Posted March 14, 2023
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Activision's "new direction" is just the 'evolutionary' extension to that. You said "For the vast majority of people the user experience is all that matters...". As mentioned though, the real litmus-test for CoD BOCW (do the 'vast majority' really care or do we just want to believe that they should?...) is the number of people who bought it and didn't refund / didn't buy it and were vocal about why. And given the $678 million profit made in its first 6 weeks, the most people who didn't care that it was online-only in actual practise isn't all that different to the most people who didn't care it wasn't DRM-Free.
It's just an example of the bar / threshold being lowered as is the need to give your personal phone number to Activision to play Richochet (anti-cheat) protected games. Even though SP CoD games may not use it, the tone / threshold for the franchise in general is lowered every time the bulk of the community is either apathetic towards this stuff or even openly cheers it on. In fact another potential issue is "bait & switches", ie, invasive anti-cheat to be patched into SP titles years later forcing the need for always-online even in games that weren't launched as such. "I’ve been hearing rumors of an ACTUAL anti-cheat that’s in the works for BlackOpsColdWar. Here’s to hoping it works, and that it comes to fruition upon release" Now read the comments underneath "Great news! What I love to hear!" The CoD franchise in general definitely has a different 'audience' vs say Deus Ex or Dusk and I suspect those like yourself who play SP titles in an MP dominated franchise are going to face even greater future uphill struggles when "the vast majority" of CoD gamers are actually cheering that always-online stuff on.
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Post edited March 14, 2023 by AB2012