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gogtrial34987: Frogger!
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Densetsu: Yes it really is!
That was beautifully described!

I spent so many frustrating minutes playing that game back in the 80s...

I have a game or two in mind, but want to re-familiarize myself with the setting, so new hint coming up in a couple of hours. :)
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gogtrial34987: Frogger!
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Densetsu: Yes it really is!

Your turn!
Best description ever! I'm in awe!
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gogtrial34987: That was beautifully described!

I spent so many frustrating minutes playing that game back in the 80s...
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Ghorpm: Best description ever! I'm in awe!
Thanks, I'm glad that you fellas liked it! :)

Also glad to bring back the good memories for you gogtrial34987. ;)
They say opposites attract, but I'm rather glad they don't. It's difficult enough holding position as it is, waiting for my prey to shrink enough so I can pounce on it.
For every action, there's a reaction. In the case of my prey, I deliberately pushed it toward its doom - but I'm afraid to look the other way, lest I see what new monsters I've created there.
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gogtrial34987: ...
I don't think I ever played this game.

I'll try with a wild guess: is it Spore?
Hmm... is it agar.io?
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muntdefems: Hmm... is it agar.io?
Definitely thinking in the right direction - but no, it's not that one. (nor Spore)
Post edited September 05, 2016 by gogtrial34987
Is it on Steam?

Mitos.is?
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Fantasysci5: Is it on Steam?

Mitos.is?
It is on steam (sadly not on gog), but no, it's not Mitos.is. It's several years older than that, at least.
I remember when I had nearly endless space to maneuver. Sure, my prey had as well, so I had to expend more of myself to catch them, but it definitely was easier to get around than it is now with these tiny corridors between lurking monsters. I long dearly for the time when I'm big enough to have some space around me!
My prey has shrunk enough to change color. I shift my perception of time so I can avoid any mishaps from lingering too long, expel a bit of myself, and almost zenlike drift over to suck it dry.
(Just bringing the game back up.)
You just beat me to it! :)

After drifting languidly through the void, or puzzling my way through mazes of traps and sustenance, I am now experiencing the unsettling sensation of being hunted myself by fierce and relentless intelligences. I can sense their awareness of what goes on around them. Luckily they are single-minded in their pursuit, but it won't be easy to get to a situation where I can can make them the prey. I'll have to be swift and extremely efficient!
I blow some bubbles and change course to intercept another hapless victim in my eternal quest to become the biggest.

(C'mon people, surely this game isn't _that_ obscure?!)