Posted March 15, 2016
Brasas: ...
I don't go as far to say a game with both is always better than a game without one of them...
Starmaker: I do. ... snip snip I don't go as far to say a game with both is always better than a game without one of them...
But when you said you do as contrast to my "I don't", you meant about coherence vs dissonance right? Because what I meant was that I will not go so far to say that a coherent game is better than one where coherence is moot - ergo I can agree with you a coherent game is in some sense better than a dissonant one (in the sense of coherence obviously) but I would not say that coherent game is better than for example: Tetris where there is zero narrative and is almost pure ludo, or some of these new fangled virtual novels where there is hardly any ludo and are almost pure narrative. I might say VNs are not really games due to the lack of mechanics, but considering them videogames in the broader sense of computer screen entertainment media, they're not inherently worse, just different.
To continue with my movie analogy, I would not flat out say a silent movie is worse than a modern movie with sound? What I can say is the sound and music make it much easier to engage the viewer emotionally. But who says that's what the movie should try to do? :)