Posted May 17, 2015
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But I honestly feel GOG went the right way here though, they kept essentially the downloader in Galaxy, allowing people to get that same functionality they always had or more functionality if they want it, while not having to support two different programs. Logically that makes a lot of sense... I think people just need to adapt to Galaxy not being Steam and that Galaxy is really no different than an expanded downloader. The "client" rep just gives it a bad name from the start, and people aren't receptive to things that get a bad name.
Yeah, I think you pretty much nailed it. When people hear the words "gaming client" the first thought in their mind is Steam/Uplay/Origin and if they have any bad opinions or experiences with any of those they automatically assume that anything at all made by anyone at all that is called a "gaming client" is automatically some kind of bloatware intended on stripping them of their rights and freedoms and trying to restrict/limit/control them and manipulate them, kill their dog, punch their baby and pour hot tea on their crotch.
The thought never enters their mind that the concept of a gaming client is a completely sensible thing that it is technically possible for someone to design one with the user's interests in mind and to provide an enjoyable experience with useful features and avoid all of the negative anti-consumer things that people often view and associate with the existing proprietary gaming clients previously mentioned. It becomes a Salem witch trial essentially.
To me a gaming client is something that can be used to download/install/update/launch/manage your games and possibly other media content, and to enhance the gaming experience by providing additional optional convenience features and functionality for gamers to choose to use or not use those features they find useful personally.
Some people think that gaming clients are completely unnecessary and well, they are absolutely completely 100% correct. Gaming clients are not necessary at all, much in the same way that video games are not necessary, web browsers are not necessary, the Internet is not necessary, a computer is not necessary, a car is not necessary, and many other things are not necessary. In our lives we have all kinds of things both physical and virtual that are not necessary, but we have them because they might provide us with some kind of convenience(s) or other form of value. Different people value different things and so what one person finds to be a convenience someone else might not find useful at all.
I've got a friend who had a hate on for Steam for like 10 years, wouldn't have anything to do with it, hated on it every opportunity. But he never actually used it since like 2004 either so he was making all kinds of judgments about it and what it could and couldn't do without even having up to date information and facts or even caring about facts. I never bothered to share any actual facts with him though because I don't care whether he uses or likes it or not, I use it and it improves my gaming experience despite any cons it has. After being at my house and observing me gaming though and actually seeing the Steam UI and various features and functionality over many weeks of time he started internally thinking some of the features were kind of cool - but he never said anything.
Eventually he ended up getting some free games from a video card that were Steam games, as well as having boxed copies of old Valve games etc. and decided to install Steam to register the games and try them. We had a long talk about the pros and cons of online digital distribution versus installing and managing games from CD/DVD/floppy, updating games and obtaining patches, mods, and all sorts of other stuff. He started to see that digital distribution had some really useful benefits to it, and that some of them couldn't exist without an online service backend to host the data.
Fast forward to today and he now embraces Steam to a degree - he's not in love with it but he's got a more balanced view because he is armed with factual information and actually seeing it and using it, and was able to decide for himself that some of the features it has are truly beneficial to the whole video gaming experience. Of course GOG shares many of these features as well. He recently told me some of the things he likes about Steam - knowing that his games are always there and he can download them whenever he wants them without worrying about where the CD/DVD is and from anywhere - home, my house, someone else's house, wherever.
He discovered cloud storage functionality of Steam on his own and loved the fact that when he comes to my house he can log into his Steam account on one of my computers and play his own games and all of his save games and crap are available to him without having to cart around a USB stick and manually copy stuff around etc. He likes the ability to be able to easily click on one of his games, go to the game page or store page and find out useful info about the game, trailers, ratings, reviews, other meta info etc. There are things he still doesn't like about it too, but he has gotten over some of the fear, uncertainty and doubt aspects of it.
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Post edited May 17, 2015 by skeletonbow