Posted October 16, 2018
licht61: Guys from GOG don't even play the game - just watch some screenshots and trailer, wich I send to him. Answer was like "look like a cool hardcore platformer, but no, too niche for GOG"
fronzelneekburm: Thanks for this confirmation (you probably didn't do your game any favors by dropping this little bombshell here, but I sincerely appreciate the honesty)! Gog has refused quite a few games that look like shit but play great, while letting in shit games that look ok, so I was already suspecting them of making their decisions based purely on screenshots, promo blurb and maybe a youtube video. Curated store, my ass! This is not curation, it's arbitrary bullshit.
Not let's keep in mind that it costs GOG money to release a game here. There's legal paperwork, bandwith costs, support, costs for testing, creating offline installers and keeping the games up-to-date on recent OSes.
Let's keep things cheap and assume that all these things only cost $2000 minimum (which probably isn't enough over the years).
The game only costs $2.99 full price. Most people will wait for a promo with at least 50% off. GOG gets 30% of that money. That means they will get about $0.44 per sold copy. Which means they will have to sell at least 4500 copies to even reach point even (but only if there will be no regional pricing otherwise it would be even more).
GOG has a market share of about 10%. So be honest to yourself: Do you really think a game like that could sell 50 000 copies?
Don't want to say that their curation is perfect. But in this case I can see why it would make sense to say the game is too niche even without playing it.