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Navagon: What about cats? I need something to do my sleeping for me while I craft.
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Arteveld: You asked for it: http://www.minecraftforum.net/viewtopic.php?f=25&t=161624
Now THAT is immensely cool! It's too bad that modding is still somewhat invasive, and liable to break something when one of the frequent updates roll out. Once the game becomes somewhat more stable development-wise, I expect to see extremely impressive stuff from the modding community. At that, I'm already very impressed with what they're doing now, but as frequently as the game is updated, I'm not going to experiment with mods just yet.
I watched the video and thought it was pretty cool. Then suddenly it went all "WTF?!". Although it should be noted that such things are actually very common in Japan.
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Runehamster: It's a cat. It's already in Minecraft, it just pointedly ignores you, hides whenever you're awake, and comes and eats your cake while you're sleeping.
Ma cakes! D:
Post edited March 02, 2011 by Navagon
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Wishbone: Now THAT is immensely cool! It's too bad that modding is still somewhat invasive, and liable to break something when one of the frequent updates roll out. Once the game becomes somewhat more stable development-wise, I expect to see extremely impressive stuff from the modding community. At that, I'm already very impressed with what they're doing now, but as frequently as the game is updated, I'm not going to experiment with mods just yet.
Now i'm afraid of You. ;P
When it comes to mods, i've been using them since september 2010. update comes out, then come the updated mods, and it works.
But yes, updates still break mods, but also, updates make Your world outdated. So i don't mind, since with every major update, i create a new world. I rarely play vanilla anymore. Risugami's stuff like more stackables, or Somnia are a must for me.;)
Can't wait for Moogle to speed up his work on the Stairs and Slopes.

The biggest problem with mods is when the modders have too much real life, and not enough to update the mods on a regular basis. Risugami is fairly quick though.

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Navagon: I watched the video and thought it was pretty cool. Then suddenly it went all "WTF?!". Although it should be noted that such things are actually very common in Japan.
I guess so. I wouldn't install it anyway, don't like cats, don't want pets. But i'm glad the game gets a lot of variety due to modding.
Anyhow, there You go - a cat. ;)
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Arteveld: But yes, updates still break mods, but also, updates make Your world outdated.
Well, not really. If there's new ores or trees or stuff, you just need to explore a bit and have the game generate a new area for you to get access to that. In my singleplayer game, I'm still on my very first world, which I started last summer.
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Zeewolf: Well, not really. If there's new ores or trees or stuff, you just need to explore a bit and have the game generate a new area for you to get access to that. In my singleplayer game, I'm still on my very first world, which I started last summer.
Hm, i've never encountered such behavior, but since the game uses a specific key [seed] to generate the world, wouldn't that cause a problem? I mean, today a seed creates one world, tomorrow, a totally different?
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Arteveld: Hm, i've never encountered such behavior, but since the game uses a specific key [seed] to generate the world, wouldn't that cause a problem? I mean, today a seed creates one world, tomorrow, a totally different?
I can't say anything about the technical things, but I have blue ore and birch trees in my world, just not in the parts of it that were generated before the patches that introduced those things.
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Zeewolf: I can't say anything about the technical things, but I have blue ore and birch trees in my world, just not in the parts of it that were generated before the patches that introduced those things.
Ah, good to know, i wonder if Your spawn looks the same. There's an app [i've posted it before] to check Your world's seed, and You can create a new world using that, and check if the spawn and the surroundings look the same. If You care about it, that is. ;)
You really really need to watch The Yogcast; the madness starts around episode 21 but trust me, it's worth watching up to that as well to get a bit of backstory to everything.
MineColony mod allows you to run a town and it's inhabitants. Downloading. :)
Some modders are working on the opposite of the Nether, the Aether. Should be interesting when/if it releases.

http://www.minecraftforum.net/viewtopic.php?f=25&t=211244
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PoSSeSSeDCoW: Some modders are working on the opposite of the Nether, the Aether. Should be interesting when/if it releases.

http://www.minecraftforum.net/viewtopic.php?f=25&t=211244
Can't wait to play my Erasure discography, and dive into this in my CareBear skin...
Anyhow, this is a huge project, and judging by the credits it'll end up interesting enough to be added to the beta. Thanks for the news.
Updated version of my texture pack:

http://www.ultimaaiera.com/blog/ultima-minecraft-textures-updated/

* Based on Ultima (mostly U6, U7 and a little UW2)
* Works with Minecraft version 1.5_02
* standard 16x16 texture pack, no special requirements to use
Attachments:
items.png (59 Kb)
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AndrewC: You really really need to watch The Yogcast; the madness starts around episode 21 but trust me, it's worth watching up to that as well to get a bit of backstory to everything.
Yes! Someone else watches it!
Anyone know of any reliable providers who can host servers in Southeast Asia?
Posting here as well as the server thread:

Should really be in bed, but had to post this link:

http://www.ultimaaiera.com/blog/ultima-minecraft-textures-updated-2/

The latest version of my Ultima-inspired Minecraft Texture Pack.

Should work with MC beta 1.6.6, but only if notch hasn't added any new graphics since 1.6.5