Posted October 14, 2021
high rated
Jeff Vogel has been making games longer than most AAA companies today. Since 1994. And he's stayed afloat through the whole shareware era and into this modern world. He's got the chops.
And recently, he wrote a blogpost about video game writing. Jeff is a refreshingly frank man who holds little to nothing back about his ways.
His six truths are:
1. When people say a videogame has a good story, they mean that it has a story.
2. Players will forgive you for having a good story, as long as you allow them to ignore it.
3. The default video game plot is, "See that guy over there? That guy is bad. Kill that guy." If your plot is anything different, you're 99% of the way to having a better story.
4. The three plagues of video game storytelling are wacky trick endings, smug ironic dialogue, and meme humor.
5. It costs as much to make a good story as a bad one, and a good story can help your game sell. So why not have one?
6. Good writing comes from a distinctive, individual, human voice. Thus, you'll mainly get it in indie games.
There's more in the blogpost, of course. But what do you think? Does the man who has been making games since 1994 speak true? What do you agree or disagree on?
And recently, he wrote a blogpost about video game writing. Jeff is a refreshingly frank man who holds little to nothing back about his ways.
His six truths are:
1. When people say a videogame has a good story, they mean that it has a story.
2. Players will forgive you for having a good story, as long as you allow them to ignore it.
3. The default video game plot is, "See that guy over there? That guy is bad. Kill that guy." If your plot is anything different, you're 99% of the way to having a better story.
4. The three plagues of video game storytelling are wacky trick endings, smug ironic dialogue, and meme humor.
5. It costs as much to make a good story as a bad one, and a good story can help your game sell. So why not have one?
6. Good writing comes from a distinctive, individual, human voice. Thus, you'll mainly get it in indie games.
There's more in the blogpost, of course. But what do you think? Does the man who has been making games since 1994 speak true? What do you agree or disagree on?