I just finished
Shadowrun: Hong-Kong, part of the clean-up of games I started to play in 2015 but couldn't complete before the end of the year.
Let's be honest, this iteration of the Shadowrun world is not as good as the former ones. It's still a good game, and I enjoyed playing it, but there were some flaws, technically wise and game wise.
On the technical part, man, looong loading times! And the UI is not the most responsive and the lightest I've not encountered. I've not suffered any gamebreaking bug, so that's good. But the whole game felt... "heavy"...
Still, good graphisms, good music environment and interesting setting: Hong-Kong is an underused location, I think, and that fitted perfectly into the Shadownrun world ; dark, gritty, hopeless.
Game wise, the scenario was not as good as Dragonfall or even Returns. Sometimes I felt like there were some "shortcuts" or holes in the story, it felt a little too "easy". I won't say anything to avoid spoiling potential players, but i'd be interested to know what other people thought. Some people complained about text walls in that game, and I can understand. It didn't bother me at all, but it's true that there are lots of texts and dialogues to read, and if you want to know all, you'll have to speak to a lot of people.
Anyway, a good game, not a masterpiece, but a good game... if you like reading.
So far in 2016:
https://www.gog.com/forum/general/games_finished_in_2016/post46