Posted November 10, 2023
Redfall (XSX Game Pass)
Best "bad" game I've played in many years, probably since Homefront: The Revolution or Generation Zero. It also in the top 5 games I've played this year. I don't really understand what people's problem is with this one. It is basically Arkane's shot at doing Borderlands with Vampires and they nailed the world and atmosphere. Reading through people's issues in reviews reveals many that are just simply factually wrong. For example, it is odd that people liked the graphics of Deathloop but not Redfall. They look the same- it's the exact same Arkane style as all their other games. The graphics are sharp and colorful, have excellent HDR implementation and the characters bear the usual Arkane style of strong exaggerated facial features- almost caricatures rather than going for realism. Releasing the game at 30 fps was stupid and the reason I waited until they patched it to 60fps. It runs just fine.
I played as Jacob who is the combined stealth and sharpshooter character- sort of equivalent to Mordecai in Borderlands. His special abilities were awesome fun to use, scouting first with the spirit crow then cloaking in for stealth kills after sniping a few enemies. I haven't tried the other 3 characters, so cannot comment on them- one of them in particular looks to be more of a co-op healing character.
It is a mission based open world looter shooter. With vampires as your strongest opponents. Most of the missions leave from your safe house and are mostly quite fun- often taking you on an expedition all the way across the map, giving you ample opportunity to use your abilities to deal with, or bypass, outposts. Human enemies are easy and have pretty dumb AI, a problem with all Arkane games really. The Vampires are way harder and like vicious dogs- one is easy enough to handle- but in a pack they are deadly. Just like Borderlands, when you die you only loose a percentage of your currency and go straight back to it- even enemies you were fighting keep their health bars where you left off. Some of the bosses on the second map are huge difficulty spikes- but doable.
Exploration is fun, with lots of lore and even extra side quests to find. I did all the story quests, all optional story quests, cleared all zones by securing their safe houses and killing the underbosses. It took me almost 30 hours and I never got bored and always looked forward to getting back into the game, that's all I can ask from a game. I played it entirely solo, many say it is even better in co-op. Just like most looter shooters, I'm looking forward to trying one of the other characters at a later point.
Best "bad" game I've played in many years, probably since Homefront: The Revolution or Generation Zero. It also in the top 5 games I've played this year. I don't really understand what people's problem is with this one. It is basically Arkane's shot at doing Borderlands with Vampires and they nailed the world and atmosphere. Reading through people's issues in reviews reveals many that are just simply factually wrong. For example, it is odd that people liked the graphics of Deathloop but not Redfall. They look the same- it's the exact same Arkane style as all their other games. The graphics are sharp and colorful, have excellent HDR implementation and the characters bear the usual Arkane style of strong exaggerated facial features- almost caricatures rather than going for realism. Releasing the game at 30 fps was stupid and the reason I waited until they patched it to 60fps. It runs just fine.
I played as Jacob who is the combined stealth and sharpshooter character- sort of equivalent to Mordecai in Borderlands. His special abilities were awesome fun to use, scouting first with the spirit crow then cloaking in for stealth kills after sniping a few enemies. I haven't tried the other 3 characters, so cannot comment on them- one of them in particular looks to be more of a co-op healing character.
It is a mission based open world looter shooter. With vampires as your strongest opponents. Most of the missions leave from your safe house and are mostly quite fun- often taking you on an expedition all the way across the map, giving you ample opportunity to use your abilities to deal with, or bypass, outposts. Human enemies are easy and have pretty dumb AI, a problem with all Arkane games really. The Vampires are way harder and like vicious dogs- one is easy enough to handle- but in a pack they are deadly. Just like Borderlands, when you die you only loose a percentage of your currency and go straight back to it- even enemies you were fighting keep their health bars where you left off. Some of the bosses on the second map are huge difficulty spikes- but doable.
Exploration is fun, with lots of lore and even extra side quests to find. I did all the story quests, all optional story quests, cleared all zones by securing their safe houses and killing the underbosses. It took me almost 30 hours and I never got bored and always looked forward to getting back into the game, that's all I can ask from a game. I played it entirely solo, many say it is even better in co-op. Just like most looter shooters, I'm looking forward to trying one of the other characters at a later point.