Posted October 10, 2012
lol
Here's the rest:
Question: Day and night cycle sounds cool, but what kind of effects have you planned for it to have? (since day/night quests are not a design pillar) Will we see spells that work differently under the sun/moon, effects on accuracy, etc? Do we dare hope for NPC schedules a la Ultima 7? :)
Feargus: Our plan is to start with getting it to feel like day and night and then grow it from there. As the system works, we will pile more functionality on it. That would mean different day/night schedules and things like that. However, that stuff is secondary to making sure the core of the game is fun and solid. Torment was awesome and it used only very core CRPG systems.
Question: I hope you guys would consider maybe including a physical soundtrack cd at least at the 250+ tiers, possibly even at 140+. All the proper collector's editions I have ever gotten included a full soundtrack CD :). Just a humble request.
Feargus: Gotcha. I'll get that on the list. I thought it was at some point. Maybe something that slipped through the cracks.
Question: Regarding the Kickstarter, is it generally accepted to keep sweetening the higher tiers as the final date approaches to entice people to pick up the last available slots, or should the most customization occur in the mid-range to low slots?
Feargus: Ya know, we are really learning it as we go. What we are trying to do is to add things in that we would want to get ourselves and then after that make sure all the other tiers feel good. People comment about the $140 tier needing some love (added the mouse pad today) and the $500 tier not being that much more compelling than the $250 - so we talk about it and try to see what might help them.
Question: What's the percentage of retails sales for PC games anyway? I know the Gamestops around here don't even stock PC games any more and they're on the backshelves at the Best Buys.
Feargus: Retail PC sales are pretty low now, but larger in Europe.
Question: another thought for the 500 tier, maybe add in the obsidian shirt as well? if you add in the concept art (which i don't think would be too many, but might be a problem. don't know) that would give two decent incentives. if the art was signed, that would definitely do it considering that signatures are a pretty large part of that tier anyway.
Feargus: Thanks for the ideas. We are going to talk more about it tomorrow.
Question: Asking this for a friend who just loved KOTOR II but was very disappointed by the ending - were you rushed by producers to provide the current ending or was it your decision to end it the way you did? Just interested to hear some behind the scenes decisions because it's a great example about those.
Feargus: That's something that is tough to talk about. We have talked publicly about it a bit, but I try not to go into too much detail. I don't mean to pull that out here, however after the press has copied what I have said from the comments here, I try to be careful when talking about other projects, people and publishers.
Question: will it be possible to upgrade your tier in the same way if you used paypal in the first place?
you might want to ask brian about what they did with that, because it seems to be a pretty effecient way of doing it as far as i can tell.
Feargus: I don't know if that will work - but we can talk about it. We would have to compare PayPal vs. Kickstarter accounts when they might use different names and things like that. Hmmm.....
Question: that's why i'd say talk to brian fargo about it. he basically made a site where you could sign in and associate the e-mail address used for the kickstarter/paypal under one account, thereby making it easier to see who had done what and make it so they could be adjusted as needed/desired. it works well, i've already adjusted my pledge over there once using paypal and i was a kickstarter backer originally. they used the creditcard option of paypal, and have the option of using a paypal account there if you have one. hope that helps a little bit.
Feargus: Thanks! I'll forward that over to Darren, so he can read your explanation.
Here's the rest:
Question: Day and night cycle sounds cool, but what kind of effects have you planned for it to have? (since day/night quests are not a design pillar) Will we see spells that work differently under the sun/moon, effects on accuracy, etc? Do we dare hope for NPC schedules a la Ultima 7? :)
Feargus: Our plan is to start with getting it to feel like day and night and then grow it from there. As the system works, we will pile more functionality on it. That would mean different day/night schedules and things like that. However, that stuff is secondary to making sure the core of the game is fun and solid. Torment was awesome and it used only very core CRPG systems.
Question: I hope you guys would consider maybe including a physical soundtrack cd at least at the 250+ tiers, possibly even at 140+. All the proper collector's editions I have ever gotten included a full soundtrack CD :). Just a humble request.
Feargus: Gotcha. I'll get that on the list. I thought it was at some point. Maybe something that slipped through the cracks.
Question: Regarding the Kickstarter, is it generally accepted to keep sweetening the higher tiers as the final date approaches to entice people to pick up the last available slots, or should the most customization occur in the mid-range to low slots?
Feargus: Ya know, we are really learning it as we go. What we are trying to do is to add things in that we would want to get ourselves and then after that make sure all the other tiers feel good. People comment about the $140 tier needing some love (added the mouse pad today) and the $500 tier not being that much more compelling than the $250 - so we talk about it and try to see what might help them.
Question: What's the percentage of retails sales for PC games anyway? I know the Gamestops around here don't even stock PC games any more and they're on the backshelves at the Best Buys.
Feargus: Retail PC sales are pretty low now, but larger in Europe.
Question: another thought for the 500 tier, maybe add in the obsidian shirt as well? if you add in the concept art (which i don't think would be too many, but might be a problem. don't know) that would give two decent incentives. if the art was signed, that would definitely do it considering that signatures are a pretty large part of that tier anyway.
Feargus: Thanks for the ideas. We are going to talk more about it tomorrow.
Question: Asking this for a friend who just loved KOTOR II but was very disappointed by the ending - were you rushed by producers to provide the current ending or was it your decision to end it the way you did? Just interested to hear some behind the scenes decisions because it's a great example about those.
Feargus: That's something that is tough to talk about. We have talked publicly about it a bit, but I try not to go into too much detail. I don't mean to pull that out here, however after the press has copied what I have said from the comments here, I try to be careful when talking about other projects, people and publishers.
Question: will it be possible to upgrade your tier in the same way if you used paypal in the first place?
you might want to ask brian about what they did with that, because it seems to be a pretty effecient way of doing it as far as i can tell.
Feargus: I don't know if that will work - but we can talk about it. We would have to compare PayPal vs. Kickstarter accounts when they might use different names and things like that. Hmmm.....
Question: that's why i'd say talk to brian fargo about it. he basically made a site where you could sign in and associate the e-mail address used for the kickstarter/paypal under one account, thereby making it easier to see who had done what and make it so they could be adjusted as needed/desired. it works well, i've already adjusted my pledge over there once using paypal and i was a kickstarter backer originally. they used the creditcard option of paypal, and have the option of using a paypal account there if you have one. hope that helps a little bit.
Feargus: Thanks! I'll forward that over to Darren, so he can read your explanation.