Posted August 03, 2022
Time4Tea: I disagree with you very much on this one as well. The SP campaign for the original DoW1 sucks, but the campaigns for Winter Assault, Dark Crusade and Soulstorm are very good and well worth playing. Also, these SP campaigns are not 'short'. Have you played the Soulstorm campaign? It has 31 regions to conquer and each of the 8 stronghold territories can take over an hour to beat, by themselves.
Besides, the AI skirmish for DoW1 is also very good. So, there is a lot of fun to be had playing single player.
I played all of the single player campaigns. Both WA campaigns are short (only 12 missions in total across both campaigns) but at least you get to play as the other factions that are not space marines. DC and SS campaigns are boring RISK clones. They are pretty bare-minimum effort from the devs, honestly, basically an afterthought. I didn't find them fun and I don't know too many players that did. I'm sure there is a small group out there, but I was involved in some of the biggest communities around the game at the time of its heyday (on RelicNews and DOWReplays) and the vast majority of people hated the single player of DC and SS. And this wasn't just those involved in the competitive community, but also those who were just 40k fans that didn't have a desire to play multiplayer, or at least competitive multiplayer (quickstart 3v3 was also a popular mode amongst casuals). Besides, the AI skirmish for DoW1 is also very good. So, there is a lot of fun to be had playing single player.
While yeah the communities, as big as they were, still would have represented just a small fraction of the total user base, the sample size was still large enough that I think it's still a pretty good indicator as the ratios wouldn't have changed much with a bigger group. As I said, there's no doubt people who liked the campaigns, but they would be in the minority. If you liked them, fair play to you.
Without a sustainable multiplayer experience built into the game out of the box, there's little appeal in this. A community mod is nice and all but it's not a replacement for a proper solution, nor is it an excuse to not implement one. The attitude of "buy the game anyway and just use a mod for multiplayer" is sending the wrong message, it's telling GOG and the publisher "hey it's okay to release a half-arsed version of the game cause the community will buy it anyway and just fix things themselves with mods". And that's wrong.
Post edited August 09, 2022 by wh1tepointer