It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Making a fortune can be slippery business.



<span class="bold">Slime Rancher</span>, a vivid sandbox full of bouncy balls of slime waiting to be wrangled, is now available for Windows, Mac, and Linux, DRM-free on GOG.com, with a 20% launch discount.

Gotta catch 'em all! Then round 'em up, feed 'em, keep them happy. Some slimes are vegetarians, while others have a taste for chicken flesh. Some have spikes, others emit radioactive energy, and those over the valley are known to explode on contact. Yet you want all of them in your ranch! Whatever you do, though, don't let your slimes go hungry. Because once that happens, even your trusty, all-purpose vacpack will have trouble containing them and that's a slippery slope, my friend.
Developers Monomi Park want to challenge early adopters with finding inventive ways to tackle everyday ranching, while they also promise to keep adding slime varieties, resource types, and environments, as well as a deeper backstory to the protagonist's struggles.


Roll up your sleeves and set out to make your fortune as the ultimate <span class="bold">Slime Rancher</span> of Far, Far Range, DRM-free on GOG.com.
The 20% launch discount will last until July 12, 12:59 PM UTC.


Note: This game is currently in development. See the <span class="bold">FAQ</span> to learn more about games in development, and check out the forums to find more information and to stay in touch with the community.

<div class="embedded_video">
<iframe class="embedded_video__file" width="775" height="436" src="https://www.youtube.com/embed/Yk4vUmPJrw8?wmode=opaque&amp;rel=0" frameborder="0" allowfullscreen></iframe></div>
Post edited July 05, 2016 by maladr0Id
avatar
Wishbone: Another excellent Early Access game. Unfortunately, once again Steam was there long before you, GOG.

If these releases keep to the pattern of "great early access titles that Wishbone already bought on Steam because they were too late in arriving on GOG, and as usual, no information was given that they were actually on their way there", the next one will probably be Subnautica ;-)
The really annoying part is that then the companies who drug their feet bringing their games to GOG claim it's not worth the effort because sales are low.

Well of course they are! We've already bought the bloody thing!
high rated
avatar
robertgg: Another paid beta/early access.
Shame on you gog
avatar
almabrds: This was downrepped, but I helped it (a little bit) get back to normal.
Respecting an opinion shouldn't be hard.
You're better than this, guys.
So you sould respect their right to downvote right...?
No, seriously, I also have a lot of things against EA/in-dev but coming to forum to say "ohh look another in-dev game, i won't buy it! You hear me? I WON'T!!!!" is just childish. Nobody is forcing him to buy it so he just came here to show his hate towards in-dev. Does it bring anything to discussion? Nope. We have milions of those threads already.
avatar
HunchBluntley: It's not his opinion that people (not this moose) downrepped; it's the fact that he has posted the same thing, pretty much word-for-word, in most every In Dev "release" thread here since the Games In Development program was announced. He can't even be bothered to write up anything interesting -- it's always those same exact words (although I notice he omitted "piece of crap" from the end of the first line this time! =D ).
Repeated copy & paste posts are irritating, regardless of the opinion expressed.
it's his right to feel that way about in-dev as a program and the games that are spawned from it. while i do see the "technical issue" with him just copy and pasting, even /that/ shouldn't be too big a deal. he is lending his voice to the counter-argument that is: "having in-dev games here is good."

i understand - some of you are into that. but that's not why i'm here on gog.

i'm here on gog because i consider gog a better alternative to steam for various reasons. among these reasons is curation. when we start up with in-dev titles, we start down a problematic slope of curation. gog has /no/ way of knowing which of these in-dev titles is actually going to get through their development cycle.

the current poster child for this [and it's in the gog in-dev library] starbound. starbound has been in development for THREE YEARS at this point. and you know what? i don't think it's going to come out of "early access" any time soon. [if ever] so...gog can be as cautious as they like. they can curate as much as they want. in the end, those games might simply end up abandoned. and that's not much fun for you or me or anyone.
avatar
almabrds: This was downrepped, but I helped it (a little bit) get back to normal.
Respecting an opinion shouldn't be hard.
You're better than this, guys.
avatar
reative00: So you sould respect their right to downvote right...?
No, seriously, I also have a lot of things against EA/in-dev but coming to forum to say "ohh look another in-dev game, i won't buy it! You hear me? I WON'T!!!!" is just childish. Nobody is forcing him to buy it so he just came here to show his hate towards in-dev. Does it bring anything to discussion? Nope. We have milions of those threads already.
Childish or not, still, it's his opinion.
How am I disrespecting?
Notice that I got downrepped too and I didn't complain about it.
I can respect, and still disagree with the votes.
deleted
Post edited July 05, 2016 by Fairfox
avatar
HunchBluntley: It's not his opinion that people (not this moose) downrepped; it's the fact that he has posted the same thing, pretty much word-for-word, in most every In Dev "release" thread here since the Games In Development program was announced. He can't even be bothered to write up anything interesting -- it's always those same exact words (although I notice he omitted "piece of crap" from the end of the first line this time! =D ).
Repeated copy & paste posts are irritating, regardless of the opinion expressed.
Oh I didn't know that.
Sorry!
high rated
avatar
Wishbone: Another excellent Early Access game. Unfortunately, once again Steam was there long before you, GOG.

If these releases keep to the pattern of "great early access titles that Wishbone already bought on Steam because they were too late in arriving on GOG, and as usual, no information was given that they were actually on their way there", the next one will probably be Subnautica ;-)
avatar
CelineSSauve: The really annoying part is that then the companies who drug their feet bringing their games to GOG claim it's not worth the effort because sales are low.

Well of course they are! We've already bought the bloody thing!
What annoys me the most is the goddamn secrecy. Sure, a surprise release is nice once in a while, but for GOG it's the rule rather than the exception. They have lost so many sales because people who wanted a certain game finally gave up on it ever coming to GOG and bought it on Steam instead, only to see it released on GOG a few weeks or days later with no information up front whatsoever.
avatar
Wishbone: only to see it released on GOG a few weeks or days later with no information up front whatsoever.
Well it's usually 6+ months and several sales and bundles later, but I see your point.
avatar
HunchBluntley: (although I notice he omitted "piece of crap" from the end of the first line this time! =D ).
He also didn't blame the devs/pubs this time! :D
avatar
Wishbone: only to see it released on GOG a few weeks or days later with no information up front whatsoever.
avatar
Smannesman: Well it's usually 6+ months and several sales and bundles later, but I see your point.
Read the post again. The word "later" is relative to the point in time when the user bought the game because he gave up waiting for GOG, not the point in time when the game was originally released.
high rated
Hi everyone, I'm the lead dev on Slime Rancher. Thanks for taking the time to discuss our game here, we're really happy to now be a part of the GOG community!

I just wanted to quickly address some of the comments regarding trepidation from potential dev abandonment and the like.

Frankly, it's a bit unfortunate that it even needs addressing. My belief has always been to finish what you start and it seems as though that's not always the case with developers of early access games.

To assuage any concerns: myself and the rest of the fine folks at Monomi Park are giving this game our all. And as a company, our future is very secure. We're really excited to continue to develop the strange world we've created and get your feedback along the way.

So, whether you choose to take this journey with us or just wait for the party at the finish line, we look forward to celebrating Slime Rancher with you all.

Stay wiggly, folks.
Here's Gemini's of Ancient Dos Games take on it. The optimization is impressive!
Looks nice for a change of pace. :) I'll probably "join the party at the finish line".
Post edited July 06, 2016 by Pardinuz
Personally, I am very excited to see this game come to GOG. I am keen to give it a try and I know that my wife will be playing it for countless hours. I can't afford to pick it up right now, but I will definitely be joining in before they cross the finish line. Welcome to GOG, NickPopovich! I hope that you and the rest of Monomi Park enjoy your time here!
Open sandbox, set on a distant planet, ranching slime? What shall I say, I like it :-)

*Tries hard to look wiggly