Posted 8 hours ago
Don't worry about this at all, just don't link to it... ;)
Actually, both EU and US allows for circumvention under certain criterias in various degrees, like learning/maintenance/repair, but regardless (and tldr;), doing it on your own games is legal, sharing can be illegal, and selling IS illegal.
Basically, how it's implemented and what it does to the drm, and what the purpose is is what matters. Sharing the tools is in a very grey area depending on region, severity and success.
They purposely leave it in a grey area to not upset one side over the other, but in general the consumers right is a heck of a lot better in the EU than in the US (their DMCA98 is brutal, you can thank Clinton for that one). It's also much easier for a company to go after individuals there.
Still, slowly it can get better.
https://clinic.cyber.harvard.edu/2018/10/26/a-victory-for-software-preservation-dmca-exemption-granted-for-spn/
https://copyright.byu.edu/librarian-of-congress-issues-updated-dmca-exemptions-rule
So, as an individual, I'd say preservation is a good enough purpose.
toroca: You agreed to the license agreement when you registered with Steam; if you didn't like its terms then you shouldn't have accepted them. Again, in EU their EULA can still be somewhat void if the company's policy is unreasonable.
Also, not long ago, Apple lost to individuals using non-apple products to repair their legally bought products, which as I recall WAS originally in their EULA.
https://www.theverge.com/2023/10/24/23930762/apple-right-to-repair-white-house-iphone
Right to Repair explained in under 60 seconds
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OT: No, I don't boycott Steam games, but I try to make an informed choice on which game I can "rum" without the Steam client without much fiddling. Selaco, Rum&Gun and Satisfactory are three of them. I always prefer GOG any way.
Actually, both EU and US allows for circumvention under certain criterias in various degrees, like learning/maintenance/repair, but regardless (and tldr;), doing it on your own games is legal, sharing can be illegal, and selling IS illegal.
Basically, how it's implemented and what it does to the drm, and what the purpose is is what matters. Sharing the tools is in a very grey area depending on region, severity and success.
They purposely leave it in a grey area to not upset one side over the other, but in general the consumers right is a heck of a lot better in the EU than in the US (their DMCA98 is brutal, you can thank Clinton for that one). It's also much easier for a company to go after individuals there.
Still, slowly it can get better.
https://clinic.cyber.harvard.edu/2018/10/26/a-victory-for-software-preservation-dmca-exemption-granted-for-spn/
https://copyright.byu.edu/librarian-of-congress-issues-updated-dmca-exemptions-rule
So, as an individual, I'd say preservation is a good enough purpose.

Also, not long ago, Apple lost to individuals using non-apple products to repair their legally bought products, which as I recall WAS originally in their EULA.
https://www.theverge.com/2023/10/24/23930762/apple-right-to-repair-white-house-iphone
Right to Repair explained in under 60 seconds
-----------------
OT: No, I don't boycott Steam games, but I try to make an informed choice on which game I can "rum" without the Steam client without much fiddling. Selaco, Rum&Gun and Satisfactory are three of them. I always prefer GOG any way.