Posted March 26, 2017
low rated
Here's one: classic Wizardry. Specifically, Wizardry 1, 2, 3, and 5, and some Japanese Wizardrylikes.
The problem is the save system, specifically the way the game constantly auto-saves, so you can't reload if something bad happens. Given that these games aren't always fair, this can be extremely frustrating. In fact, this problem is bad enough that I will only play these games with savestates.
This problem is not present in Wizardry 4, 6, and 7, and is optional in 8 (it only applies to Iron Man mode, which I can simply avoid playing).
Incidentally, Wizardry 6 and 7, to me, are ruined by ugly growth mechanics (particularly the way base miss chance works).
Edit: One thing I forgot to mention: The way it feels sometimes, under certain circumstances the game will randomly delete your characters and it is *not* a bug. (NES Wizardr 2, trip a teleporter trap on B5F? Good chance you will have to say good-bye to your party unless you reset the game before it saves.)
The problem is the save system, specifically the way the game constantly auto-saves, so you can't reload if something bad happens. Given that these games aren't always fair, this can be extremely frustrating. In fact, this problem is bad enough that I will only play these games with savestates.
This problem is not present in Wizardry 4, 6, and 7, and is optional in 8 (it only applies to Iron Man mode, which I can simply avoid playing).
Incidentally, Wizardry 6 and 7, to me, are ruined by ugly growth mechanics (particularly the way base miss chance works).
Edit: One thing I forgot to mention: The way it feels sometimes, under certain circumstances the game will randomly delete your characters and it is *not* a bug. (NES Wizardr 2, trip a teleporter trap on B5F? Good chance you will have to say good-bye to your party unless you reset the game before it saves.)
Post edited March 26, 2017 by dtgreene