Posted July 03, 2017
Starcraft; Brood War
The new medic unit was good in itself (ability to heal Terran infranty units at last, yay!), but their Optic Flare capability... Sheesh, that must be the single most irritating thing in the game, at least when playing the single-player campaign.
What can you do when the enemy Terrans send several medics towards your troops and suddenly most of your big units are blind as bats, and you have to micromanage them more (basically they don't fire at enemies anymore on their own, you have to tell them to attack an enemy unit, one by one).
Then it is hard to decide whether you should still keep those blind units (they are still extra firepower, as long as you keep pointing the enemy units to them), but in the end I usually just send them to their own doom towards the enemy base, and replace them with fresh units that can see and fire at enemies on their own. It is extra irritating because you have to destroy your own units which have become much less capable for the rest of the mission.
EDIT: I also forgot to mention that it is not easy to even see fast if any of your units have been smitten by Optic Flare. With other kinds of things like e.g. Parasite, the unit icon has a different color so you can see their status right away. But with Optic Flare, you have to click on each of your units one by one, in order to see whether their status says "Blind". So if I have a group of 12 big units, every now and then I have to click on each of them just to see if I have any blind units among them.
Terran medics can remove Optic Flare with the Restoration skill, but I don't think Zerg or Protoss can do the same.
I would like the Brood War campaign much more without Optic Flare (or if there was a way to remove it for all races).
The new medic unit was good in itself (ability to heal Terran infranty units at last, yay!), but their Optic Flare capability... Sheesh, that must be the single most irritating thing in the game, at least when playing the single-player campaign.
What can you do when the enemy Terrans send several medics towards your troops and suddenly most of your big units are blind as bats, and you have to micromanage them more (basically they don't fire at enemies anymore on their own, you have to tell them to attack an enemy unit, one by one).
Then it is hard to decide whether you should still keep those blind units (they are still extra firepower, as long as you keep pointing the enemy units to them), but in the end I usually just send them to their own doom towards the enemy base, and replace them with fresh units that can see and fire at enemies on their own. It is extra irritating because you have to destroy your own units which have become much less capable for the rest of the mission.
EDIT: I also forgot to mention that it is not easy to even see fast if any of your units have been smitten by Optic Flare. With other kinds of things like e.g. Parasite, the unit icon has a different color so you can see their status right away. But with Optic Flare, you have to click on each of your units one by one, in order to see whether their status says "Blind". So if I have a group of 12 big units, every now and then I have to click on each of them just to see if I have any blind units among them.
Terran medics can remove Optic Flare with the Restoration skill, but I don't think Zerg or Protoss can do the same.
I would like the Brood War campaign much more without Optic Flare (or if there was a way to remove it for all races).
Post edited July 03, 2017 by timppu