Posted October 17, 2018
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Tauto
TRUMP'S THE MAN!!!!!! JERKMUTER RULES!!!
Registered: Jul 2015
From Australia
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paladin181
Cheese
Registered: Nov 2012
From United States
Posted October 17, 2018
Games that lived up to the hype? God of War (2018). Skyrim. DOOM. The Witcher 3. That's about it.
Post edited October 17, 2018 by paladin181
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xSinghx
Culture Industry
Registered: Oct 2014
From United States
Posted October 17, 2018
Indies:
Guacamelee!
Broforce
Hotline Miami
AAA:
Bioshock 1
Batman: Arkham City
Borderlands 2
Civilization 3,4, or 5 (whichever is your entry point)
Left for Dead 2
Portal 1&2
Skyrim
Saint's Row 4
The Witcher 3
Guacamelee!
Broforce
Hotline Miami
AAA:
Bioshock 1
Batman: Arkham City
Borderlands 2
Civilization 3,4, or 5 (whichever is your entry point)
Left for Dead 2
Portal 1&2
Skyrim
Saint's Row 4
The Witcher 3
Post edited October 17, 2018 by xSinghx
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Nirth
GFN / VR / Switch!
Registered: Oct 2010
From Other
Posted October 18, 2018
![avatar](http://images.gog.com/7eaeb4760e719ea875437cbad4ab2c5725218aef5661f6803e3f6f96dc659794_avm.jpg)
However, I've got to say, I can't think of a single game that lived up to actual hype that was created BEFORE it was released.
Those games have, without fail, ALWAYS disappointed. So I usually ignore hype. ESPECIALLY for teasers, trailers and big showcases. Those are absolutely irrelevant to the final game.
Anyone with a degree in psychology, please correct me if I'm wrong as this was only speculation on my part.
Post edited October 18, 2018 by Nirth
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Pheace
New User
Registered: Jul 2010
From Netherlands
Posted October 18, 2018
Absolutely agree with World of Warcraft. If you were there when it came out it was just an amazing experience (bar the tech issues the US launch had). One of those games I'll remember for the rest of my life. (despite stopping after 2-3 expansions)
Just think that, before WoW came out I mostly got disdain from people when I talked about playing a game I had to pay monthly for just to play it (Dark age of Camelot at the time), yet not only did WoW draw in more players than the (western) MMO genre had ever seen before (over 10/20x) but it actually got them to pay monthly for it, which was a huge black mark up until then. If you had asked me before WoW release whether an MMO would reach a million players I wouldn't have even taken the question seriously, it was that unthinkable at the time, yet WoW not only broke that barrier, it went beyond 10 million.
Just think that, before WoW came out I mostly got disdain from people when I talked about playing a game I had to pay monthly for just to play it (Dark age of Camelot at the time), yet not only did WoW draw in more players than the (western) MMO genre had ever seen before (over 10/20x) but it actually got them to pay monthly for it, which was a huge black mark up until then. If you had asked me before WoW release whether an MMO would reach a million players I wouldn't have even taken the question seriously, it was that unthinkable at the time, yet WoW not only broke that barrier, it went beyond 10 million.
Post edited October 18, 2018 by Pheace
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Linko90
GOG Automated Bot
GOG.com Team
Registered: Jun 2018
From Poland
Posted October 18, 2018
*remembers midnight launches for the early expansions*
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vidsgame
Lost in a Cloud
Registered: Nov 2014
From United States
Posted October 18, 2018
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Lifthrasil
Bring the GOG-Downloader back!
Registered: Apr 2011
From Germany
Posted October 18, 2018
Basically everything Telika wrote apart from Assassin's Creed (too repetetive and boring in the long run)
A more recent example is Overload. That is totally justified in being hyped as Descent 4. Hell, it's more Descent than Descent 3!
Also Baldur's Gate deserved all the praise it got and it did revive the CRPG genre.
And basically all Origin games from the time when Origin was still an independent company. Unfortunately it went down the drain fast after being acquired by EA.
A more recent example is Overload. That is totally justified in being hyped as Descent 4. Hell, it's more Descent than Descent 3!
Also Baldur's Gate deserved all the praise it got and it did revive the CRPG genre.
And basically all Origin games from the time when Origin was still an independent company. Unfortunately it went down the drain fast after being acquired by EA.
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dtgreene
vaccines work she/her
Registered: Jan 2010
From United States
Posted October 18, 2018
Personally, I found Baldur's Gate to be rather disappointing, particularly since it has all the issues of low level AD&D (which is not fun when every attack has like a 50% chance of missing), and the battle system is worse than the turn based battle systems of other RPGs.
Also, the CRPG genre was not dead; you still had games like Final Fantasy 6 (3 in US), Chrono Trigger, and Super Mario RPG, not to mention some lesser known ones (Lufia 2 comes to mind), followed by (the also disappointing) Final Fantasy 7, whose (undeserved) popularity led to the localization of such games as Final Fantasy Tactics and SaGa Frontier (a game I love to use as a comparison when talking about Baldur's Gate, actually, though the games are *very* different). Perhaps Baldur's Gate revived that specific branch of the CRPG genre (party based WRPGs), albeit in a somewhat mutated form, but that's not the only branch of the CRPG genre, and the JRPG branch certainly stayed alive all those years.
Also, the CRPG genre was not dead; you still had games like Final Fantasy 6 (3 in US), Chrono Trigger, and Super Mario RPG, not to mention some lesser known ones (Lufia 2 comes to mind), followed by (the also disappointing) Final Fantasy 7, whose (undeserved) popularity led to the localization of such games as Final Fantasy Tactics and SaGa Frontier (a game I love to use as a comparison when talking about Baldur's Gate, actually, though the games are *very* different). Perhaps Baldur's Gate revived that specific branch of the CRPG genre (party based WRPGs), albeit in a somewhat mutated form, but that's not the only branch of the CRPG genre, and the JRPG branch certainly stayed alive all those years.
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Hesusio
Blithering Idiot
Registered: Sep 2010
From Australia
Posted October 18, 2018
Minecraft. Yes, the vanilla game gets boring very quickly, but holy fuck are there a lot of amazing mods for it. My personal favourite are skyblock maps, where you start with nothing but a patch of dirt and a handful of saplings and eventually build a massive automated factory.