It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Piranjade: Match starting in a few minutes!
If your up for another let me know. I have to leave for work in an hour and half. I should be home around 1030 (830 am your time)
Post edited August 24, 2014 by Necross
avatar
Piranjade: Match starting in a few minutes!
avatar
Necross: If your up for another let me know. I have to leave for work in an hour and half. I should be home around 1030 (830 am your time)
Thanks for the offer but I had my share of playing tonight. :-) Maybe another time!
The Armored Seagulls return to the field and secure a 2-2 tie vs. Salvatore's Drizzt Squad, er, Chosen!

Was a tough game that ended with not much on the injury front, just a MNG for me and two BH for Vohaul.

Wasn't exactly the result I was hoping for, but it was better than I expected in my return.

Replay uploaded to the Google Drive.
Kanarek and I will be taking to the field on Monday (tomorrow), at 21:00 CEST (GMT+1).
Cheongzewei and me managed to replay our match, and this time the connection held, so the match was completed. :)

It was an absolutely amazing match with everything that Blood Bowl has to offer: Passes, runs, desperate blitzes, brawling, deaths, last-turn turnarounds, etc. In the end I was luckier and scored a 3-2 victory. Thanks to Cheongzewei for a great match!

Replay is here.
Post edited August 24, 2014 by Psyringe
mainosmies and myself played two days ago.
Game started ok with a good pass and an early score for my woodies, on turn 3 however those chaosthingies shoved 3 of mine into injury. One of which was my tree, they injured the damn tree :( (there should be a universal law against hurting nature :p) from then on we were just pushed back and on a 2-1 score on the last turn, my thrower somehow got the ball, ran passed his man, passed to the open wardancer, and....the ball got intercepted by some creature that wasn't even in the passing line :( Those chaosthingies must have arms they can extend or something ;)

anyhow good match, now we have to convene with the druids to find a way to remove that -1 ma off my tree.
They hurt the damn tree
avatar
duder113: Game started ok with a good pass and an early score for my woodies, on turn 3 however those chaosthingies shoved 3 of mine into injury.
That's the wood-elven way of playing. You keep losing players, yet you are still able to pull off amazing stunts with the ones you have remaining ... occasionally, at least. ;) It's why I love playing them, there's always a chance of something spectacular happening. ;)

avatar
duder113: now we have to convene with the druids to find a way to remove that -1 ma off my tree.
Ouch. :( So it has a MA of 1 now? Well, it can still throw some punches on the line of scrimmage, but it'll be pretty much stationary now ...

Personally, I'm not too fond of trees in wood elf line-ups. I fired mine at the start of this season. I had played two seasons without a tree and only hired one for the last season since I was in a league full of bashy teams, but even there it didn't really help. Trees don't really fit into the way how I like to play the woodies - they are way too slow, and they eat up re-rolls, since you can't really afford letting them take root, and once floored they may take several turns to even get up. I'd rather use those re-rolls to make spectacular stuff happening with my other players. But it's a matter of preference. I think the question "should a woodie team have a tree" is one that Blood Bowl coaches never agreed on, it definitely depends on the intended playing style.
avatar
Psyringe: Trees don't really fit into the way how I like to play the woodies - they are way too slow, and they eat up re-rolls, since you can't really afford letting them take root, and once floored they may take several turns to even get up.
Yup, i would disagree here :)

The way i see it, isnt for the tree to necessarily do much all. Its point is to stand there at the line of scrimmage and and take the beating instead of some poor av7 fella. And also take beating from any of the big guys the other team might have. S6 means that he will have advantage over any S5 big guys...and if the opponent really really wants to whack him still, he'll need atleast 2 other guys to assist him to get 2 dice on him.

Also its not too bad to have S6 guy in the middle of the pitch. Certainly my halflings can use them even better thanks to TTM.

Trees need grab, so that even if they do take on root, they can still bash some unlucky player who happens to come next to them.

Also this way of using trees means you do NOT use those rerolls on them. If they fall, well you let them fall. They got av 10 so its not like they are ever going to get hurt. Right duder? :)
with my chaos team i didnt rly care what i was up against a tree was just another elf for me :D
avatar
duder113: Game started ok with a good pass and an early score for my woodies, on turn 3 however those chaosthingies shoved 3 of mine into injury.
avatar
Psyringe: That's the wood-elven way of playing. You keep losing players, yet you are still able to pull off amazing stunts with the ones you have remaining ... occasionally, at least. ;) It's why I love playing them, there's always a chance of something spectacular happening. ;)

avatar
duder113: now we have to convene with the druids to find a way to remove that -1 ma off my tree.
avatar
Psyringe: Ouch. :( So it has a MA of 1 now? Well, it can still throw some punches on the line of scrimmage, but it'll be pretty much stationary now ...

Personally, I'm not too fond of trees in wood elf line-ups. I fired mine at the start of this season. I had played two seasons without a tree and only hired one for the last season since I was in a league full of bashy teams, but even there it didn't really help. Trees don't really fit into the way how I like to play the woodies - they are way too slow, and they eat up re-rolls, since you can't really afford letting them take root, and once floored they may take several turns to even get up. I'd rather use those re-rolls to make spectacular stuff happening with my other players. But it's a matter of preference. I think the question "should a woodie team have a tree" is one that Blood Bowl coaches never agreed on, it definitely depends on the intended playing style.
mine doesn't eat rerolls (anymore) I got PRO on him and block; I can't ditch him, he really is the star.
I agree with Iippo, without our tree we just feel defenseless and naked out there. ;)
Way I see it, that tree's got strong arm too, so if only I can get him to hold the ball he can be the lighttower throwing balls instead of light. Would that be do able?
Post edited August 25, 2014 by duder113
Im with psyringe. A tree just limits your abilities to make awesome plays.
match between me and CSPVG will start a bit sooner, in a few mins
wonderfull dodgy ogres were sadly left behind by flying snots
4-2 for rats
match uploaded
All matches have been played:

MATCH DAY 2 IS ON NOW!
My next match is tentatively set for Thursday at noon ( 9 pm for dodogeo) how ever due to things going on for both of us offline Im trying to renegotiate the game day/time

keep you posted.
Post edited August 25, 2014 by Necross