Posted January 16, 2016
To the Moon minisodes
sebarnolds' post reminded me that I've been meaning to play these free interludes for some time now, so I finally did, and I enjoyed them. I don't like it when games offer no option to save, but in this case it wasn't much of an issue since they only lasted 20-30 minutes and I was motivated to play through them in one sitting, as they kept me entertained. There isn't much action or plot in them and just like To The Moon and A Bird's Story, they're more like Visual Novels, except that they allow you to move around freely sometimes. But they expand a bit on the characters of Dr. Rosalene and Dr. Watts and their team, and I found their interactions quite amusing and mostly well done. These minisodes served perfectly as an appetizer for the sequel in the works, Finding Paradise.
Haunt the House: Terrortown
Not so much a game as a playground. Four different levels of varying size, setting and objects, but otherwise no real difference in gameplay. You steer a floating ghost that can possess objects and make them rattle or use them in other ways to spook people. The more you scare people, the more frightening the atmosphere gets, the more options you get to use these objects (max. 3 per object), and the more powerful the spooks. And it seems most effective to use the powerful spooks at spots where many people are gathered. But that's about it. The level is won when all people in the area have run away or jumped out of windows, which they will do eventually while you freely haunt the house (or town or train). So in the end it amounts to the player just fooling around with the various objects until everyone has left. It's very casual and can even get a bit boring, especially if the last people left in the house just won't leave for whatever reason, even though they already seem scared out of their wits. I guess one could compare the gameplay to Scribblenauts, but without the puzzles and room for creativity. That being said, it's a funny, family-friendly distraction for a while, and all in all it just takes about an hour to play through the game; the graphic are neat, done in a similar style to the devs' other game, Detective Grimoire, and the soundtrack by composer Raphael Benjamin Meyer (which was included in my purchase from Humble Store) is great, especially the Burtonesque "North Pole" song.
sebarnolds' post reminded me that I've been meaning to play these free interludes for some time now, so I finally did, and I enjoyed them. I don't like it when games offer no option to save, but in this case it wasn't much of an issue since they only lasted 20-30 minutes and I was motivated to play through them in one sitting, as they kept me entertained. There isn't much action or plot in them and just like To The Moon and A Bird's Story, they're more like Visual Novels, except that they allow you to move around freely sometimes. But they expand a bit on the characters of Dr. Rosalene and Dr. Watts and their team, and I found their interactions quite amusing and mostly well done. These minisodes served perfectly as an appetizer for the sequel in the works, Finding Paradise.
Haunt the House: Terrortown
Not so much a game as a playground. Four different levels of varying size, setting and objects, but otherwise no real difference in gameplay. You steer a floating ghost that can possess objects and make them rattle or use them in other ways to spook people. The more you scare people, the more frightening the atmosphere gets, the more options you get to use these objects (max. 3 per object), and the more powerful the spooks. And it seems most effective to use the powerful spooks at spots where many people are gathered. But that's about it. The level is won when all people in the area have run away or jumped out of windows, which they will do eventually while you freely haunt the house (or town or train). So in the end it amounts to the player just fooling around with the various objects until everyone has left. It's very casual and can even get a bit boring, especially if the last people left in the house just won't leave for whatever reason, even though they already seem scared out of their wits. I guess one could compare the gameplay to Scribblenauts, but without the puzzles and room for creativity. That being said, it's a funny, family-friendly distraction for a while, and all in all it just takes about an hour to play through the game; the graphic are neat, done in a similar style to the devs' other game, Detective Grimoire, and the soundtrack by composer Raphael Benjamin Meyer (which was included in my purchase from Humble Store) is great, especially the Burtonesque "North Pole" song.
Post edited January 16, 2016 by Leroux