Posted April 17, 2016
One of the most recent catastrophes in PC gaming has been the release of Batman: Arkham Knight.
While there are always going to be bugs that creep into games (and usually get patched), unbalanced game mechanics or debugging code not removed before games hit the streets, I imagine that there have been some really bad releases in the past, not only on the PC but on consoles as well.
What are some of the most serious problems on game releases, regardless of platform, that have caused the game to either be pulled from shelves, stop production or go into immediate repair mode?
While there are always going to be bugs that creep into games (and usually get patched), unbalanced game mechanics or debugging code not removed before games hit the streets, I imagine that there have been some really bad releases in the past, not only on the PC but on consoles as well.
What are some of the most serious problems on game releases, regardless of platform, that have caused the game to either be pulled from shelves, stop production or go into immediate repair mode?