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BUG REPORTING: Please use http://mantis.gog.com

Always attach your logs when reporting bugs. You can find them at:
On Windows Vista or later: C:\ProgramData\GOG.com\Galaxy\Logs
On Windows XP: C:\Documents and Settings\All Users\GOG.com\Galaxy\Logs
On MacOSX: /Users/Shared/GOG.com/Galaxy/Logs


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Hi, everyone!

The Galaxy team is hard at work to bring you the Client application that will let you manage your GOG.com games library more conveniently. We’d love for the initial release experience to be as smooth and streamlined as possible for everyone, but releasing an app of this scope is no easy feat.

But before we jump in and hand out the alpha Client, we’d like to set some ground rules.

1) The key word here is ‘alpha’, which means that this is not the final app and not all functionalities are present. The purpose of this test is to evaluate the core tech in the Client on a wider set of computer configurations than what we can locally test on, so only core features are included. Below I will post a detailed list of what is present and what we plan to add in future releases.

2) Alpha also means that you can encounter some unexpected issues. If you have a metered connection (a bandwidth cap or payments per bandwidth used) or you’re currently playing and can’t afford a loss of game time, this might not be for you. In other words, if you want to avoid potential problems with the alpha Client, simply wait for the final release.

3) Please, please, please refrain from posting screenshots, reviews or first impressions, both on our forums or elsewhere, as this is not the final product and many changes will still be made.

If you’ve read all of the above proceed to the signup page: http://www.gog.com/galaxy/alpha

We will be sending out invitations in batches (along with some more info on how to install the client and report bugs), so not everyone will receive one right away.
Post edited May 02, 2015 by Destro
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Hi everyone,

we've released the 0.7 version a couple of minutes ago, here's the changelog:

- Back/Forward navigation in the Store section
- Import Folder - it is now possible to import a game which is not compatible with the client, by clicking the game in the Library section and choosing ‘Import Folder’ from the More dropdown
- Startup page option - it is now possible to decide if the client should start on LIBRARY page, STORE page, or continue previous session
- Search option - you can press enter in the search field to continue searching in the Store
- Option to Show Game Folder added to MORE menu
- New sidebar sorting options (sort by name)
- External links will now be forwarded to the system browser
- Wishlist option added to the LIBRARY menu
- Community option in the STORE menu
- Forum Replies option in the ACCOUNT menu
- Option to keep saves, when uninstalling a game
- Windows: starting the client when another instance is already running should now open the running instance (rather than displaying error message)
- Improved ‘Last Played’ information, which should now show the time of the user stopped playing the game, rather than started playing the game
- Fixed uninstallation issues on Windows
- Fixed an issue which prevented using Paypal, when buying a game
- Fixed an issue which prevented from displaying Terms and Agreements when registering new account
- Fixed some issues when installing and uninstalling DLCs
- Bugfix: client will now not allow dragging elements onto its window
- Fixed memory leaks, causing to crash the application when downloading lots of games
- Fixed a bug which was causing the client to crash on exit
- Fixed an issue, which sometimes caused the client to duplicate the news on game view
Post edited May 01, 2015 by Destro
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HOW TO IMPORT EXISTING GAMES INSTALLATIONS INTO GALAXY

1. For GOG games installed using installers from the last few months (so called Galaxy-compatible installers)
Click the "+" button on top of the sidebar and select "scan and import folders" - it will find all compatible games within that folder and add them to the Client.

2. For remaining GOG game INSTALLATIONS
Find the game in the Library, then click the More button and select "Manage" -> "Import folder" and point the folder selector into the folder where that game is installed.
Post edited May 01, 2015 by Destro
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UX12: For the mac version, I don't like how galaxy client writes all of it's data to a shared folder (/Users/Shared/gog.com/Galaxy).

For multi-user machines, this causes leakage of some information like what games are used by another user.
Given that galaxy offers the user a choice of where to install games, presumably one could expect a scenario where the user would like to keep their playing choices private and choose to install games in their home folder (or any directory not world-readable).
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Fallen_Zen: We think that's a good approach because every user on your machine can play games installed by others. You'd prefer installing the same game individually for every user, even if it 20GB in size?

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UX12: While in most cases this is very unlikely to cause issue, it doesn't seem like a best-practice to dump any kind of user-specific information into a shared location.

Another scenario which I have not tested is if there are any problems arising from the shared location setup when there are multiple OS user logins each using their own unique gog accounts with galaxy.

Anyway, I think these files should probably be relocated to somewhere like /Users/USERNAME/Library/ApplicationSupport/ or somewhere else in the user's library folder.
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Fallen_Zen: There won't be any problems with using the same location because you cannot use the client by multiple users at once. All of the user data like login information is written individually, you just share the games.
I have just installed the Mac client and I feel like I got off on the wrong foot already.

For a start, I don’t like packages. Ever since I switched to the Mac I look at them with suspicion. It’s easy for developers to scatter around files all over my hard drive and I just don’t want that. However, I’m tech-savvy enough to understand how packages work, how to remove applications safely and completely and how to check the file list of the package. But the GOG Galaxy installer does not have a list! It doesn’t disclose what it is installing. It doesn’t generate a package receipt either, which I can usually verify with the Terminal command “pkgutil”. This is just not good.

As to the files, UX12 rightly remarks that the Shared folder is somewhat strange. I understand the GOG teams reasoning, but it’s just not a clean solution. All my games are installed in /Applications, which means that they can be accessed by every user. My preferences and save games are private and stored in ~/Library. Is there no solution that works within this framework? Also, since you are using an installer, it should be possible to ask the user first whether they want to use the shared folder or not.

I also don’t like that you add the Galaxy Client to the login items by default. This is not common practice on OS X. It’s perfectly fine to offer this as an option, maybe even a popup. But please don’t do it by default.

I will be using the Galaxy Client for a while and see how it works, despite my reservations. However, I do have a question: when the Galaxy Client uninstalls a game, does it only remove the application file or will it also remove supporting files and containers (e.g. DosBox and all)?
Attachments:
Guys I am pretty noobish at this alpha testing stuff... Do I just run everything as normal + the alpha client or do I try to make special circumstances so that the client will run ok. Because after 3 restarts I pretty much had to disable my antivirus to get Chrome and the client to play nice. :/
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YrdenNerf: The back/forward buttons not working, are they not implemented yet or a bug ?
Works only within Store section as of today and it's not perfect :)
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jumbalia: Guys I am pretty noobish at this alpha testing stuff... Do I just run everything as normal + the alpha client or do I try to make special circumstances so that the client will run ok. Because after 3 restarts I pretty much had to disable my antivirus to get Chrome and the client to play nice. :/
Please report the details of the issue, your config and antivirus type and version to http://mantis.gog.com. Thanks!
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killum101: In the Galaxy Client I have the kickstarter version of Pillars of Eternity, In the Extras page only the manual is showing. In the web browser I have many extras that can be downloaded.
Yup, extras for PoE are not working correctly yet. It's a known issue.
Post edited May 01, 2015 by Destro
Had no problems at all.

Installed Client, played a little Warsow. Love'd it !
Just got into the alpha. Nothing to report so far, runs like a dream, downloaded 4 games so far. I'll head to mantis if I find anything to report.
Post edited May 01, 2015 by a_lemming
Tried the "hide game" function on the new Client -- instead of hiding those games (as it has always done on the GOG browser page), it deleted them from my account entirely. The free games that come with all accounts are still listed as "hidden" -- but the following games that I've purchased have totally disappeared:

Pillars of Eternity
Wasteland 2
The Witcher III expansion pass
The Witcher adventure game.
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Destro: Please report the details of the issue, your config and antivirus type and version to http://mantis.gog.com. Thanks!
Ok I did that. It is actually running very solidly otherwise and this is a pretty old laptop so I am pleasantly surprised. Good job!:)
Got into the alpha, but nothing to report as there's no Linux client yet.
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mjflynn74: Tried the "hide game" function on the new Client -- instead of hiding those games (as it has always done on the GOG browser page), it deleted them from my account entirely. The free games that come with all accounts are still listed as "hidden" -- but the following games that I've purchased have totally disappeared:

Pillars of Eternity
Wasteland 2
The Witcher III expansion pass
The Witcher adventure game.
Did you try an account refresh?
https://www.gog.com/account/refresh
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mjflynn74: Tried the "hide game" function on the new Client -- instead of hiding those games (as it has always done on the GOG browser page), it deleted them from my account entirely. The free games that come with all accounts are still listed as "hidden" -- but the following games that I've purchased have totally disappeared:

Pillars of Eternity
Wasteland 2
The Witcher III expansion pass
The Witcher adventure game.
Have you tried clicking on "My collection" -> "Hidden" in the Client? Aren't these games there?
Huh, just got a key for Galaxy alpha. Not sure if I remember signing up. Probably won't have time to take it through any fancy download tests.
When we might expect alpha testing on linux?
The refresh worked -- thanks, Moonshine. Didn't know about that trick.
From now It work like charm ^^
I still have question :
Do you know when other language than english on game will be supported?

Thank for you the work you do ^^
I guess questions related to the alpha client goes here since we can just post issues apparently.

My firewall asked me about a Kimsufi server (port 514). Is this a server used as a localized CDN since i'm in France ? (I guess it deserves another purpose, max stockage is 2 To, but i wonder which one.)
I'd also like to know where feedbacks are supposed to go, since you don't want that here.
Post edited May 01, 2015 by Harest