Ghorpm: I've played some time ago.
A few words about it... Please keep in mind that I don't remember it that well now so I may not be able to answer your questions.
Tallima: Your full review:
Blood & Gold: Caribbean!
A gift from Doc0075, thanks a lot again
A decent sandbox game set in Golden Pirate Era. Sadly, the game lacks the depth and thus after some time it becomes repetitive. I think that creating a few storylines aka campaigns would make the game a lot better. Maybe it’s focused on multiplayer and that’s where it shines but I won’t check that.
Anyway, the game offers quite a lot of variety. You can trade, pirate (duh!), lead armies or fleets, govern, join factions, do a lot of quests, explore, escape from prison (I like it a lot!) and so on. Each aspect is quite interesting and entertaining but as I said before - it lacks the depth so after some time it becomes rather boring. Then you shift to another aspect (say, governing a town) and have a lot of fun until it becomes boring again. After a few shifts of focus you have a feeling you’ve seen it all, done it all. At that point you stop playing. Just like I’ve just done. I had a lot of fun with it but I don’t think I’ll play it again. Maybe if the add a proper campaign mode.
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That's about how I'd talk about mount and blade. It's fun for some time and eventually, you put it away. No"finish," just a fun time while you make your own stories (I like to have vendettas in my head).
Thanks for looking the review!
You are welcome. My feeling is that things you can do in Mount and Blade are a bit more... let's say convoluted i.e. you can combine a few aspects and benefit from it. In Blood & Gold there should be some impact of governing a city on aiding one of the factions. Yet I have not experience anything meaningful like this (just some cosmetic changes). AFAIR you could do such things in m&b but it was also long time ago I played this game so maybe I am wrong.