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Crosmando: I'm reminded that it's been over a year since the Kickstarter now and we still haven't seen any ~gameplay~ videos yet, just that scene of the animated waterfall and river, come on Obsidian...
Yup, grand time for a vertical slice gameplay video. I mean WL2 has two out already.
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Crosmando: I'm reminded that it's been over a year since the Kickstarter now and we still haven't seen any ~gameplay~ videos yet, just that scene of the animated waterfall and river, come on Obsidian...
yea i am looking forward to gameplay too, need to know see more of the game or people will start assuming they are pulling a double fine
http://www.kickstarter.com/projects/obsidian/project-eternity/posts/660384

Sorry copy and past buggering up on these forums as usual
Post edited November 13, 2013 by nijuu
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Where is da gameplay
http://www.kickstarter.com/projects/obsidian/project-eternity/posts/675980
Post edited November 26, 2013 by nijuu
mmmmmh ....
that drake buggers me.

And I hate myself for feeling like saying that.
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Crosmando: Where is da gameplay
2015.
have they officially pushed back the release date yet? Does not appear theyr going to be ready in 5 months.
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zavlin: have they officially pushed back the release date yet? Does not appear theyr going to be ready in 5 months.
They received 3 x their goal. I think its a given for most projects like this to push back the delivery to push more content and polish the game (when that part happens eventually....). Havent seen a official change of release date...yet
Looks great so far. ME WANT
Not sure how I feel about Obsidian outsourcing art, I know they promised a big game but something tells me they shouldn't do it
Post edited November 26, 2013 by Crosmando
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Potzato: mmmmmh ....
that drake buggers me.

And I hate myself for feeling like saying that.
It might look better after they've done the paint-over art pass.

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Crosmando: Not sure how I feel about Obsidian outsourcing art, I know they promised a big game but something tells they shouldn't do it
Well, at least they're not outsourcing gameplay...
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Crosmando: Not sure how I feel about Obsidian outsourcing art, I know they promised a big game but something tells me they shouldn't do it
Yeah i read that and was surprised. Wonder why they chose to do that?
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nijuu: Yeah i read that and was surprised. Wonder why they chose to do that?
I think because environmental art is the slowest part of their "pipeline". I don't think it'll be a problem if they restrict the outsourcing to more generic locations like those wilderness pictures.
We've got video!

http://www.youtube.com/watch?v=HKoDTzea79Y

Which also gives us the actual name of the game: Pillars of Eternity, to be released in 2014.
Post edited December 10, 2013 by Nergal01