Posted November 12, 2016
I really liked it. Caveat - I'm not a die hard RTS player.
While none of it is fantastic (The board game part is a bit light, but still fun pushing your pieces around like a general, preparing your attacks. The RTS is pretty vanilla as well with the fun added wrinkle of turning into an action game when you transform into your dragon) the whole package just sort of worked for me.
Each individual part is a bit weak, but together the package is fun. Plus it actually tackles political issues ranging from health care to religion in a realistic, albeit humorous manner. Sometimes the RTS can be very difficult, but you can always mitigate this by 1) changing where you initially assault an enemy (which matters A TON - I had maps where I was getting DESTROYED - but everything changed when I switched up my choices / playstyle) 2) simply bombarding the enemy before the RTS even starts by dropping "cards" to give you more starting units.
There are plenty of warts and none of it is too deep but again, all together it had this gestalt thing going on that just sort of worked for me.
Anyone have any thoughts on Battlevoid: Harbinger?
I'm torn between this one and Convoy - I've been in the mood for a game like this for a while (collecting multiple little rogue-like units, upgrading them and seeing how far you can go before you die). I'm only going to grab one for now (I don't like to "burn out" on a genre and want one as a backup for next time LOL).
Harbinger looks right up my alley / perfect and had my attention since release - so much so that I watched a few youtube videos... and it bored the hell out of me to watch them. Which is what is holding me back right now. I know some games just play 10X better than they "watch" and I'm hoping this is one of them.
Convoy is one I've can't believe I haven't picked up yet, but for some reason the idea of a space is pulling me more than the Mad Max - but I'll gladly grab it if someone tells me Harbinger falls as flat as it looked. Again, mind you I LOVE the idea of everything you DO in Harbinger - but watching someone play it just seemed slow and boring - is this simply an issue with watching verses playing the game?
Windforge is fixed? I always liked the idea of a Terraria-type game but with a bit more direction in the form of a quest system.
I want to like SPAZ so much. I love everything about what it does and is... but I can't stand inertial space shooters. I played the demo and was crying at all the amazing things the game did, because I knew I'd never be able to enjoy it given the core action gunplay.
While none of it is fantastic (The board game part is a bit light, but still fun pushing your pieces around like a general, preparing your attacks. The RTS is pretty vanilla as well with the fun added wrinkle of turning into an action game when you transform into your dragon) the whole package just sort of worked for me.
Each individual part is a bit weak, but together the package is fun. Plus it actually tackles political issues ranging from health care to religion in a realistic, albeit humorous manner. Sometimes the RTS can be very difficult, but you can always mitigate this by 1) changing where you initially assault an enemy (which matters A TON - I had maps where I was getting DESTROYED - but everything changed when I switched up my choices / playstyle) 2) simply bombarding the enemy before the RTS even starts by dropping "cards" to give you more starting units.
There are plenty of warts and none of it is too deep but again, all together it had this gestalt thing going on that just sort of worked for me.
Anyone have any thoughts on Battlevoid: Harbinger?
I'm torn between this one and Convoy - I've been in the mood for a game like this for a while (collecting multiple little rogue-like units, upgrading them and seeing how far you can go before you die). I'm only going to grab one for now (I don't like to "burn out" on a genre and want one as a backup for next time LOL).
Harbinger looks right up my alley / perfect and had my attention since release - so much so that I watched a few youtube videos... and it bored the hell out of me to watch them. Which is what is holding me back right now. I know some games just play 10X better than they "watch" and I'm hoping this is one of them.
Convoy is one I've can't believe I haven't picked up yet, but for some reason the idea of a space is pulling me more than the Mad Max - but I'll gladly grab it if someone tells me Harbinger falls as flat as it looked. Again, mind you I LOVE the idea of everything you DO in Harbinger - but watching someone play it just seemed slow and boring - is this simply an issue with watching verses playing the game?
Windforge is fixed? I always liked the idea of a Terraria-type game but with a bit more direction in the form of a quest system.
I want to like SPAZ so much. I love everything about what it does and is... but I can't stand inertial space shooters. I played the demo and was crying at all the amazing things the game did, because I knew I'd never be able to enjoy it given the core action gunplay.
Post edited November 12, 2016 by Ixamyakxim