timppu: Not every game has to be on GOG. Up to them to decide if they want to sell the game on GOG, and up to GOG to decide whether they want to release it on GOG.
If and when it appears on GOG, up to us to decide if we want to buy it here (or elsewhere, or at all).
And that's how it goes. Soon it is a lunch time here, up to me to decide whether I go to work canteen or a McDonald's nearby, and whether I take a dump before the lunch, or after it. Maybe even both!
I vote with my wallet, and my wallet says maybe. Too bad we don't have KFC in Finland (I think), their greasy chicken parts were quite tasty when I tried them in Thailand last summer. Up to KFC I guess, if they don't want to sell their greasy chicken parts in Finland, there's very little I can do to make them, other than adding a wishlist item on GOG.com about KFC coming to Finland.
Yes customer choice but customer doesn't get a choice of which distributor (without waiting a long long time, years). Because the actual BIG problem the heavy cost to deploy to digital distribution houses - because each naturally has develoiped and use their own unique software approach/systems and processes, so that it's a LOT of manhours to make a different port/version for each big distributor like Steam or GOG. Then ongoing as well because each one has to be redone when patches are produced. Indies are tiny businesses for the most part, Here is a page where Butterscotch Shenanigans explains EXACTLY why they regretfully can't afford both - and that Steam still has the lion's share of PC user market share so they had to go with Steam (grow, GoG, grow!) - if you ever had to startup a small business out of your house, you would understand these limits. Here is their explanation:
https://forums.bscotch.net/viewtopic.php?f=48&t=4015 (Mind you, I will not buy at Steam due to their restrictive DRM, easily hackable client (notorious, not just once), lack of warranty etc, no thanks. And I bought Crashlands on android - WOW just WOW, it is so fabulously WELL-DEISGNED as a game; so immersive, amusing, and enjoyable (and all typical tedium removed but all the fun is kept, it is a hybrid exploration/action rpg/crafty/story-driven game), that I want it on PC (and game saves with this game are cross-platform specifically for convenience between mobile/desktop), so this is painful but still I will not buy from big bad Steam. (beats desk in frustration!).
Hate the Steam client, dumb DRM restrictions on needing a checkin every time a game is launched, and their easily hackable client which increases PC vulnerability/abuse risk, and no warranty period, and moving to a larger hard drive is a pain with them as well, NOT LIKE GOG.