Posted July 29, 2015
OK, some notes about game overall first.
I'll add my overview of players later (please don't be mad) and tehn list of all roles and night actions.
Thing that needs to be said first: Arsonist just is serisl killer with different way of killing. There is no other way for me. You can't think he could be town. You can't let him live and trust every word he says. That's just dumb play. You can perhaps allow it to live for short time if you need to kill mafia, but certainly not over several Days.
Overall town was just too willing to accept any bullshit they were fed by scum.
It is funny that the most doubted claim was the Leonard's truthful one.
If you think of flub's claim, it just can't work. Mod can't just feed him mafia nbame every night. In few nights he would know all team. And if he was even town how he claimed than the game would be completely broken. It is just not possible to give town mafia name every night, even if it is hidden among two towns as flub tried to sell it.
This game looked like mafia have little chance after their firefighter got killed N1 and even smaller after you lynched RWarehall. Considering CSPVG had info that dedo, flipped firefighter visited yog, should also hint you the third player but nobody really cared.
Mafia had no right to win from situation when 1 was shot by SK D1, other was investigated by cop N2 and the third one was fuming most of that time and also watcher knew he was visited by his protective buddy, but town just handed them the win.
I think town played incredibly bad game this time overall. Mafia and serial killer could do better too, but their opponent were just too weak. So it sufficed most of time.
Flub's claim was hilarious and kind of made sense in boundaries of what you knew but as everyone who observed wanted him to succeed, it just shouldn't be possible.
Heck, look at it, do you think, mod would really feed him name of 1 mafia each night? That makes no sense, even less if he really was town.
If town tried to actually look at players instead of fumbling around, following SK and coming up with various flavour and roles ideas, they could fare much better.
As for setup, this game was centered around random chances and around lot of kills and lot of ways to prevent them. So it could be obviously very swingy and I was quite afraid it will be lopsided too much but in the end there were 2 town, 1 sk and 1 mafia alive so it somewhat worked, I guess. Not sure if becuase of luck or other reasons.
I think it worked „fairly“ well but I also feel it was perhaps too complicated and people got lost in it.
I think I should have sticked with 4 vanillas instead of one but I also think the game is mainly about having fun and I don't personally need every game to be perfectly balanced and reasonable. I am sure some of you will disagree (hello yog) and probably see it as excuse but I feel it that way.
I know a lot of you heavily dislike town guard of arsonist and I see some of your points (although I disagree with most). I am sorry for it and I'll try to fare better next time. There was objection raised that naming him town made it confusing and was attempt to intentionally mislead town. That was not my intent. I just felt it would be nice if some townie had to protect SK in order to win and put his life over himself.
Nowhere during setup creation I thought of how it would be nice if the guard died first, flipped town, then SK claimed town willingly and everyone buy it because of my evil schemes.
I made guard town for flavour reason, for investigation purposes and because I intended him to win only if SK gets to endgame with town, not mafia, which was not thought through enough and would be almost impossible in other way.
I also know some of you dislike mafia firefighter but there I see no problem and am not sorry at all. :-p
I really would like to hear your honest opinion. I need reasons to cry.
I personally am satisfied with how the game progressed in the way of tempo and length and would like to thank you all for that, even though I personally feel that if I was in game I would need bit more time to think some things through so I wonder if I perhaps made you to rush too much?
I have never threatened with deadlines and imposing pressure beyond D1 but perhaps I was too harsh and made you hurry bit too much?
Would like to hear opinions again.
I'll add my overview of players later (please don't be mad) and tehn list of all roles and night actions.
Thing that needs to be said first: Arsonist just is serisl killer with different way of killing. There is no other way for me. You can't think he could be town. You can't let him live and trust every word he says. That's just dumb play. You can perhaps allow it to live for short time if you need to kill mafia, but certainly not over several Days.
Overall town was just too willing to accept any bullshit they were fed by scum.
It is funny that the most doubted claim was the Leonard's truthful one.
If you think of flub's claim, it just can't work. Mod can't just feed him mafia nbame every night. In few nights he would know all team. And if he was even town how he claimed than the game would be completely broken. It is just not possible to give town mafia name every night, even if it is hidden among two towns as flub tried to sell it.
This game looked like mafia have little chance after their firefighter got killed N1 and even smaller after you lynched RWarehall. Considering CSPVG had info that dedo, flipped firefighter visited yog, should also hint you the third player but nobody really cared.
Mafia had no right to win from situation when 1 was shot by SK D1, other was investigated by cop N2 and the third one was fuming most of that time and also watcher knew he was visited by his protective buddy, but town just handed them the win.
I think town played incredibly bad game this time overall. Mafia and serial killer could do better too, but their opponent were just too weak. So it sufficed most of time.
Flub's claim was hilarious and kind of made sense in boundaries of what you knew but as everyone who observed wanted him to succeed, it just shouldn't be possible.
Heck, look at it, do you think, mod would really feed him name of 1 mafia each night? That makes no sense, even less if he really was town.
If town tried to actually look at players instead of fumbling around, following SK and coming up with various flavour and roles ideas, they could fare much better.
As for setup, this game was centered around random chances and around lot of kills and lot of ways to prevent them. So it could be obviously very swingy and I was quite afraid it will be lopsided too much but in the end there were 2 town, 1 sk and 1 mafia alive so it somewhat worked, I guess. Not sure if becuase of luck or other reasons.
I think it worked „fairly“ well but I also feel it was perhaps too complicated and people got lost in it.
I think I should have sticked with 4 vanillas instead of one but I also think the game is mainly about having fun and I don't personally need every game to be perfectly balanced and reasonable. I am sure some of you will disagree (hello yog) and probably see it as excuse but I feel it that way.
I know a lot of you heavily dislike town guard of arsonist and I see some of your points (although I disagree with most). I am sorry for it and I'll try to fare better next time. There was objection raised that naming him town made it confusing and was attempt to intentionally mislead town. That was not my intent. I just felt it would be nice if some townie had to protect SK in order to win and put his life over himself.
Nowhere during setup creation I thought of how it would be nice if the guard died first, flipped town, then SK claimed town willingly and everyone buy it because of my evil schemes.
I made guard town for flavour reason, for investigation purposes and because I intended him to win only if SK gets to endgame with town, not mafia, which was not thought through enough and would be almost impossible in other way.
I also know some of you dislike mafia firefighter but there I see no problem and am not sorry at all. :-p
I really would like to hear your honest opinion. I need reasons to cry.
I personally am satisfied with how the game progressed in the way of tempo and length and would like to thank you all for that, even though I personally feel that if I was in game I would need bit more time to think some things through so I wonder if I perhaps made you to rush too much?
I have never threatened with deadlines and imposing pressure beyond D1 but perhaps I was too harsh and made you hurry bit too much?
Would like to hear opinions again.