the mid-game. This has made the X items less attractive outside of highly technical speedruns.

I generally limit myself with draconian rules. Set battle style and no items in trainer battles are pretty much always-active rules for me, and I often impose steep restrictions on the kinds of pokemon I can use. Suffice to say I'm talking from experience and not just theory when I say Butterfree can sweep elite 4 and champion teams. While I don't strictly care about time, I make pretty quick work through the games when I do sit down to play them. I'd much rather have opponents with well-built teams and a coherent strategy rather than just a bunch of random pokemon with no synergy.
you routinely do things like digging through your underflowed item inventory to find the one item whose memory location you need to change; this can involve things like dropping over 100 Master Balls at once!
Funny you should mention it, I was just reading up on that glitch last night. As both a programmer and pokemon fan it's intriguing an a number of levels, although I really don't care much for performing the glitches myself. My day job involves reverse-engineering shoddily-written software that somehow ended up supporting a multi-billion dollar business (No comments, inscrutable variable names, mind-bending spaghetti code, global variables up the ying-yang... generally nastiness) so I really have enough of that as it stands. I can still enjoy reading about it, but trying it out for myself... just feels a bit too much like work :-P
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Darvin: Using X Accuracy and X Speed with OHKO moves in generation 1 is a cool trick. The X items are, in general, highly underrated and in many games in the series boosting moves are hard to get access to so having an item is invaluable. However, as of generation 6 boosting move TM's have become significantly easier to acquire - Swords Dance, Bulk Up, and Calm Mind in particular are now TM's you're practically tripping over in the mid-game. This has made the X items less attractive outside of highly technical speedruns.
The issue with X items is the following:

In a casual playthrough, most players are like me in that they prefer not to use items; this is especially true in Red/Yellow where, without using a TM or trading, the amount of money available is finite until you can re-fight the Elite Four for more money. In this sort of situation, consumables that aren't potions or poke balls tend not to get used at all.

In competitive play, items (excluding held items) are simply banned outright; as a result, the X items have no use there because they are simply not allowed.

This leaves speedruns, challenge play, and romhacks the only instances where the X items actually have a chance of being used.
Caught a Ponyta at work today!!!! I can't wait til people start making funny pics with the pokemon.
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Emachine9643: Caught a Ponyta at work today!!!! I can't wait til people start making funny pics with the pokemon.
You mean like this? :P

http://www.kotaku.com.au/2016/07/finding-a-magikarp-inpokmongo-is-hilarious/
Here is a news story on how big of an impact pokemon Go has made in Australia, includes various news videos related.


http://www.vooks.net/pokemon-mania-returned-weekend-thanks-pokemon-go/
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Emachine9643: Caught a Ponyta at work today!!!! I can't wait til people start making funny pics with the pokemon.
Start? My Twitter feed started filling with funny Pokemon Go pics last week.
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Jonesy89: Start? My Twitter feed started filling with funny Pokemon Go pics last week.
I hope the novelty wears out, like Miitomo.
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Emachine9643: Caught a Ponyta at work today!!!! I can't wait til people start making funny pics with the pokemon.
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jimmmmmo: You mean like this? :P

http://www.kotaku.com.au/2016/07/finding-a-magikarp-inpokmongo-is-hilarious/
yes!
Holocaust Museum to Visitors: Please Stop Catching Pokemon Here