Posted March 30, 2020
Dragon's Lair. Probably the originator of what we now refer to as Quick Time Events. I remember when this debuted at the arcade and had a genuine MOB of people around it, gawking at the animation, and also how quickly the crowds thinned out when everyone realized that its gameplay was really quite limited. I do have a lot of fondness for it if only as a showcase for Don Bluth's animation. I still crack up at some of the death animations, especially now that I can play it without burning a lot of money.
Batman (PC Engine). It's not that Batman has been in so many bad games - as licensed game characters go, Batman actually has a pretty good record. It's just that many of the games, good or bad, don't do such a great job of capturing the essence of the comics, like this one. The game is based on the 1989 movie and has you running around mazes, picking up stuff (e.g., in the first wave, you pick up bombs; in the second, you're in the art museum, cleaning the paintings the Joker defaced) while avoiding the Joker's goons. You throw batarangs to stun enemies, whom you can then knock out of the maze temporarily. So it's essentially a Pac-Man variation. I would love to know how Sunsoft concluded that this would make for a good Batman game, but the funny thing is that it IS a good game. It might not make you feel like you're really Batman or whatever, but it's sufficiently fun and very easy to fall into. The graphics are nothing amazing, but the music (some of which is recycled from the NES game) is really good.
When you start out, Batman is really slow-moving and can only throw his batarang a very short distance, but you can pick up power-ups that increase your speed, throwing distance, and the number of batarangs you can fling. Batman has a slight wind-up time that requires that you make a throw before a bad guy is right on top of you. As a general thing, the best way to succeed at the game is to try to stick to longer hallways so that you can get more room to attack because the game gets more challenging when it tries to force you into short paths with lots of turns. It has infinite continues (and a password function), but you lose your power-ups when you continue and I'm skeptical that you can beat the bosses on the final level without sufficient speed and throwing abilities.
Batman (PC Engine). It's not that Batman has been in so many bad games - as licensed game characters go, Batman actually has a pretty good record. It's just that many of the games, good or bad, don't do such a great job of capturing the essence of the comics, like this one. The game is based on the 1989 movie and has you running around mazes, picking up stuff (e.g., in the first wave, you pick up bombs; in the second, you're in the art museum, cleaning the paintings the Joker defaced) while avoiding the Joker's goons. You throw batarangs to stun enemies, whom you can then knock out of the maze temporarily. So it's essentially a Pac-Man variation. I would love to know how Sunsoft concluded that this would make for a good Batman game, but the funny thing is that it IS a good game. It might not make you feel like you're really Batman or whatever, but it's sufficiently fun and very easy to fall into. The graphics are nothing amazing, but the music (some of which is recycled from the NES game) is really good.
When you start out, Batman is really slow-moving and can only throw his batarang a very short distance, but you can pick up power-ups that increase your speed, throwing distance, and the number of batarangs you can fling. Batman has a slight wind-up time that requires that you make a throw before a bad guy is right on top of you. As a general thing, the best way to succeed at the game is to try to stick to longer hallways so that you can get more room to attack because the game gets more challenging when it tries to force you into short paths with lots of turns. It has infinite continues (and a password function), but you lose your power-ups when you continue and I'm skeptical that you can beat the bosses on the final level without sufficient speed and throwing abilities.
Post edited March 30, 2020 by andysheets1975