Posted April 23, 2016
Its not possible for Skyrim.
There is no way a modding community based on interdependence of different mods can effectively monetize without going at eachothers' throats.
Modding will lose popularity because people will download free mods from places like Nexus and upload them to steam as paid ones. It already happened last time and many modder's took down their mod pages from the nexus out of fear.
Selling mods itself is bad idea considering many of them use art and copyrighted material from other works.
Valve needs to realize this isn't like CSGO skins or DOTA2 hats. There is a very high level of interdependence and borrowing. And these mods are complex enough to have pre-requsites as well complex enough to have conflicts. And people who use and buy from workshop aren't exactly the people who can dig into the game files and fix them.
If they wanted paid mods so much, they should've introduced it with Fallout 4 when the modding community was still new and mods weren't made from parts of other mods.
There is no way a modding community based on interdependence of different mods can effectively monetize without going at eachothers' throats.
Modding will lose popularity because people will download free mods from places like Nexus and upload them to steam as paid ones. It already happened last time and many modder's took down their mod pages from the nexus out of fear.
Selling mods itself is bad idea considering many of them use art and copyrighted material from other works.
Valve needs to realize this isn't like CSGO skins or DOTA2 hats. There is a very high level of interdependence and borrowing. And these mods are complex enough to have pre-requsites as well complex enough to have conflicts. And people who use and buy from workshop aren't exactly the people who can dig into the game files and fix them.
If they wanted paid mods so much, they should've introduced it with Fallout 4 when the modding community was still new and mods weren't made from parts of other mods.